Starcraft: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Land
{2}{t}:{r}{w}{u}.
{2}{r}
 
 U 
Machine
Haste
Vulture enter the battlefield with 3 mine counters on it.

{1}{r}{t}: Deal 3 damage to target creature. Remove a mine counter from Vulture.
3/1
{1}{w}{w}
 
 U 
Human – Soldier
Marines and Firebats you control gain Heal.
Heal (You may pay this creature's converted mana cost to remove all damage from it until
end of turn.)
2/2
 U 
Land – Base
Planetary Fortress can tap for {r/w}.

{r}{w}: Planetary Fortress becomes a 4/4 {r}{w} Fortress with defender until end of turn.
 
 
No more commons
{1}{w}
 
 C 
Human – Soldier
Stim Packs (This creature may use this ability. "{0}: Marine gets +1/-1 until end of turn.")
1/2
 
 
No more commons
 
 
No more commons
 
 
No more commons
{1}{r}{r}
 
 C 
Human – Soldier
Stim Packs (This creature may use this ability. "{0}: Firebat gets +1/-1 until end of turn.")
2/2
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
Forest
 
 B 
Basic Land – Forest

Korhal Plaza (mythic)
Vulture (uncommon)
Medic (uncommon)
Planetary Fortress (uncommon)
Marine (common)
Firebat (common)
Forest (basic)