Rampage of Flames: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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2 target creatures are blue Birds in addition to their other types and gain flying.
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: Tap target creature.2/2
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, : Target creature you control fights another creature you control with lower toughness than it. If a creature died this way, draw a card. |
Whenever Dwindling Apparation blocks or is blocked, put a -1/-1 counter on Dwindling Apparation at end of combat.
As long as Dwindling Apparation has power less than 4, it must attack each turn if able. 7/6
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Deal 4 damage to target creature or player minus the number of cards in your hand.
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No more commons
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Target creature gains flying until end of turn.
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![]() : Wormwood Shade gets +1/+1 until end of turn. |
For each permanent with a blaze counter on it, put a blaze counter on that permanent.
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Shielded Citizen can't have any abilities other than this one.
Vigilance 2/2
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Draw 2 cards. Put Memorize on the bottom of its owner's library.
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Target creature gets +3/+3 and trample until end of turn.
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Choose one – Prevent all damage being dealt by target creature, or prevent all damage dealt by target instant or sorcery.
Entwine ![]() ![]() |
No more commons
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Jump (Not The Alpha One)
(rare)
Brine Merfolk
(uncommon)
Battle Cages
(uncommon)
Dwindling Apparation
(uncommon)
Desperate Flash
(common)
Hop
(common)
Wormwood Shade
(common)
Stoke the Fires
(common)
Shielded Citizen
(common)
Memorize
(common)
Destructive Growth
(common)
Invalidate Consent
(common)
Plains
(basic)

: Tap target creature.
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