Rampage of Flames: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
Creature – Human Wizard Rouge
When Insane Pyromancer comes into play, put a blaze counter on up to 2 target permanents. Do this on each of your upkeeps.
If at any time a permanent has 5 blaze counters on it, destroy it.
Creatures with blaze counters on them get +1/-1.
Creature – Elemental
When Pyre Elemental enters the battlefield, put 5 blaze counters divided to 1, 2, 3, 4, or 5 permanents.
Pyre Elemental must attack each turn if able.
Snow Land – Urza's Desert Gate
{t}: Add {1} to your mana pool. Target land becomes a Desert in addition to its other types. Prevent the next 1 damage you would take this turn, then take 1 damage at the beginning of your next upkeep step.
Camels you control are indestructible.
Creature – Human
As long as Deflective Priest is a spell, it can't be targeted by blue spells.
{w}: Target permanent you control can't be targeted by red or blue spells until end of turn.
{w}{w}, {t}: Target creature with power less than Deflective Priest's toughness gains protection from red and blue. (This lasts indefinitely.)
No more commons
For each permanent with a blaze counter on it, put a blaze counter on that permanent.
Choose one – Prevent all damage being dealt by target creature, or prevent all damage dealt by target instant or sorcery.
Entwine {u/w}{u/w}
Creature – Shade
{b}{g}: Wormwood Shade gets +1/+1 until end of turn.
Draw 2 cards. Put Memorize on the bottom of its owner's library.
Creature – Human
Shielded Citizen can't have any abilities other than this one.
No more commons
Target creature gets +3/+3 and trample until end of turn.
Target creature gains flying until end of turn.
Deal 4 damage to target creature or player minus the number of cards in your hand.
Basic Land – Plains

Insane Pyromancer (rare)
Pyre Elemental (uncommon)
Fallout Sheltergate (uncommon)
Deflective Priest (uncommon)
Stoke the Fires (common)
Invalidate Consent (common)
Wormwood Shade (common)
Memorize (common)
Shielded Citizen (common)
Destructive Growth (common)
Hop (common)
Desperate Flash (common)
Plains (basic)