Rampage of Flames: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Warleader of Aylasha costs
less for each Human in your graveyard.
Other Humans you control get +1/+2, vigilance, and protection from black. When a Human you control dies, put a +1/+1 counter on a creature you control. At the beginning of your turn, if you control a Human other than Warleader of Aylasha, put 2 1/1 white Human creature tokens onto the battlefield. 4/2
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: Tap target creature.2/2
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As long as Deflective Priest is a spell, it can't be targeted by blue spells.
: Target permanent you control can't be targeted by red or blue spells until end of turn.
![]() , : Target creature with power less than Deflective Priest's toughness gains protection from red and blue. (This lasts indefinitely.)1/3
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When Pyre Elemental enters the battlefield, put 5 blaze counters divided to 1, 2, 3, 4, or 5 permanents.
Pyre Elemental must attack each turn if able. 4/1
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No more commons
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Deal 4 damage to target creature or player minus the number of cards in your hand.
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Draw 2 cards. Put Memorize on the bottom of its owner's library.
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For each permanent with a blaze counter on it, put a blaze counter on that permanent.
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Choose one – Prevent all damage being dealt by target creature, or prevent all damage dealt by target instant or sorcery.
Entwine ![]() ![]() |
Target creature gets +3/+3 and trample until end of turn.
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Shielded Citizen can't have any abilities other than this one.
Vigilance 2/2
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![]() : Wormwood Shade gets +1/+1 until end of turn. |
No more commons
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Target creature gains flying until end of turn.
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Warleader of Aylasha
(mythic)
Brine Merfolk
(uncommon)
Deflective Priest
(uncommon)
Pyre Elemental
(uncommon)
Desperate Flash
(common)
Memorize
(common)
Stoke the Fires
(common)
Invalidate Consent
(common)
Destructive Growth
(common)
Shielded Citizen
(common)
Wormwood Shade
(common)
Hop
(common)
Island
(basic)


less for each Human in your graveyard.

: Tap target creature.



