Rampage of Flames: Virtual Booster
Rampage of Flames: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Sandstorm Jungle comes into play tapped.
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When Ebony Gatekeeper deals combat damage, if Ebony Gatekeeper is not in a graveyard at the end of the turn, exile that creature.
1/2
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Destroy target land. It can't be regenerated. At the end of your turn, exile 2 cards from the land's controller's graveyard.
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Target creature gains flying.
Draw a card at the end of your turn. |
Draw 2 cards. Put Memorize on the bottom of its owner's library.
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Deal 4 damage to target creature or player minus the number of cards in your hand.
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No more commons
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Target creature gets +3/+3 and trample until end of turn.
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For each permanent with a blaze counter on it, put a blaze counter on that permanent.
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No more commons
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Choose one – Prevent all damage being dealt by target creature, or prevent all damage dealt by target instant or sorcery.
Entwine ![]() ![]() |
Target creature gains flying until end of turn.
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Shielded Citizen can't have any abilities other than this one.
Vigilance 2/2
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Sandstorm Jungle
(rare)
Ebony Gatekeeper
(uncommon)
Destroy Utterly
(uncommon)
Skip
(uncommon)
Memorize
(common)
Desperate Flash
(common)
Destructive Growth
(common)
Stoke the Fires
(common)
Invalidate Consent
(common)
Hop
(common)
Shielded Citizen
(common)
Wormwood Shade
(common)
Swamp
(basic)