Rampage of Flames: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Blazing Prarie comes into play tapped.
, Put a -1/-1 counter on a creature you control: Add ![]() to your mana pool. |
Destroy target land. It can't be regenerated. At the end of your turn, exile 2 cards from the land's controller's graveyard.
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Whenever Dwindling Apparation blocks or is blocked, put a -1/-1 counter on Dwindling Apparation at end of combat.
As long as Dwindling Apparation has power less than 4, it must attack each turn if able. 7/6
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, : Target creature you control fights another creature you control with lower toughness than it. If a creature died this way, draw a card. |
Choose one – Prevent all damage being dealt by target creature, or prevent all damage dealt by target instant or sorcery.
Entwine ![]() ![]() |
![]() : Wormwood Shade gets +1/+1 until end of turn. |
Deal 4 damage to target creature or player minus the number of cards in your hand.
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Target creature gets +3/+3 and trample until end of turn.
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Target creature gains flying until end of turn.
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For each permanent with a blaze counter on it, put a blaze counter on that permanent.
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No more commons
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Shielded Citizen can't have any abilities other than this one.
Vigilance 2/2
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Draw 2 cards. Put Memorize on the bottom of its owner's library.
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No more commons
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Blazing Prarie
(rare)
Destroy Utterly
(uncommon)
Dwindling Apparation
(uncommon)
Battle Cages
(uncommon)
Invalidate Consent
(common)
Wormwood Shade
(common)
Desperate Flash
(common)
Destructive Growth
(common)
Hop
(common)
Stoke the Fires
(common)
Shielded Citizen
(common)
Memorize
(common)
Island
(basic)
, Put a -1/-1 counter on a creature you control: Add 
to your mana pool.




