Rampage of Flames: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Plains Swamp
Monarch's Cellar comes into play tapped.
{t}, Put a -1/-1 counter on a creature you control: Add {w}{b} to your mana pool.
{2}{u}
 
 U 
Sorcery
Target creature gains flying.
Draw a card at the end of your turn.
 U 
Instant
Target attacking creature gets +5/+5 if there isn't a creature with higher power than it.
 U 
Creature – Spirit
Whenever Dwindling Apparation blocks or is blocked, put a -1/-1 counter on Dwindling Apparation at end of combat.
As long as Dwindling Apparation has power less than 4, it must attack each turn if able.
7/6
 C 
Creature – Shade
{b}{g}: Wormwood Shade gets +1/+1 until end of turn.
 C 
Instant
Choose one – Prevent all damage being dealt by target creature, or prevent all damage dealt by target instant or sorcery.
Entwine {u/w}{u/w}
 C 
Instant
Deal 4 damage to target creature or player minus the number of cards in your hand.
 
 
No more commons
 C 
Instant
Draw 2 cards. Put Memorize on the bottom of its owner's library.
 C 
Creature – Human
Shielded Citizen can't have any abilities other than this one.
Vigilance
2/2
 C 
Sorcery
For each permanent with a blaze counter on it, put a blaze counter on that permanent.
 C 
Instant
Target creature gets +3/+3 and trample until end of turn.
Hop
{u}
 
 C 
Instant
Target creature gains flying until end of turn.
 
 
No more commons
Island
 
 B 
Basic Land – Island

Monarch's Cellar (rare)
Skip (uncommon)
Glorious Moment (uncommon)
Dwindling Apparation (uncommon)
Wormwood Shade (common)
Invalidate Consent (common)
Desperate Flash (common)
Memorize (common)
Shielded Citizen (common)
Stoke the Fires (common)
Destructive Growth (common)
Hop (common)
Island (basic)