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Showing 36 of 36 Multicolour cards
Go to section: White (19) Blue (25) Black (21) Red (21) Green (16) Multicolour (36) Hybrid (10) Artifact (3) Land (6)
Show rarities: N
Exile target spell. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Destroy all creatures. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Vigilance
When Sweeper of the Peace enters the battlefield, return target creature to its owner's hand.
When Sweeper of the Peace enters the battlefield, return target creature to its owner's hand.
2/3
+1: Draw a card, then discard a card.
-2: Return target non-land permanent to its owner's hand. Then that player exiles a card from his or her hand.
-5: Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
-2: Return target non-land permanent to its owner's hand. Then that player exiles a card from his or her hand.
-5: Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
3
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Then that player discards a card.
Destroy target creature. Put a token into play that is a copy of that creature.
+2: Draw a card, then discard a card.
-1: Return target non-land permanent to its owner's hand. Then that player exiles a card from his or her hand.
-7: Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
-1: Return target non-land permanent to its owner's hand. Then that player exiles a card from his or her hand.
-7: Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
3
Destroy target nonbasic land.
Destroy target creature or land.
Destroy target land. If that land was nonbasic, put a 2/1 red and green goblin warrior creature token onto the battlefield.
When Goblin Root-Sapper enters the battlefield, destroy target target land. Add one mana of any color that land could produce to your mana pool.
2/1
Target creature gets +3/+3 and gains trample and lifelink until end of turn.
Landfall — Whenever a land enter's the battlefield under your control if Charging Force is in your graveyard return it to your hand.
Landfall — Whenever a land enter's the battlefield under your control if Charging Force is in your graveyard return it to your hand.
Trample
When Root Seeder enters the battlefield, you may destroy target artifact or enchantment.
Whenever Root Seeder deals damage to a player, put a token into play that is a copy of Root Seeder.
When Root Seeder enters the battlefield, you may destroy target artifact or enchantment.
Whenever Root Seeder deals damage to a player, put a token into play that is a copy of Root Seeder.
3/3
Enchant Creature
Enchanted Creature gets +2/+0 and has trample and lifelink.
Cascade
Enchanted Creature gets +2/+0 and has trample and lifelink.
Cascade
Whenever Pale Specter deals combat damage to a player, that player discards a card.
Whenever a card would be put into the graveyard from anywhere, exile it instead.
Whenever a card would be put into the graveyard from anywhere, exile it instead.
1/3
Haste, Deathtouch
3/2
Fear
Discard a card: Wight Mongrel gets +1/+1 until end of turn.
Discard a card: Wight Mongrel gets +1/+1 until end of turn.
2/2
Counter target spell, then search your library for a basic land card, put it onto the battlefield tapped.
Enchant creature
You control enchanted creature.
Cascade
You control enchanted creature.
Cascade
Flying, Deathtouch
Whenever Twistvine Darter deals combat damage to a player, draw a card.
Whenever Twistvine Darter deals combat damage to a player, draw a card.
1/1
Search target opponent's library for a land card and put that card onto the battlefield under your control. Then that player shuffles his or her library.
+1: Untap target creature and put a +1/+1 counter on it.
-2: Put a token that's a copy of target creature onto the battlefield.
-7: Draw a card for each creature you control then put any number of creatures from your hand onto the battlefield.
-2: Put a token that's a copy of target creature onto the battlefield.
-7: Draw a card for each creature you control then put any number of creatures from your hand onto the battlefield.
3
Return target permanent to its owners hand. Banishing Bolt deals 3 damage to target creature or player.
Draw a card.
Brain Flame deals damage to target creature equal to the number of cards in your hand.
Brain Flame deals damage to target creature equal to the number of cards in your hand.
Counter target spell. Cancelbolt deals three damage to target player.
+2: Return an instant or sorcery card at random from your graveyard to your hand.
-2: Copy the next spell you cast this turn. You may choose new targets for the copy.
-9: Until end of turn, you may cast spells in your hand without paying their mana costs.
-2: Copy the next spell you cast this turn. You may choose new targets for the copy.
-9: Until end of turn, you may cast spells in your hand without paying their mana costs.
4
Enchant creature
You control enchanted creature. Untap that creature. It gains haste until end of turn.
You control enchanted creature. Untap that creature. It gains haste until end of turn.
Counter target spell unless its controller pays . If a spell is countered this way, Shocking Leak deals 2 damage to target creature or player.
Destroy target land or enchantment.
Deathtouch, shroud
1/4
Search your library for a blue instant card, a red sorcery card and a black creature card, reveal them, then put them ontop of your library in any order. If you revealed exactly three cards this way, draw a card.
Double-Strike, Lifelink, Haste
Chivalry is dead.
2/2
First Strike
When Swiss-Army Knight enters the battlefield, exile target permanent.
When Swiss-Army Knight enters the battlefield, exile target permanent.
2/2
Flying, Trample, Haste
5/5
Whenever a player draws a card, put a -1/-1 counter on Crispy Treefolk.
Whever a player discards a card, put a +1/+1 counter on Crispy Treefolk.
, Discard a card: Crispy Treefolk gains trample until end of turn.
Whever a player discards a card, put a +1/+1 counter on Crispy Treefolk.
, Discard a card: Crispy Treefolk gains trample until end of turn.
6/6
Go to section: White (19) Blue (25) Black (21) Red (21) Green (16) Multicolour (36) Hybrid (10) Artifact (3) Land (6)
Show rarities: N
Custom Cube Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
You control enchanted permanent.