Ulgrotha: Darkness Falls Forever: Virtual Booster
Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
What is "Ulgrotha: Darkness Falls Forever" |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
: Add to your mana pool.
: Add one mana of any color to your mana pool. Aliban's Talisman deals 2 damage to you. |
Put a +1/+1 counter on target creature you control. Until end of turn, whenever that creature attacks other attacking creatures you control get +1/+0 or +0/+1 until end of turn.
|
Basalt Spire enters the battlefield tapped.
: Add to your mana pool. , , Exile Basalt Spire: Chose a non-land permanent type. Each player sacrifices X permanents of that type. |
Shadowstalker can't block and is unblockable.
2/1
|
Haste
When Ridgeraider enters the battlefield it deals damage to target creature equal to the half the number of mountains you control rounded down. 2/1
|
, Sacrifice Psychomancy Effigy: Target opponent reveals their hand and the top card of their library.
When Psychomancy Effigy is put into a graveyard from the battlefield, draw a card. |
Creatures you control get +2/+3 until the start of your next turn.
Shuffle Blessing of the Mother into its' owner's library. |
Menace
Whenever it's not your turn and Moonspawned Horror is untapped, if you don't control another black permanent, tap Moonspawned Horror. 4/3
|
When Master of Spirit and Fire enters the battlefield it deals 3 damage to target creature.
When Master of Spirit and Fire leaves the battlefield, create two 2/2 red Minotaur Warrior tokens. The calm after the rage; and the storm on the wind. The path of the ancestors, who's spirit became one with the fires of life beseech us the task of family and tribe.
5/3
|
When Serra Disciple enters the battlefield or dies you gain 2 life.
0/2
|
Flying
Vampire spells you cast cost 1 less. Other vampires you control get +1/+1. , : Destroy target creature and put a +1/+1 counter on Sengir, the Dark Baron. Remove two +1/+1 counters from Sengir: Create a 4/4 black Vampire token with flying. 7/7
|
Chose target creature or player; and another target creature or player. Spiritfire Burst deals 2 damage to each target.
Shuffle Spiritfire Burst into your library. |
Flying, menace.
Discard a card: Vampire Highborn gets +2/+0 and gains lifelink until end of turn. Activate this ability only once each turn. 3/5
|
Trample
4/4
|
Mountain Bandit gets +1/+0 for each equipment attached to it.
If Mountain Bandit has two or more equipment attached to it, it has first strike and hexproof. “We are fighting on two fronts! The Baron’s darkness and the bandit’s greed!” – Asyean Guard
1/1
|
Aliban's Talisman
(common)
Supreme Discipline
(common)
Basalt Spire
(mythic)
Shadowstalker
(uncommon)
Ridgeraider
(rare)
Psychomancy Effigy
(uncommon)
Blessing of the Mother
(rare)
Moonspawned Horror
(common)
Master of Spirit and Fire
(uncommon)
Serra Disciple
(common)
Sengir, the Dark Baron
(mythic)
Spiritfire Burst
(rare)
Vampire Highborn
(uncommon)
Anaba Strongarm
(common)
Mountain Bandit
(rare)