Ulgrotha: Darkness Falls Forever: Virtual Booster

Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
What is "Ulgrotha: Darkness Falls Forever"
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Artifact
{t}: Add {1} to your mana pool.
{t}: Add one mana of any color to your mana pool. Aliban's Talisman deals 2 damage to you.
 C 
Sorcery
Put a +1/+1 counter on target creature you control. Until end of turn, whenever that creature attacks other attacking creatures you control get +1/+0 or +0/+1 until end of turn.
 M 
Legendary Land
Basalt Spire enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{x}{x}{5}, {t}, Exile Basalt Spire: Chose a non-land permanent type. Each player sacrifices X permanents of that type.
 U 
Creature – Vampire Rogue
Shadowstalker can't block and is unblockable.
2/1
 R 
Creature – Human Rogue
Haste
When Ridgeraider enters the battlefield it deals damage to target creature equal to the half the number of mountains you control rounded down.
2/1
 U 
Artifact
{t}, Sacrifice Psychomancy Effigy: Target opponent reveals their hand and the top card of their library.
When Psychomancy Effigy is put into a graveyard from the battlefield, draw a card.
 R 
Sorcery
Creatures you control get +2/+3 until the start of your next turn.
Shuffle Blessing of the Mother into its' owner's library.
 C 
Creature – Werewolf
Menace
Whenever it's not your turn and Moonspawned Horror is untapped, if you don't control another black permanent, tap Moonspawned Horror.
4/3
 U 
Creature – Minotaur Cleric
When Master of Spirit and Fire enters the battlefield it deals 3 damage to target creature.

When Master of Spirit and Fire leaves the battlefield, create two 2/2 red Minotaur Warrior tokens.
The calm after the rage; and the storm on the wind. The path of the ancestors, who's spirit became one with the fires of life beseech us the task of family and tribe.
5/3
 C 
Creature – Human
When Serra Disciple enters the battlefield or dies you gain 2 life.
0/2
 M 
Legendary Creature – Vampire
Flying
Vampire spells you cast cost 1 less.
Other vampires you control get +1/+1.
{b}{b}{b}, {t}: Destroy target creature and put a +1/+1 counter on Sengir, the Dark Baron.
Remove two +1/+1 counters from Sengir: Create a 4/4 black Vampire token with flying.
7/7
 R 
Instant
Chose target creature or player; and another target creature or player. Spiritfire Burst deals 2 damage to each target.
Shuffle Spiritfire Burst into your library.
 U 
Creature – Vampire
Flying, menace.
Discard a card: Vampire Highborn gets +2/+0 and gains lifelink until end of turn. Activate this ability only once each turn.
3/5
 C 
Creature – Minotaur
Trample
4/4
 R 
Creature – Human Rogue
Mountain Bandit gets +1/+0 for each equipment attached to it.
If Mountain Bandit has two or more equipment attached to it, it has first strike and hexproof.
“We are fighting on two fronts! The Baron’s darkness and the bandit’s greed!” – Asyean Guard
1/1

Aliban's Talisman (common)
Supreme Discipline (common)
Basalt Spire (mythic)
Shadowstalker (uncommon)
Ridgeraider (rare)
Psychomancy Effigy (uncommon)
Blessing of the Mother (rare)
Moonspawned Horror (common)
Master of Spirit and Fire (uncommon)
Serra Disciple (common)
Sengir, the Dark Baron (mythic)
Spiritfire Burst (rare)
Vampire Highborn (uncommon)
Anaba Strongarm (common)
Mountain Bandit (rare)