Alchemy of Fate
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Showing 10 of 10 Artifact cards
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Crew 3
Whenever Adventurers' Ship attacks, look at the top 5 cards of your library. You may reveal an Ally card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever Adventurers' Ship attacks, look at the top 5 cards of your library. You may reveal an Ally card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/5





Equip
or place -1/-1 counter on the creature targeted with this ability.
Equipped creature gets +2/+0 and has "Whenever this creature attacks, you may Expend 1. If you do, deal 3 damage to target creature."

Equipped creature gets +2/+0 and has "Whenever this creature attacks, you may Expend 1. If you do, deal 3 damage to target creature."




When Bounty Board enters the battlefield, scry 1.
,
: Amass Allies 1, put a +1/+1 counter on target creature, or add two mana of any color.







Whenever you foretell a card, scry X, where X is the number of cards you own in exile that are foretold.

,
: Exile a card from your hand. It is foretold. Its foretell cost is equal to its mana cost reduced by
.









Defender, Persist
, Sacrifice Uriel, the Protector: Target creature gains hexproof and indestructible until end of turn.

4/4
Go to section: White (5) Blue (9) Black (12) Red (9) Green (7) Multicolour (18) Artifact (10)
Show rarities: N C U R
Alchemy of Fate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |