Alchemy of Fate: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
When Thane, King of Tides enters the battlefield, you may put up to 3 -1/-1 counters on it. Whenever Thane, King of the Tides attacks, you may Expend X. If you do, it gets +X/+X and gains trample and flying until end of turn. X can't be 0. 6/7
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Whenever you cast a historic spell, scry 2.
3/3
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, Expend X: The next spell you cast from exile this turn costs X less to cast.
Whenever you cast a spell from exile, put a time counter on Ecstasy, Doomed Seer. Ecstasy gets +1/0 for each time counter on it. 0/5
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Whenever you foretell a card, scry X, where X is the number of cards you own in exile that are foretold.
![]() , : Exile a card from your hand. It is foretold. Its foretell cost is equal to its mana cost reduced by . |
Druid of Four Worlds enters the battlefield with your choice of a reach or vigilance counter on it.
2/2
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Flying
When Owl Guide enters the battlefield, draw a card. 2/2
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When Redwater Guard dies, amass white Soldiers 1.
2/1
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Choose one -
• Give In – Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. • Learn the Truth – Exile the top two cards of your library. You may play them until end of turn. |
When Trauma's Skeletons dies, amass black skeletons 2.
2/2
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Whenever you put a -1/-1 counter on a creature for the first time each turn, draw a card.
1/2
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Foretell
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Cryptid Carl enters the battlefield with a trample counter on it. 4/4
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Two target creatures get +2/+0 and first strike until end of turn.
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Put -1/-1 counter on target creature. That creature gains lifelink until end of turn.
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Expend X (Remove X counters from among permanents you control. ). Scry X, then draw a card.
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Thane, King of the Tide
(rare)
Court Mage
(uncommon)
Ecstasy, Doomed Seer
(uncommon)
Oracle's Mask
(uncommon)
Druid of Four Worlds
(common)
Owl Guide
(common)
Redwater Guard
(common)
Tempt with Rage
(common)
Trauma's Skeletons
(common)
Hemocraft Scholar
(common)
Cryptid Carl
(common)
Battle as One
(common)
Crimson Sacrifice
(common)
Adventurer's Guild Library
(common)
Island
(basic)



, Expend X: The next spell you cast from exile this turn costs X less to cast.
