Alchemy of Fate: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever you cast a historic spell or a green spell, you gain 3 life and amass green beasts 1. If that spell is a creature, it enters the battlefield with a +1/+1 counter on it.
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Valgin, Uncommon Variant enters the battlefield with a vigilance counter on it.
Mentor ![]() 4/3
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Rasshu, Uncommon Version enters the battlefield with a +1/+1 counter on it.
Whenever Rasshu attacks, you may Expend 1 to put a +1/+1, first strike, or trample counter on it. 2/3
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Menace
Persist 3/2
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Choose target creature. You may Expend 1. If you do, that creature gains indestructible until end of turn. Otherwise, put a -1/-1 counter on it.
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Foretell
![]() ![]() Cryptid Carl enters the battlefield with a trample counter on it. 4/4
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When Bounty Board enters the battlefield, scry 1.
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Haste
Crew 1 4/1
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Create two 1/1 red dwarf ally tokens.
Flashback ![]() ![]() |
Expend X (Remove X counters from among permanents you control. ). Scry X, then draw a card.
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Foretell
![]() ![]() Whenever a nonland permanent enters the battlefield under your control, if it wasn't cast from your hand, target creature gets -3/-0 until end of turn. 3/2
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Draconic Grief deals 3 damage to target creature. If that creature attacked this turn, it deals 6 damage instead.
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Flying
![]() ![]() 1/1
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Bell of Good
(rare)
Ancestral Axe
(uncommon)
Valgin, Uncommon Variant
(uncommon)
Rasshu, Uncommon Version
(uncommon)
Thunderbeast Skeleton
(common)
Emergency Amputation
(common)
Cryptid Carl
(common)
Bounty Board
(common)
Magic Motorcycle
(common)
Gathering Forces
(common)
Adventurer's Guild Library
(common)
Mirror Attendants
(common)
Draconic Grief
(common)
Warlock's Familiar
(common)
Island
(basic)