Myths of Toril: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Halfling Rogue Scout
Vigilance
{g}: Springfoot Forest-Sneak gains deathtouch until end of turn.
"Whatever I can do to finish this before dinner, I will."
1/3
 
 R 
Instant
If {w} was spent to cast this spell, target permanent gains indestructible until end of turn.
If {u} was spent to cast this spell, draw a card.
If {b} was spent to cast this spell, return target creature card from your graveyard to your hand.
If {r} was spent to cast this spell, it deals 2 damage to target creature or planeswalker.
If {g} was spent to cast this spell, target creature gets +2/+2 until end of turn.
 U 
Enchantment – Aura
Enchant non-Warrior creature you control
 U 
Enchantment – Aura
Enchant creature
When Greater Invisibility enters the battlefield, draw a card.
Enchanted creature can’t be blocked.
As long as enchanted creature is a Rogue, it has ward {2}.
"Now you see me..."
 U 
Artifact – Equipment
Equipped creature gets +2/+0.
As long as equipped creature is a Rogue or Warrior, it gets an additional +1/+0.
Equip {2}
 C 
Creature – Human Warrior Cleric
As long as War Cleric is equipped, it has fist strike and lifelink.
3/1
 C 
Creature – Human Rogue
Deathtouch
{2}{b}, Pay 3 life, Exile Alleyway Cutthroat from your graveyard: Draw a card.
Some shortcuts are never worth it.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}: Tap or untap another target permanent."
{u}, Discard Mage Hand: Tap or untap target permanent. Draw a card.
 C 
Artifact Creature – Warrior Construct
When Warforged Titan enters the battlefield, scry 2.
Trample
Designed to make war, whether war is there or not.
5/5
 C 
Instant
Untap target creature. It gets +1/+1 until end of turn.
Draw a card.
 C 
Sorcery
Return up to X creature cards from your graveyard to your hand, where X is the number of creatures in your party.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
When Armor of Faith enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.
 C 
Creature – Halfling Rogue Scout
Vigilance
{g}: Springfoot Forest-Sneak gains deathtouch until end of turn.
"Whatever I can do to finish this before dinner, I will."
1/3
 C 
Creature – Shapeshifter
Changeling (This card is every creature type.)
A deck can have any number of cards named Changeling.
2/2
 C 
Creature – Faerie Rogue
Flying
Needleprick Accomplice gets +1/+1 as long as you control another Rogue.
2/2

Springfoot Forest-Sneak (common, foil)
Prismatic Spray (rare)
Mage Armor (uncommon)
Greater Invisibility (uncommon)
Backstabber (uncommon)
War Cleric (common)
Alleyway Cutthroat (common)
Mage Hand (common)
Warforged Titan (common)
Bardic Inspiration (common)
Speak With the Dead (common)
Armor of Faith (common)
Springfoot Forest-Sneak (common)
Changeling (common)
Needleprick Accomplice (common)