Myths of Toril: Virtual Booster
Myths of Toril: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Enchant creature
Enchanted creature has ": Tap or untap another target permanent." , Discard Mage Hand: Tap or untap target permanent. Draw a card. |
When Warforged Titan enters the battlefield, scry 2.
Trample Designed to make war, whether war is there or not.
5/5
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Enchant non-Warrior creature you control
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Ward , where X is the number of cards in your hand.
Whenever you cast a noncreature spell, gain control of target creature an opponent controls with power X or less, where X is the mana value of that spell. Untap that creature. It gains haste until end of turn. 6/5
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If was spent to cast this spell, target permanent gains indestructible until end of turn.
If was spent to cast this spell, draw a card. If was spent to cast this spell, return target creature card from your graveyard to your hand. If was spent to cast this spell, it deals 2 damage to target creature or planeswalker. If was spent to cast this spell, target creature gets +2/+2 until end of turn. |
Enchant creature
When Armor of Faith enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3. |
Return up to X creature cards from your graveyard to your hand, where X is the number of creatures in your party.
Draw a card. |
Deathtouch
, Pay 3 life, Exile Alleyway Cutthroat from your graveyard: Draw a card. Some shortcuts are never worth it.
1/1
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Whenever another Cleric enters the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on target creature. 1/1
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Untap target creature. It gets +1/+1 until end of turn.
Draw a card. |
Flying
Needleprick Accomplice gets +1/+1 as long as you control another Rogue. 2/2
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Tap up to one target Skeleton, Spirit, Vampire, or Zombie and put a stun counter on it.
Draw a card. |
Whenever you cast an instant, sorcery, or Wizard spell, create a 1/1 colorless Homunculus creature token. Then if you control three or more Homunculi, draw a card and Kobold Alchemist deals 1 damage to target player. This ability triggers only once each turn.
There’s more to be gleaned from potions and vials than mere elixirs.
2/2
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Enchant creature
When Greater Invisibility enters the battlefield, draw a card. Enchanted creature can’t be blocked. As long as enchanted creature is a Rogue, it has ward . "Now you see me..."
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Mage Hand
(common)
Warforged Titan
(common)
Mage Armor
(uncommon)
Vicious Aboleth
(rare)
Detect Magic
(none)
Prismatic Spray
(rare)
Armor of Faith
(common)
Speak With the Dead
(common)
Alleyway Cutthroat
(common)
Cleric of the Alabaster Order
(uncommon)
Bardic Inspiration
(common)
Needleprick Accomplice
(common)
Turn Undead
(common)
Kobold Alchemist
(uncommon)
Greater Invisibility
(uncommon)