(Generic)Isekai/Dungeon Test concepts: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Ward
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost less to cast.) At the beginning of your endstep, Morxi, Pack Howler deals X damage to each opponent, untap up to X lands, and gain X life, where X is the number of tapped creatures you control. 5/5
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Flying
Whenever Blaze-Breath Dragon attacks, you may discard an instant or sorcery from your hand. If you do, Blaze-Breath Dragon deals 2 damage to each nonlegendary creature that you don't control. 3/3
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Whenever Chowair North Gate Knight becomes tapped, you may pay . If you do, create a 1/1 white Soldier token.
2/3
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Equipped creature has prowess.
Whenever you cast an instant or sorcery, you may sacrifice Lightning Axe. If you do, deal 3 damage to any target. Equip |
Flying, First strike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Chol-Nini, Whirling Embers can't be targeted if Chol-Nini is tapped while another creature you control is untapped. When Chol-Nini dies, you may put a flying or first strike counter on target Boss. 3/3
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If a creature that was dealt damage this turn would die, exile it instead.
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Enchant creature
Enchanted creature can't attack. Counter all spells and abilities cast or controlled by opponents that target Pariah's Humility unless their controller pays . |
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Pisha, the Hammering Tail enters the battlefield, destroy target artifact. : Pisha gets +X/+0 until end of turn, where X is the number of artifacts in target opponent's graveyard. 3/3
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Sacrifice Tripwire Trap: Tap target creature, then you may tap an additional creature for each Boss you control. Activate this ability only during an opponent's turn unless you control one or more Lairs.
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Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Mor Gaush, Hand of Illness dies, target opponent loses X life, where X is the number of Bosses in your graveyard. 1/1
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Reward (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +0/+3 and has "Untap this creature during each player's untap step." Equip |
Defender
Whenever a Boss you control dies, you may pay . If you do, put a +1/+1 counter on Axe-Guard Demon. Vakir found Giedes' fortress more heavily guarded than she had imagined.
5/5
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Destroy target land and target creature. If you spent casting Stone Burial, exile those permanents instead.
"Death was inevitable, the destruction- that is what I forsaw."- Lowi, Fate Prohpet
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Reward (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +2/+1. Whenever equipped creature dies, create a 1/1 red Goblin token. Equip |
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Morxi, Pack Howler
(rare)
Blaze-Breath Dragon
(uncommon)
Chowair North Gate Knight
(uncommon)
Lightning Axe
(uncommon)
Chol-Nini, Whirling Embers
(common)
Burning Void
(common)
Pariah's Humility
(common)
Pisha, the Hammering Tail
(common)
Tripwire Trap
(common)
Mor Gaush, Hand of Illness
(common)
Giant Performance Fan
(common)
Axe-Guard Demon
(common)
Stone Burial
(common)
Rumblo's Hardhat
(common)
Forest
(basic)