[Alchemy] Alchemist's Domain: Mechanics

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Mechanics | Specialize Index

seek: To seek a card, put one at random from your library into your hand. Used on 1 cards: Tallwood Caregiver

To seek a card, put one at random from your library into your hand.

intensity: This is intense. Used on 6 cards: Lion-Eyed Cleric, Snake-Eyed Druid, Advancing Phalanx, Hawk-Eyed Scout, Dead-Eyed Rogue, Ember-Eyed Shaman

This is intense.

draft: Select one of three random cards from the card’s spellbook and add it to your hand. Used on 1 cards: Dusk Commander

Select one of three random cards from the card’s spellbook and add it to your hand.

boon: A boon represents a delayed triggered ability. Used on 0 cards:

A boon represents a delayed triggered ability.

Spellbook: A card’s spellbook is a curated list of associated, flavor-resonant cards. Used on 4 cards: Drain of Inspiration, Deathclaw Instructor, Dusk Commander, Sindri's Bag of Tricks

A card’s spellbook is a curated list of associated, flavor-resonant cards.

conjure: A conjured card is added to the game. Used on 9 cards: Granary Rat, Windpipe Crusher, Nameless Lord, Hallowed Rite, Veteran Raider, Nightgrasp Recruiter, Appropriate, Krenko's Underboss, Sindri's Bag of Tricks

A conjured card is added to the game.

perpetually: Perpetual effects and counters are not removed from cards that change zones. Used on 11 cards: Lion-Eyed Cleric, Snake-Eyed Druid, Pilgrim of Reason's Voice, Pilgrim of Truth's Voice, Advancing Phalanx, Hawk-Eyed Scout, Dead-Eyed Rogue, Ember-Eyed Shaman, Pilgrim of Grace's Voice, Pilgrim of Law's Voice, Pilgrim of Duty's Voice

Perpetual effects and counters are not removed from cards that change zones.

Specialize: Pay PARAM1, choose a color, discard a card of that color or associated basic land type: This creature perpetually specializes into that color. Activate only as a sorcery. Used on 1 cards: Pilgrim of Voices

Specialize a creature towards a color.

Double team: When this creature attacks, if it's not a token, conjure a duplicate of it into your hand. Then both cards perpetually lose double team. Used on 4 cards: Rotten Crowd, Hunting Pack, Invading Worms, Tasty Tuskers

When this creature attacks, if it's not a token, conjure a duplicate of it into your hand. Then both cards perpetually lose double team.

_Unseen_: Used on 1 cards: Startling Apparition

Ability word. Marks abilities that use private/hidden information e. g. triggering from a zone that's not public.

_Classified information_: Used on 1 cards: Nameless Lord

Ability word. Marks abilities that use private/hidden information e. g. most prevalent creature type in your deck/library etc.




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".