[Alchemy] Alchemist's Domain

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Showing 30 active cards, of 38 total

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 U 
Creature – Noble
Classified information – When Nameless Lord enters the battlefield, conjure a creature card into your hand that has the most prevalent creature type in your deck.
Classified information – Creatures with the most prevalent creature type in your deck get +1/+1.
3/3
2 comments
last 2022-11-15 07:22:46 by SecretInfiltrator
 C 
Creature – Elephant Soldier
Starting intensity 2
Whenever Advancing Phalanx attacks, it gets +X/+0 until end of turn, where X is its intensity, then perpetually increase its intensity by 1.
0/4
1 comment
2022-07-23 17:03:22 by SecretInfiltrator
 U 
Creature – Human Cleric
Whenever you gain life, put a +1/+1 counter on Hallowed Priest.
1/1
1 comment
2021-12-03 18:53:33 by SecretInfiltrator
 U 
Enchantment
When Hallowed Rite enters the battlefield, conjure a Hallowed Priest card into your hand.
Whenever a creature enters the battlefield under your control or dies, you gain 1 life.
1 comment
2021-12-03 18:56:24 by SecretInfiltrator
 C 
Creature – Cat Cleric
Whenever Lion-Eyed Cleric attacks, perpetually increase its intensity by 1.
When Lion-Eyed Cleric dies, you gain life equal to its intensity.
2/2
1 comment
2022-07-23 17:36:26 by SecretInfiltrator
 C 
Creature – Soltari Cleric
Specialize {2} (Pay {2}, choose a color, discard a card of that color or associated basic land type: This creature perpetually specializes into that color. Activate only as a sorcery.)
1/2
1 comment
2022-07-23 18:14:31 by SecretInfiltrator
 C 
Creature – Bird Scout
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Hawk-Eyed Scout attacks, perpetually increase its intensity by 1.
When Hawk-Eyed Scout dies, draw X cards, then discard that many cards, where X is Hawk-Eyed Scout's intensity.
2/1
1 comment
2022-07-23 17:34:21 by SecretInfiltrator
 U 
Sorcery
Exile the top three cards of an opponent's library face-down. Conjure a copy of each card exiled this way into your hand.
1 comment
2022-01-12 19:25:51 by SecretInfiltrator
 C 
Instant
Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.
1 comment
2021-12-03 12:35:16 by SecretInfiltrator
 C 
Instant
Destroy target creature with power 2 or less.
1 comment
2021-12-03 18:38:16 by SecretInfiltrator
 C 
Creature – Zombie Rogue
Whenever Dead-Eyed Rogue attacks, perpetually increase its intensity by 1.
When Dead-Eyed Rogue dies, each player loses life equal to its intensity.
2/3
1 comment
2022-07-23 17:38:35 by SecretInfiltrator
 U 
Creature – Viashino Assassin
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Deathclaw Instructor enters the battlefield, add a Cruel Cut card to the spellbooks of up to two target permanents you control.
2/1
1 comment
2021-12-03 18:43:33 by SecretInfiltrator
 C 
Creature – Worm
Double team (When this creature attacks, if it's not a token, conjure a duplicate of it into your hand. Then both cards perpetually lose double team.)
When Invading Worms dies, each opponent loses 1 life.
1/1
1 comment
2022-07-23 19:23:49 by SecretInfiltrator
 R 
Creature – Orc Warrior
As an additional cost to cast this spell, discard a card.
5/5
1 comment
2021-12-03 22:08:37 by SecretInfiltrator
 U 
Creature – Vampire Rogue
Lifelink
If you would create a Treasure token or Gold token, you may conjure a Nimble Pilferer card instead.
2/2
1 comment
2021-12-04 10:06:33 by SecretInfiltrator
 C 
Creature – Human Rogue
Flash (You may cast this spell any time you could cast an instant.)
2/1
1 comment
2021-12-04 10:06:27 by SecretInfiltrator
 C 
Creature – Zombie
Double team (When this creature attacks, if it's not a token, conjure a duplicate of it into your hand. Then both cards perpetually lose double team.)
When Rotten Crowd enters the battlefield, you lose 2 life and create a 2/2 black Zombie creature token.
2/2
1 comment
2022-07-23 19:18:23 by SecretInfiltrator
 U 
Colour indicator B Creature – Nightmare
Unseen – When you draw Startling Apparition, discard it.
Madness {1}{b} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Cycling {1} ({1}, Discard this card: Draw a card.)
3/3
1 comment
2021-12-03 10:43:18 by SecretInfiltrator
 M 
Creature – Orc Warrior
When you cast Veteran Raider, conjure a Mardu Outrider card to your hand.
Veteran Raider gets +2/+2 for each player that has no cards in hand.
{2}{b}, Exile three cards from your graveyard: Each player discards a card.
2/2
1 comment
2021-12-03 22:16:39 by SecretInfiltrator
 U 
Creature – Naga Assassin
Flash
When Windpipe Crusher enters the battlefield, conjure a Compound Fracture card into your hand and another one into your graveyard.
2/3
1 comment
2021-12-03 12:39:24 by SecretInfiltrator
 C 
Creature – Elemental Shaman
Whenever Ember-Eyed Shaman attacks, perpetually increase its intensity by 1.
When Ember-Eyed Shaman dies, it deals damage equal to its intensity to target player or planeswalker.
4/2
1 comment
2022-07-23 17:41:18 by SecretInfiltrator
 U 
Creature – Goblin Warrior
When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens.
2/2
1 comment
2021-12-03 18:46:49 by SecretInfiltrator
 R 
Creature – Goblin Warrior
Haste
Goblins you control have haste.
When Krenko's Underboss enters the battlefield, conjure a Goblin Gang Leader card to your hand.
3/3
1 comment
2021-12-03 18:51:05 by SecretInfiltrator
 C 
Creature – Beast
Trample
When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.
3/3
1 comment
2021-12-03 10:28:44 by SecretInfiltrator
 U 
Creature – Beast
Trample
When Baloth Packleader enters the battlefield, conjure a Baloth Packhunter card into your hand.
{2}{g}, Remove two +1/+1 counters from among creatures you control: Draw a card.
5/5
1 comment
2021-12-03 10:37:02 by SecretInfiltrator
 C 
Creature – Wolf
Double team (When this creature attacks, if it's not a token, conjure a duplicate of it into your hand. Then both cards perpetually lose double team.)
{1}{g}: Wolves you control get +2/+2 until end of turn. Activate only once each turn.
2/2
1 comment
2022-07-23 19:22:05 by SecretInfiltrator
 C 
Creature – Snake Druid
Deathtouch
Whenever Snake-Eyed Druid attacks, perpetually increase its intensity by 1.
When Snake-Eyed Druid dies, create a X/X green Snake Spirit creature token, where X is Snake-Eyed Druid's intensity.
2/2
1 comment
2022-07-23 17:44:13 by SecretInfiltrator
 R 
Creature – Giant Druid
If you would draw a card, you may seek a basic land card instead.
Domain – Tallwood Caregiver gets +1/+1 for each basic land type among lands you control.
3/4
1 comment
2021-12-16 19:33:47 by SecretInfiltrator
 C 
Creature – Boar Beast
Double team (When this creature attacks, if it's not a token, conjure a duplicate of it into your hand. Then both cards perpetually lose double team.)
When Tasty Tuskers dies, you gain 4 life.
4/4
1 comment
2022-07-23 19:15:00 by SecretInfiltrator
 U 
Creature – Spirit Rogue
Menace
When Dusk Commander enters the battlefield or deals combat damage to an opponent, draft a card from Dusk Commander's spellbook.
3/3
Dusk Commander's Spellbook
 
 U 
Spellbook
Command the Dreadhorde
Cryptic Command
Neurok Commando
Profane Command
Ray of Command
Word of Command
1 comment
2021-12-03 04:20:56 by SecretInfiltrator

Show frames: C W U B R G M

Show rarities: C U R M

Or view by sections


[Alchemy] Alchemist's Domain: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Specialize Index