[Alchemy] Alchemist's Domain: Virtual Booster
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Mechanics | Specialize Index |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Whenever Dead-Eyed Rogue attacks, perpetually increase its intensity by 1.
When Dead-Eyed Rogue dies, each player loses life equal to its intensity. 2/3
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As an additional cost to cast this spell, discard a card.
5/5
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Double team (When this creature attacks, if it's not a token, conjure a duplicate of it into your hand. Then both cards perpetually lose double team.)
When Invading Worms dies, each opponent loses 1 life. 1/1
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Haste
Goblins you control have haste. When Krenko's Underboss enters the battlefield, conjure a Goblin Gang Leader card to your hand. 3/3
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Trample
When Baloth Packleader enters the battlefield, conjure a Baloth Packhunter card into your hand. , Remove two +1/+1 counters from among creatures you control: Draw a card. 5/5
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Deathclaw Instructor enters the battlefield, add a Cruel Cut card to the spellbooks of up to two target permanents you control. 2/1
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Starting intensity 2
Whenever Advancing Phalanx attacks, it gets +X/+0 until end of turn, where X is its intensity, then perpetually increase its intensity by 1. 0/4
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Deathtouch
Whenever Snake-Eyed Druid attacks, perpetually increase its intensity by 1. When Snake-Eyed Druid dies, create a X/X green Snake Spirit creature token, where X is Snake-Eyed Druid's intensity. 2/2
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Exile the top three cards of an opponent's library face-down. Conjure a copy of each card exiled this way into your hand.
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If you would draw a card, you may seek a basic land card instead.
Domain – Tallwood Caregiver gets +1/+1 for each basic land type among lands you control. 3/4
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Double team (When this creature attacks, if it's not a token, conjure a duplicate of it into your hand. Then both cards perpetually lose double team.)
When Tasty Tuskers dies, you gain 4 life. 4/4
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When you cast Veteran Raider, conjure a Mardu Outrider card to your hand.
Veteran Raider gets +2/+2 for each player that has no cards in hand. , Exile three cards from your graveyard: Each player discards a card. 2/2
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Classified information – When Nameless Lord enters the battlefield, conjure a creature card into your hand that has the most prevalent creature type in your deck.
Classified information – Creatures with the most prevalent creature type in your deck get +1/+1. 3/3
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Menace
When Dusk Commander enters the battlefield or deals combat damage to an opponent, draft a card from Dusk Commander's spellbook. 3/3
Command the Dreadhorde
Cryptic Command Neurok Commando Profane Command Ray of Command Word of Command |
Whenever Ember-Eyed Shaman attacks, perpetually increase its intensity by 1.
When Ember-Eyed Shaman dies, it deals damage equal to its intensity to target player or planeswalker. 4/2
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Dead-Eyed Rogue
(common)
Mardu Outrider
(rare)
Invading Worms
(common)
Krenko's Underboss
(rare)
Baloth Packleader
(uncommon)
Deathclaw Instructor
(uncommon)
Advancing Phalanx
(common)
Snake-Eyed Druid
(common)
Appropriate
(uncommon)
Tallwood Caregiver
(rare)
Tasty Tuskers
(common)
Veteran Raider
(mythic)
Nameless Lord
(uncommon)
Dusk Commander
(uncommon)
Ember-Eyed Shaman
(common)