Alxzarza: Death in the Desert
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Mechanics | Skeleton |
Showing 35 of 35 Red cards
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Show rarities: C U R M
,: Target creature you control gets +1/+0 and gains Menace until end of turn. Activate this ability only if a creature died this turn.
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Barfight Instigator attacks each turn if able.
,- Sacrifice Barfight Instigator: Scry 2.
,- Sacrifice Barfight Instigator: Scry 2.
There isn't anyone they haven't thrown their mug and their fist at.
2/2
Ward- Sacrifice an artifact.
Whenever an artifact you control becomes tapped, Bladebound Mourner gets +1/+0 until end of turn.
Whenever an artifact you control becomes tapped, Bladebound Mourner gets +1/+0 until end of turn.
3/1
Tokens you control have haste.
: Create a 1/1 red and white soldier token. Activate this ability only if a creature died this turn.
: Create a 1/1 red and white soldier token. Activate this ability only if a creature died this turn.
Destroy target artifact, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the shootout, you may gain control of another target artifact until end of turn and untap that artifact.
: Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. Activate this ability only if a creature died this turn.
Return an artifact from your graveyard to the battlefield unless an opponent has you create a Gold token (It's an artifact with "Sacrifice this artifact: Add one mana of any color."). Then repeat this process X times, where X is the number of creatures that died this turn.
Haste
If Death, the Sudden would exit the battlefield, shuffle Death into its owner's library instead.
At the beginning of each endstep, deal 3 damage to everything.
If Death, the Sudden would exit the battlefield, shuffle Death into its owner's library instead.
At the beginning of each endstep, deal 3 damage to everything.
7/7
Quick (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Dust-Blanket Thief enters the battlefield, deal 1 damage to each other creature.
When Dust-Blanket Thief enters the battlefield, deal 1 damage to each other creature.
"No clever disguises or fake stories. Leave 'em blind, just like how I rob them."
1/2
Whenever Eedjé Raider attacks, have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, you may copy each instant and sorcery spell you cast until end of turn. You may choose new targets for the copies.
3/4
: Discard a card, then draw a card. Activate this ability only if a creature died this turn.
Endless Echoes enters the battlefield with X Yodel counters on it.
Whenever you cast an instant or sorcery, copy it X times and deal X damage to any target, where X is the number of Yodel counters on Endless Echoes. You may choose new targets for the copies.
Whenever you cast an instant or sorcery, copy it X times and deal X damage to any target, where X is the number of Yodel counters on Endless Echoes. You may choose new targets for the copies.
Whenever you activate ability of an artifact, Grief-Stricken Shut-In deals 1 damage to each opponent. If that artifact was a Monument, Grief-Stricken Shut-In deals 2 damage to each opponent instead.
3/3
Sacrifice Grimshot Rider: Until end of turn players can't gain life.
Don't call a doctor- call the coroner.
4/3
Deal 1 damage to any target. When that target is put into a graveyard this turn, have a Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for less during a later turn.).
The explosive sound of a spellshot is always a portent of death for someone.
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target.
When Ill-Tempered Vagabond dies, if Ill-Tempered Vagabond had a counter on it, deal 1 damage to any target.
He'll die with his wand in hand.
2/2
Deal 3 damage to target creature or planeswalker. If a creature was dealt damage this way, put a -1/-1 counter on it at the beginning of the next endstep.
Whenever Jealous Outlaw attacks a player with more cards in their hand than you, Jealous Outlaw gets +2/+0 until end of turn.
While Death may be the great equalizer, many things in life are not so.
1/2
Destroy target land and deal 5 damage to target creature or planeswalker.
Jinhua heard there was gold in Scorch-Red Ridge. They heard Jinhua's explosion and never heard from him again.
Quick (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
At the beginning of each opponent's endstep, if Name-Plate Blaster is tapped, you may destroy target artifact that player controls.
At the beginning of each opponent's endstep, if Name-Plate Blaster is tapped, you may destroy target artifact that player controls.
3/2
,: Creatures you control get +1/+0 until end of turn. Activate this ability only during your main phase.
"This is tune goes well with the smashing glass."
1/2
Target creature you control gets +1/+0 and gains haste until end of turn, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, that creature also gains doublestrike until end of turn.
Target creature attacks this turn if able. If that creature attacks you, create a 1/1 red and white Soldier token. Otherwise, that creature has "when this creature deals combat damage to a player, you may destroy target artifact" until end of turn.
: Ridge Patroller gains doublestrike until end of turn.
When a single spellshot can put a body to rest, Eedjé warriors know that a weapon attack must be thoroughly fatal.
1/1
Haste, first strike, reach
The fastest birds can rival the speed of Ellinsgard's spells.
2/2
Exile the two top cards of your library, then have a Shootout (Each player may exile a card from their hand face down. Then, reveal those cards and put them into their owner's graveyards. The player who exiled the card with the higher converted mana cost wins the shootout.). If you win the Shootout, exile the top card of each opponent's library.
Until your next endstep, you may play cards exiled this way.
Until your next endstep, you may play cards exiled this way.
+1: Sacrifice up to one creature. If you do, Rukat, Hopeless Exile deals 3 damage to any target.
+0: Draw three cards. Activate this ability only if you have zero cards in your hand.
-6: You gain an emblem with "Discard a card: Deal 2 damage to any target and exile the top card of your library. Until end of turn, you may play the exiled card."
+0: Draw three cards. Activate this ability only if you have zero cards in your hand.
-6: You gain an emblem with "Discard a card: Deal 2 damage to any target and exile the top card of your library. Until end of turn, you may play the exiled card."
4
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Creatures with -1/-1 counters on them can't block Scorch-Red Skirmisher.
Creatures with -1/-1 counters on them can't block Scorch-Red Skirmisher.
"Burned by yellow sun, drowned in yellow sand." – Eedjé war chant
4/2
Whenever you have a Shootout, Spellslinger's Way deal 3 damage to any target.
Whenever you win a Shootout, you may discard your hand and draw three cards.
Whenever you win a Shootout, you may discard your hand and draw three cards.
Choose 1–
●Deal X damage to target player, where X is the number of -1/-1 counters on all creatures
●Destroy target artifact.
●Add X amount of , where X is the number of -1/-1 counters on all creatures.
●Deal X damage to target player, where X is the number of -1/-1 counters on all creatures
●Destroy target artifact.
●Add X amount of , where X is the number of -1/-1 counters on all creatures.
Haste
As long as you control two or more tapped artifacts, Tearless Cowboy gets +1/+0.
As long as you control two or more tapped artifacts, Tearless Cowboy gets +1/+0.
She hides her tears with screams and spellfire.
1/1
Memorial (Put a Monument from your hand or sideboard into exile. You may cast that Monument for less during a later turn.)
Target creature cannot block this turn.
Target creature cannot block this turn.
Beckers knew this day was always coming. He didn't know how long he'd have to be standing though.
Deal 2 damage to target creature or planeswalker and 1 damage to each other creature and planeswalker.
If Wands Blazing was exiled during a Shootout, you may pay . If you do, Wands Blazing deals 2 damage to any target.
If Wands Blazing was exiled during a Shootout, you may pay . If you do, Wands Blazing deals 2 damage to any target.
Flying, haste
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
At the beginning of your upkeep, Witherflame Dragon deals 2 damage to each creature you don't control with a -1/-1 counter on it.
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
At the beginning of your upkeep, Witherflame Dragon deals 2 damage to each creature you don't control with a -1/-1 counter on it.
4/4
First strike
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Choke on Dust (Whenever a creature is dealt damage by this creature, put a -1/-1 counter on that creature.)
Few can survive the dryness and heat of the Yazacán desert. Sandmages keep that number even lower.
2/1
Go to section: White (34) Blue (35) Black (35) Red (35) Green (35) Multicolour (36) Artifact (23) Land (16)
Show rarities: C U R M
Alxzarza: Death in the Desert: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |