Maphaugantu

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Skeleton

Showing 47 active cards, of 53 total

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 U 
Legendary creature – Homunculus Wizard
Your opponents play with their hands revealed.

Whenever you cast a instant or sorcery spell, fateseal 1. (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)
2/4
 U 
creature – vampire warlock
{2}{r}: create a enchantment-arua curse token attached to target player with "At the beginning of each upkeep, enchanted player loses one life"

{3}{b}:create a enchantment-arua curse token attached to target player with "Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life"
1/3
 U 
Legendary creature – vampire warlock
{2}{b}: search your library for a curse card, reveal that card and put it into your hand, shuffle. Do this only at a time you would cast a sorcery.

{u}{u}, {t}:Copy target activated or triggered ability of a curse you control.
2/3
2 comments
last 2021-04-04 17:31:36 by fluffy the terrible
 M 
Enchantment – Aura Curse
Enchant player

At the beginning of enchanted players upkeep, create a copy of each curse attached to them for each uniquely named curse attached to them.
A curse to kill what refuses to die.
2 comments
last 2021-05-02 17:07:45 by fluffy the terrible
 M 
Legendary planeswalker – Acel
Whenever a player sacrifices a non-ooze creature, create a X/X ooze creature token, where X is this the sacrificed creatures power

+1 sacrifice a creature, Acel deals damage equal to that creatures power to any taget.

-3 Each player sacrifices a creature.
3
 M 
Enchantment
You may cast spells from your hand without paying their mana costs. If you do, sacrifice a creature.

The beasts had ravaged his people for centuries, but perhaps the king could turn their fell power to his cause.... all it needs is a bit of blood to oil the gears of war.
 R 
Enchantment – Arua Curse
{b}{r}: enchanted player sacrifices a creature.

{b}{r}: enchanted player discards a card
Acel had spent years pursuing her, at first out of love, but then out of hatred.
 U 
Legendary creature – Beast Demon
Trample,Menace,Haste

At the beginning of each upkeep sacrifice 2 or more creatures you control, put +1/+1 counters equal to their toughness on Zladeket, Devourer of Nations. Otherwise sacrifice Zladeket.
4/4
 U 
creature – Vampire Wizard
{2}{w}: put a defender counter on target creature

{4}{u}: counter target spell.
The court of the vampires allows no interruptions.
3/1
 U 
Legendary creature – Homunculus Berserker
Reach, Prowess

Ward- The Eye deals damage equal to its power to any target.

{2}{r},{t}: The Eye deals damage equal to its power to target player and 2 creatures or planeswalkers that player controls.
4/4
 U 
Legendary creature – Elf Warrior
Trample

When Faylen, Princess of the east enters the battlefield, put a +1/+1 counter on each other Elf you control.

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Faylen.
1/1
 M 
Sorcery
create X 2/2 white human knight tokens with vigilance, then tap or untap X permanents.
 U 
Legendary creature – Human Knight
Double strike, vigilance

When Absolon, throne chaser leaves the battlefield, return all arua's attatched to it to their owners hands.

Absolon, throne chaser gets +2/+2 for each arua attatched to it.
3/3
 U 
Legendary creature – Elemental Warlock
Deepgrace, the shattered has power and toughness equal to the amount of cards in all graveyards.

pay 5 life: flip a coin.

When you flip a coin and it is heads, Deepgrace fights target creature and gains trample until end of turn. If it is tails mill 10 cards.
*/*
1 comment
2021-04-24 14:47:06 by Link
 U 
Legendary creature – Human Noble
{2}{u}: Tap or untap target permanent

{4}{g}: target creature fights target creature another player controls.
2/2
 M 
instant
Prevent all damage that would be dealt this turn. If a creatures damage is prevented this way shuffle it into its owners library. if a spell or permeant would target you or a permeant you control shuffle it into its owners library instead
 U 
Legendary creature – Elemental wizard
flying

{u/r}{u/r}{u/r}:Flip 2 coins

whenever you flip a coin, if it was heads ragemouth deals 2 damage to any target. If it was tails draw a card.
1/1
 U 
Legendary creature – vampire warrior
first strike,lifelink

{w/r}{w/r}{w/r}:Create a 1/1 white Spirt creature token with flying, attach any number of equipment you control to it.

Bloodlust- As long as a players life total is below half their starting life total, creatures you control get +1/+1 and have first strike.
4/4
 M 
Sorcery
create 3 token enchantment aura's named Masked Mans Aroura with "indestructible, Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you." Attached to 3 different creatures or planeswalkers you control
3 comments
last 2021-06-09 07:53:42 by Vitenka
 M 
Legendary planeswalker – Breedlove
+2 fateseal 1, then scry 1.

-2 Put target permanent on top of its owners library.

-5 You create a emblem with "Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you."
4
 R 
Legendary artifact
you may spend mana to cast vampire spells as if it where mana of any color.

pay 1 life: give target vampire indestructible until end of turn, tap it.

pay 4 life: put a first strike counter on target vampire.

Pay 10 life: the next time you cast a curse this turn, create a copy of that curse for each curse attached to that target.

 M 
Legendary creature – Vampire Wizard
Deathtouch, lifelink

{t}, Pay 5 life: create 2 copies of target curse spell

Bloodlust-As long as a players life total is below half their starting life total, whenever one or more creatures attack a enchanted player, put a +1/+1 counter on those creatures and each creature you control.
2/5
 R 
Creature – Vampire
flying, menace

if {w} is spent to cast this spell when the vampire enters the battlefield put a +1/+1 counter and a lifelink counter on it, it is a knight in addition to its other types.

if {r} is spent to cast this spell when the vampire enters the battlefield put a +1/+1 counter and a first counter on it, it is a wizard in addition to its other types.
2/2
 R 
Legendary Creature – demon wizard
flying,lifelink,hexproof, menace

When you cast shardazod, archfiend immortal, exile it with 30 prophecy counters on it, when there are no prophecy counters on shardazod, put it onto the battlefield.

Whenever a nontoken attacking creature you control dies, remove a prophecy counter from shardazod and return that creature to the battlefield with a lifelink,menace,firststrike or prowess counter on it, it is a vampire in addition to its other types.
10/10
 R 
Legendary artifact
you may spend mana to cast Elemental spells as if it where mana of any color.

{r}{g}{b}: Flip 2 coins if you get heads on both flips, search your library for a basic land and put it onto the battlefield tapped, if you get tails on both flips sacrifice chaotic ritual stone.

{r}{u}{b}:Flip 5 coins if you get tails on 2 or more flips, sacrifice chaotic ritual stone.

Whenever you flip a coin, if it is heads add {c}.
4 comments
last 2021-04-25 04:42:20 by fluffy the terrible
 R 
Creature – Elemental
menace, haste

if {u} is spent to cast this spell when the servant enters the battlefield put a +1/+1 counter and a changeling counter on it, it is a shapeshifter in addition to its other types.

if {g} is spent to cast this spell when the servant enters the battlefield put a +1/+1 counter and a trample counter on it, it is a druid in addition to its other types.
3/3
 M 
Legendary creature – Elemental
trample,lifelink

Whenever you flip one or more coins, flip twice that many coins instead.

Whenever you get heads, add {u}{g}{r}{b}. Whenever you get tails, return 2 creatures to their owners hands.
10/10
 M 
Legendary creature – Elf Warlock Noble
deathtouch, lifelink

Sacrifice a creature: add mana of any color equal to that creatures power.

Whenever a creature you control dies, each opponnent loses one life and you gain one life.
1/4
 R 
Legendary artifact
you may spend mana to cast Elemental spells as if it where mana of any color.

Sacrifice a creature: regain life equal to that creatures power

sacrifice 5 creatures: each creature your opponents control takes 3 damage

Sacrifice 10 creatures: Create a 10/10 black, green and red beast with trample, menace and haste.
 R 
Legendary Creature – Hydra Beast
haste, flying, menace, trample

When slemeck enters the battlefield and at the beginning of each upkeep sacrifice any number of creatures then put +1/+1 counters on Slemeck equal to the total power of creatures sacrificed this way.

remove any number of +1/+1 counters slemeck: create a copy of slemeck, the ten thousand that isn't legendary with X +1/+1 counters on it, where X is the number of counters removed this way. X can't be zero.
0/0
 R 
Legendary artifact
you may spend mana to cast Homunculus spells as if it where mana of any color.

whenever you cast a noncreature spell, put a spawning counter on Homunculus.

Remove one spawning counter from Homunculus chamber: create a 2/2 red homunculus token with prowess.

Remove two spawning counters from Homunculus chamber: create a 3/3 green and blue homunculus token with flying and trample.
 R 
Creature – Homunculus
trample, vigilance

if {u} is spent to cast this spell when the Homunculus enters the battlefield put a +1/+1 counter and a hexproof counter on it, it is a wizard in addition to its other types.

if {r} is spent to cast this spell when the Homunculus enters the battlefield put a +1/+1 counter and a haste counter on it, it is a berzerker in addition to its other types.
2/3
 M 
Legendary creature – Homunculus Wizard
Creatures can't attack you unless their controller pays {1} for each creature he or she controls that's attacking you.

Whenever you fateseal 1 or more cards, you may reveal any number of them and create a X/X green Homunculus with trample, where X is the revealed cards converted mana cost.

Whenever the first Homonculus leaves the battlefield, return it to the battle field tapped under its owners control at the beginning of the next end step.
1/1
 M 
Legendary creature – Human Noble
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

pay any amount of life: tap an amount of nonaland permeants equal to the life paid

Inspired- Whenever Elemenic untaps put a flying counter on Elemenic if a human you control has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample and vigilance. Then put a +1/+1 counter on Acathon for each counter put on a creature this way.
4/4
 R 
Legendary artifact
you may spend mana to cast Human spells as if it where mana of any color.


Tap a untapped creature you control:Put a +1/+1 counter on that creature.

Tap 2 untapped creatures you control:untap target creature you control

Tap 5 untapped creatures you control: Deal 5 damage to any target, and gain 5 life.
 R 
Creature – Human
flash, first strike

if {b} is spent to cast this spell when the servant enters the battlefield put a +1/+1 counter and a deathtouch counter on it, it is a warlock in addition to its other types.

if {g} is spent to cast this spell when the servant enters the battlefield put a +1/+1 counter and a reach counter on it, it is a ranger in addition to its other types.
1/3
 C 
Instant
for each {b} spent to cast this spell each opponent loses one life and you gain one life.

for each {r} spent to cast this spell deal one damage to any target.
 C 
artifact
Haunted Weapon( (When this Equipment enters the battlefield, create a 1/1 white spirt creature token with flying, then attach this to it.)

equipped creature has +2/+0

Equip:{2}( ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Land – Mountain Plains
Ancient armory enters the battlefield tapped unless you discard a card.
 C 
Land – Plains Island
Contested City enters the battlefield tapped unless you discard a card
 C 
Land – Swamp Forest
Fallen crypt enters the battlefield tapped unless you discard a card.
 C 
Land – Forest Plains
Prized farmland enters the battlefield tapped unless you discard a card
 C 
Land – Island Forest
Sacred Pool enters the battlefield tapped unless you discard a card
 C 
Land – Swamp Mountain
Sanguine Fortress enters the battlefield tapped unless you discard a card
 C 
Land – Island Mountain
Shattered Grove enters the battlefield tapped unless you discard a card.
 C 
Land – Swamp Island
Abandoned sewer enters the battlefield tapped unless you discard a card
 C 
Land – Mountain Forest
Savage Woods enters the battlefield tapped unless you discard a card.

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Maphaugantu: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton