Nieldavar: Virtual Booster
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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Defender
Whenever Rune-Slumber Elemental becomes the target of a spell or ability you control, it can attack this turn as though it didn’t have defender. 3/2
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Trample
When Galarieldavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) "Elf off, dude."
1/1
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At the beginning of your end step, untap all fortified lands you control.
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Target creature gets +2/+2 until end of turn.
, Exile Runic Courage from your graveyard: Target creature gains flying until end of turn. |
When Mind Raider enters the battlefield, you draw a card and you lose 1 life.
2/2
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At the end of combat on your turn, if Rune Viking attacked this turn, inscribe (Create a Rune token. It’s a colorless artifact with “, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
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Enchant creature
Enchanted creature is a Rune. (It has ", Sacrifice this permanent: Target creature gets +1/+1 until end of turn. It is an artifact. It loses its other abilities and types.) |
Whenever a fortified land you control becomes tapped, you gain 1 life.
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Search your library for an Equipment, Fortification, or Vehicle card, reveal it, and put it into your hand. Then shuffle your library.
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Flying
When Not Senate Not Griffin enters the battlefield, scry 1. 3/2
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Each player’s life total becomes 9.
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Sacrifice an artifact: Shieldthrower Orc gets +2/+2 until end of turn.
"Catch."
2/2
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Flash
Enchant creature Enchanted creature gets +1/+1 and has lifelink. |
Whenever a non-Spirit creature you control dies, you may pay . If you do, create a 1/1 white Spirit creature token with flying.
, Tap three untapped Spirits you control: Transform Departer of Souls. 2/2
Indestructible
, , Sacrifice a creature: Return target creature card from your graveyard to the battlefield. 2/2
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Whenever Forward Scout attacks, you may put a land card from your hand onto the battlefield tapped.
4/4
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Rune-Slumber Elemental
(common)
Galarieldavar Runesmith
(common)
Wilderness Fortification
(uncommon)
Runic Courage
(common)
Mind Raider
(common)
Rune Viking
(uncommon)
Runify
(uncommon)
Medical Fort
(uncommon)
Dwarven Metalsong
(uncommon)
Not Senate Not Griffin
(common)
Drink of the Celestial Sea
(rare)
Shieldthrower Orc
(common)
Positive Aura
(common)
Departer of Souls
(uncommon)
Forward Scout
(uncommon)