Steam: Virtual Booster
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Mechanics | Setting, Themes, Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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![]() 2/2
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Worn Powerstone enters the battlefield tapped.
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Whenever fortified land becomes tapped, you may draw a card. If you have exactly seven cards in hand draw two cards instead.
Fortify ![]() |
ThisGuy gets +1/+0 for each artifact card in your graveyard.
0/1
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As long as Random Guy is equipped, Random Guy gets +1/+1 and has first strike.
2/2
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![]() ![]() 1/1
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Sacrifice an artifact: Regenerate Varnish Troll
3/2
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![]() ![]() 1/1
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Trample
Corrode (If this creature would be destroyed, you may put a -1/-1 counter on it instead.) 4/4
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Corrode – You may put the top five cards of your library into your graveyard rather than pay Mulch2.0's mana cost.
Reveal the top six cards of your library. Put all lands revealed this way into your hand and the rest into your graveyard. |
When ArtBounceGuy enters the battlefield, you may return target artifact to its owner's hand.
1/3
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Flying
Corrode (If this creature would be destroyed, you may put a -1/-1 counter on it instead.) 2/2
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Pristine Powerstone
(mythic)
Dwarven Minecrafter
(uncommon)
Worn Powerstone
(uncommon)
Library Ruins
(uncommon)
ThisGuy
(common)
Random Guy
(common)
Radiating Powerstone
(common)
Forge Igniter
(common)
Varnish Troll
(common)
Blahrg
(common)
Baloth2.0
(common)
Mulch2.0
(common)
ArtBounceGuy
(common)
Grease Imp
(common)
Forest
(basic)