Paleolitheka by Camruth

70 cards in Multiverse

13 commons, 25 uncommons,
21 rares, 5 mythics, 6 tokens

2 token colourless, 4 token green, 4 white, 2 blue, 3 black, 6 red,
23 green, 10 multicolour, 2 hybrid, 1 artifact, 13 land

141 comments total

Prehistoric world used as a game preserve/safari grounds

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Mechanics | The Planeswalkers | Arboretia

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The set creator would like to draw your attention to these comments:

On Paleolitheka (reply):

On Primal
Some cards in this set have the new supertype of Primal - This means that they can only be cast using mana from Basic Lands. So no mana creatures, no mana artifacts, etc just Basic lands.
As a tradeoff, Primal cards are a little better than their regular counterparts as it is harder to get them out early.
For example, where a 4/4 Vanilla creature might cost 5 mana, a 4/4 Primal would cost 4 or even 3 mana (with a slight drawback) depending on its actual casting cost.

Recently active cards: (all recent activity)

Creature – Giant
Outrage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it)
last 2012-03-05 17:14:26 by Alex
Legendary Artifact
You can't cast Wild Lotus during your first, second or third turns of the game.
Wild Lotus enters the battlefield tapped.
{t}, Exile Wild Lotus: Add three mana of any one colour.
last 2012-08-31 05:45:41 by Camruth
Adherent's Plot enters the battlefield tapped.
{t}: Add {b} or {g}.
Colour indicator W Land Creature – Plains Nymph
(Alseid Glen isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {w}.")
"Till not the soil of this valley, or the earth itself shall rise up against you."
Colour indicator G Land Creature – Forest Nymph Dryad
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {g}.")
"Touch no tree, break no branch, and speak only the question you wish answered."

Recent comments: (all recent activity)
On Nereid Grotto:

As I said in the comments on Eleiod Marsh, I used what was available at the time. Will be updating the cycle to Nymphs.

On Eleiod Marsh:

Except Lampads are Nymphs of the Underworld not of Swamps/Marshes. I had used the most appropriate creaqture types in use when these were designed several years ago. I have no Issue with making them all Nymphs. But at least in my sets Nymphs of the Swamp will remain Eleoids. Lampads can still exist in black as well just with a different flavour.

On Eleiod Marsh:

For what it’s worth, magic has chosen to use lampads to accompany Alseids, oreads, naiads, and dryads,and the associated creature type is nymph:


On Nereid Grotto:

So nereid are Faeries without flying?

On Eleiod Marsh:

You vary the creature types except for white and black?

On Oread Peak:

Doesn't need to say it's red if it's got the color dot

On Predatory Dominance:

updated to bring in line with current wizards wording ie: changed from printed power to base power.

On Primal Knowledge:

how about discarding Basic card too? in fact maybe tighter relationship between primal and basic on all primal cards.

On Rialla's Warder:

­Steward of Valeron has one ability from each of its colors that combine to make a very useful whole (though admittedly, vigilance is also green). Wasn't it part of a cycle?

On Rialla's Warder:

Hmmm, this is pretty darn nifty. A vigilant bear, or a mana elf.

It's good mana acceleration; but not so good for when you need fixing... cost two is mighty tempting though... I think you hit the sweet spot here; I'm not sure if it's "Must have!" or "meh!"

(All recent activity)
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