Champions of Quarth: Virtual Booster
| Champions of Quarth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() target creature becomes a rebel until end of turn
![]() all rebels gain +2/+2 until end of turn5/4
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![]() : Sacrifice a slave. Target creature gets -X/-X where X is the slave's toughness3/2
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![]() , : Target Player discards X cards off the top of his/her deck where X is the number of slaves in play
When any slave becomes a rebel, flip Wizard Slave 2/2
![]() : Tap X land. Target player discards X cards from the Top of his/her Library
![]() : Target creature gains a -1/-1 counter3/4
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, Search library for a legendary champion
, Tap color of the champion to play champion of chosen colorWhat lies beyond the champions door
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When Slave of the Gods enters the battlefield +1/+1 counters for every white creature you control
, Remove a counter target creature gets +2/-X per counters on Slave of the gods until end of turn2/2
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1/1
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No more commons
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![]() , : Return target slave from your graveyard into your hand. Elvish slave does not become untapped for 2 turns2/2
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Sacrifice a slave or rebel. Target player loses X life where X is the slave's/rebel's converted mana cost
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No more commons
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No more commons
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working slave gets +2/-1 until end of turnServing the master when needed
1/3
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Target player draws or discards until his/her hand is 3 cards
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No more commons
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Rebel Champion
(rare)
Raquri slave driver
(uncommon)
Wizard Slave
(uncommon)
Door to the Champions
(uncommon)
Slave of the Gods
(common)
Common Slave
(common)
Elvish Slave
(common)
Death for the Cause
(common)
Working Slaves
(common)
Hand of a Slave
(common)
Island
(basic)

target creature becomes a rebel until end of turn

all rebels gain +2/+2 until end of turn
