Champions of Quarth: Virtual Booster
| Champions of Quarth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Viginance, First Strike
, Target creature gains annihilator 1 until the end of the turn.
Champion of the Cloth gains +1/+1 per white land until end of turnThe legend keeps the light alive
5/4
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, Search library for a legendary champion
, Tap color of the champion to play champion of chosen colorWhat lies beyond the champions door
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![]() : Sacrifice a slave. Target creature gets -X/-X where X is the slave's toughness3/2
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Reanimated Slave gets +X/+0 for each Zombie you control and +0+X for each slave you control or +1/+1 if you have neither
X/X
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No more commons
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Target player draws or discards until his/her hand is 3 cards
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Sacrifice a slave or rebel. Target player loses X life where X is the slave's/rebel's converted mana cost
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No more commons
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1/1
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No more commons
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![]() , : Return target slave from your graveyard into your hand. Elvish slave does not become untapped for 2 turns2/2
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When Slave of the Gods enters the battlefield +1/+1 counters for every white creature you control
, Remove a counter target creature gets +2/-X per counters on Slave of the gods until end of turn2/2
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No more commons
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working slave gets +2/-1 until end of turnServing the master when needed
1/3
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Champion of the Cloth
(rare)
Door to the Champions
(uncommon)
Raquri slave driver
(uncommon)
Reanimated Slave
(uncommon)
Hand of a Slave
(common)
Death for the Cause
(common)
Common Slave
(common)
Elvish Slave
(common)
Slave of the Gods
(common)
Working Slaves
(common)
Forest
(basic)
,
Target creature gains annihilator 1 until the end of the turn.
Champion of the Cloth gains +1/+1 per white land until end of turn
