Champions of Quarth: Virtual Booster
Champions of Quarth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Viginance, First Strike
![]() ![]() ![]() The legend keeps the light alive
5/4
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Slaves you control get +2/+2
![]() Her ways make them deadly. Her magic makes them stronger
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Universal Dawn comes into play tapped.
![]() ![]() |
![]() ![]() 3/2
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![]() Serving the master when needed
1/3
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1/1
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No more commons
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Target player draws or discards until his/her hand is 3 cards
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No more commons
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No more commons
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![]() ![]() ![]() 2/2
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No more commons
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When Slave of the Gods enters the battlefield +1/+1 counters for every white creature you control
![]() ![]() 2/2
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Sacrifice a slave or rebel. Target player loses X life where X is the slave's/rebel's converted mana cost
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Champion of the Cloth
(rare)
Slave Witch
(uncommon)
Universal Dawn
(uncommon)
Raquri slave driver
(uncommon)
Working Slaves
(common)
Common Slave
(common)
Hand of a Slave
(common)
Elvish Slave
(common)
Slave of the Gods
(common)
Death for the Cause
(common)
Swamp
(basic)