Champions of Quarth: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Champion of the Cloth White Rare 1{c} Legendary White – Champion 5 4 Viginance, First Strike
{2},{t} Target creature gains annihilator 1 until the end of the turn.
{4} Champion of the Cloth gains +1/+1 per white land until end of turn
0
2 Draining Vessel Blue None 4{3}{u} Basic Enchantment When an opponent discards a card from their hand they discard that many cards form the top of their library 0
3 Champion of the Dead Black Rare 1{c} Legendary Black – Champion 6 3 Protection for white and black
{2},{t} Target zombie gains +1/+1 per zombie until the end of turn
{4}Champion of the Dead gains +1/+1 per swamp land until end of turn
1 1345929042 on 25 Aug 2012 by dude1818
4 Common Slave Black Common 1{b} Creature – Human Slave 1 1 0
5 Darkmud Slave Black None 3{1}{b}{b} Creature – Slave 2 2 Fear 0
6 Death for the Cause Black Common 2{1}{b} Basic Sorcery Sacrifice a slave or rebel. Target player loses X life where X is the slave's/rebel's converted mana cost 0
7 Forigous Black None 4{3}{b} Basic Enchantment When an opponent discards a card from the top of their library they lose 1 life 0
8 Hand of a Slave Black Common 3{2}{b} Basic Instant Target player draws or discards until his/her hand is 3 cards 0
9 Reanimated Slave Black Uncommon 4{3}{b} Basic Zombie – Slave X X Reanimated Slave gets +X/+0 for each Zombie you control and +0+X for each slave you control or +1/+1 if you have neither 0
10 Rebel Witch Black Uncommon 4{2}{b}{b} Basic Enchantment {2} put a rebel token on Rebel Witch
{2}{b} remove all rebel tokens, target rebel gains +X/+X until end of turn where X is the tokens removed in this way
0
11 Rebellious One Black Rare 4{2}{b}{b} Creature – Rebel Avatar X X All Slaves become rebels while this card is in play

Rebellious One is +X/+X where X is the number of rebels you control
0
12 Slave Witch Black Uncommon 4{2}{b}{b} Basic Enchantment Slaves you control get +2/+2
{3} Sacrifice slave witch. search your library for Rebel Witch and place it in your hand
0
13 Working Slaves Black Common 3{2}{b} Basic Human – Slave 1 3 {2} working slave gets +2/-1 until end of turn 0
14 Champion of Champions Multicolour Mythic 3{2}{c} Legendary Hero – Champion 4 4 Tap 2 of the same color to play this card.
if you tap the following colors all champions gain {w}{w}: Vigilance, {b}{b}: Fear, {g}{g}: Trample, {u}{u}: Flying, {r}{r}: Haste
0
15 Universal Dawn Multicolour Uncommon 0 Land Universal Dawn comes into play tapped.
{t}, sacrifice a land. add 3 mana of sacrificed land until end of turn
{t}, tap target land, add 1 mana of any color to your mana pool
0
16 Rebel Champion Hybrid Rare 1{c} Legendary Rebel – Champion 5 4 {1}{w/b} target creature becomes a rebel until end of turn
{2}{t} all rebels gain +2/+2 until end of turn
0
17 The Drained Champion Hybrid None 1{c} Legendary Campion 4 4 When a player discards a card from the top of their library, they put a 1/1 Champion token per card discarded.
{2}{t} target player discards 2 cards from the top of their library
0
18 Slave Soul Drain Hybrid None 3{2}{b/u} Basic Sorcery Sacrifice target Slave. Target player discards X cards off the top of their library, where X is the slaves converted mana cost 0
19 Wizard Slave (Freedom Wizard) Hybrid Uncommon 4 {3}{b/u} Creature Wizard – Slave
‑‑‑‑
Creature – Wizard
2
‑‑‑‑
3
2
‑‑‑‑
4
{2}{b/u}, {t}: Target Player discards X cards off the top of his/her deck where X is the number of slaves in play

When any slave becomes a rebel, flip Wizard Slave
‑‑‑‑
{x}{b/u}: Tap X land. Target player discards X cards from the Top of his/her Library

{b/u}{b/u}: Target creature gains a -1/-1 counter
0
20 Enslaved Soul Hybrid None 3{2}{b/w} Creature Spirit – Slave 0 0 Enslaved soul comes into play with X +1/+1 counters on it where X is the number of slaves in play.
Enslaved Soul can not block
{2}{b} Sacrifice Enslaved soul. Put 1/1 spirit tokens for each +1/+1 counters on Enslaved Soul
0
21 Raquri slave driver Hybrid Uncommon 4{3}{b/w} Basic Overseer – Slave 3 2 {b/w}{b/w}: Sacrifice a slave. Target creature gets -X/-X where X is the slave's toughness 0
22 Slave of the Gods Hybrid Common 3{2}{b/w} Basic Human – Slave 2 2 When Slave of the Gods enters the battlefield +1/+1 counters for every white creature you control
{3},{t} Remove a counter target creature gets +2/-X per counters on Slave of the gods until end of turn
0
23 Elvish Slave Hybrid Common 3{2}{g/b} Basic Elf – Slave 2 2 {2}{g/b},{t}: Return target slave from your graveyard into your hand. Elvish slave does not become untapped for 2 turns 0
24 Campions Tournament Artifact Rare 5{5} Legendary Artifact Sacrifice this card if there are no champions on the field
{3} Target attacking or defending champion gets +2/+2 until end of turn
{3} Target attacking non-champion gets -2/-2 until end of turn
0
25 Door to the Champions Artifact Uncommon 4{4} Legendary Doorway {4},{t} Search library for a legendary champion
{2}, {t} Tap color of the champion to play champion of chosen color
0
26 Slave Relic Artifact None 3{3} Basic Artifact {3}{t} Target creature gains -X/-X until end of turn where X is the number of slaves in play.
{3}{t} Target player loses X life where X is the number of rebels in play
0
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