Champions of Quarth: Virtual Booster

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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Basic Elf – Slave
{2}{g/b},{t}: Return target slave from your graveyard into your hand. Elvish slave does not become untapped for 2 turns
2/2
 R 
Creature – Rebel Avatar
All Slaves become rebels while this card is in play

Rebellious One is +X/+X where X is the number of rebels you control
X/X
 U 
Land
Universal Dawn comes into play tapped.
{t}, sacrifice a land. add 3 mana of sacrificed land until end of turn
{t}, tap target land, add 1 mana of any color to your mana pool
 R 
Legendary Artifact
Sacrifice this card if there are no champions on the field
{3} Target attacking or defending champion gets +2/+2 until end of turn
{3} Target attacking non-champion gets -2/-2 until end of turn
Basic Enchantment
When an opponent discards a card from the top of their library they lose 1 life
 U 
Basic Zombie – Slave
Reanimated Slave gets +X/+0 for each Zombie you control and +0+X for each slave you control or +1/+1 if you have neither
X/X
 U 
Basic Enchantment
{2} put a rebel token on Rebel Witch
{2}{b} remove all rebel tokens, target rebel gains +X/+X until end of turn where X is the tokens removed in this way
 R 
Legendary Black – Champion
Protection for white and black
{2},{t} Target zombie gains +1/+1 per zombie until the end of turn
{4}Champion of the Dead gains +1/+1 per swamp land until end of turn
The dead will rise and rise again
6/3
Legendary Campion
When a player discards a card from the top of their library, they put a 1/1 Champion token per card discarded.
{2}{t} target player discards 2 cards from the top of their library
4/4
 C 
Basic Sorcery
Sacrifice a slave or rebel. Target player loses X life where X is the slave's/rebel's converted mana cost
 U 
Legendary Doorway
{4},{t} Search library for a legendary champion
{2}, {t} Tap color of the champion to play champion of chosen color
What lies beyond the champions door
 C 
Basic Human – Slave
When Slave of the Gods enters the battlefield +1/+1 counters for every white creature you control
{3},{t} Remove a counter target creature gets +2/-X per counters on Slave of the gods until end of turn
2/2
 R 
Legendary White – Champion
Viginance, First Strike
{2},{t} Target creature gains annihilator 1 until the end of the turn.
{4} Champion of the Cloth gains +1/+1 per white land until end of turn
The legend keeps the light alive
5/4
 C 
Basic Human – Slave
{2} working slave gets +2/-1 until end of turn
Serving the master when needed
1/3
Basic Sorcery
Sacrifice target Slave. Target player discards X cards off the top of their library, where X is the slaves converted mana cost

Elvish Slave (common)
Rebellious One (rare)
Universal Dawn (uncommon)
Campions Tournament (rare)
Forigous (none)
Reanimated Slave (uncommon)
Rebel Witch (uncommon)
Champion of the Dead (rare)
The Drained Champion (none)
Death for the Cause (common)
Door to the Champions (uncommon)
Slave of the Gods (common)
Champion of the Cloth (rare)
Working Slaves (common)
Slave Soul Drain (none)