Clockwork Wings: Front Page
Creatures you control have Collaborate. (Whenever a creature you control attacks, another target attacking creature gets +1/+1 until end of turn.)
Illus. Aly Fell
2/2
[Steam]: Steamhead Locomotive gains trample until end of turn.
Illus. Marcin Jakubowski
5/3
Flying, first strike
Other creatures you control can't attack.
Other creatures you control can't attack.
6/3
Flying
Whenever Captivating Plunderer deals combat damage to a player, you may gain control of target permanent that player controls.
Whenever Captivating Plunderer deals combat damage to a player, you may gain control of target permanent that player controls.
She insists each defeated ship surrender its strongest crewman to her.
Illus. DONGK @dA
5/5
[Chemical] or 
: Rodent-Run Automaton gets +2/+0 until end of turn. Add [Torque] to your power pool.


2/4
Equip
[Electrical] or
: The next 1 damage that would be dealt to equipped creature is dealt to target creature instead. Add [Radiation] to your power pool.

[Electrical] or


Connect
(
: Attach to target artifact you control. Connect only as a sorcery.)
Connected artifact has "
,
: This artifact deals 1 damage to target creature or player."


Connected artifact has "


It's startling how many devices can be adapted to the purpose of harming people.
+1: Put a harness counter on target creature. That creature gains flying.
-1: Draw a card for each creature which damaged an opponent this turn.
-6: Gain control of X target permanents, where X is the number of cards in your hand as you activate this ability.
-1: Draw a card for each creature which damaged an opponent this turn.
-6: Gain control of X target permanents, where X is the number of cards in your hand as you activate this ability.
Illus. vladislausdantes on DA
4