Therrodinkar
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Showing 10 of 10 White cards
Go to section: Colourless (5) White (10) Blue (8) Black (9) Red (8) Green (9) Multicolour (21) Hybrid (15) Artifact (21) Land (23)
Show rarities: C U R
Flying
When Archon Vitamancer enters, create a Vitamancy Aura token with enchant land and attach it to target land. (Enchanted land has "Whenever this land becomes tapped, you may gain 1 life.")
When Archon Vitamancer enters, create a Vitamancy Aura token with enchant land and attach it to target land. (Enchanted land has "Whenever this land becomes tapped, you may gain 1 life.")
4/4
Gain 3 life.
Create a Globe token (A colorless enchantment artifact with "
, Sacrifice this permanent: Scry 2").
Create a Globe token (A colorless enchantment artifact with "

Devout — Devout Essence isn't a creature while your Devotion to white is less than 3.
Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life.
Mana link — Whenever a friendly land or enchantment enters, you and your teammates each gain 1 life.
2/2
Each creature you control with a level counter on it gets +2/+2.
When Heroic Epic enters, create two Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
When Heroic Epic enters, create two Gift token (A colorless enchantment artifact with "Sorcerous,


Search your library for an Aura, Equipment, or Fortification card with converted mana cost X or less and put it onto the field, where X is your devotion to white. Then shuffle your library.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


If Leydancer White is in your opening hand or command zone, you may begin the game with it on the field.
When Leydancer White enters, you gain 5 life.
When Leydancer White enters, you gain 5 life.
1/4
Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with "
: Produce
", then attach this to it.)
Fortified land gets +0/+2 and has vigilance and "
,
: You gain 2 life".
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)


Fortified land gets +0/+2 and has vigilance and "


Fortify


Soldier's First Task deals 3 damage to target attacking or blocking creature.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
Create a Gift token (A colorless enchantment artifact with "Sorcerous,


Level up
(
: This gets a level counter.)
Level 1+. 2/4. Defender
Level 3+. 3/5. Indestructible


Level 1+. 2/4. Defender
Level 3+. 3/5. Indestructible
2/1
Go to section: Colourless (5) White (10) Blue (8) Black (9) Red (8) Green (9) Multicolour (21) Hybrid (15) Artifact (21) Land (23)
Show rarities: C U R
Therrodinkar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Set Brainstorm | Story |
Mana link — If a land or enchantment entered under your control since your last upkeep, opponents can't cast spells until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous,
2020-05-29 07:09:23 by amuseum