Community Mashup Set

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Showing 23 of 173 Red cards

Go to section: Colourless (8) White (136) Blue (133) Black (141) Red (173) Green (138) Multicolour (101) Hybrid (26) Split (2) Artifact (65) Land (39) Scheme (1)

Show rarities: N C U R M

 U 
Creature – Beast
{t}: Until end of turn, other spells and effects that would target target target, target Target Targ instead.
1/1
Instant
Target creature gets +1/+0 until end of turn.
Exile two cards from your graveyard: return Telim'Tor's Bolt from your graveyard to your hand.
Creature – Human Wizard
{t}: Return target creature card of an opponent's choice from your graveyard to the battlefield. It gains haste. Exile it at end of turn.
3/1
 R 
Legendary Creature – Human Shepard
When a wolf blocks, or is blocked by a creature, flip a coin.
If you win, return that creature to its owner's hand.
If you lose, return the wolf to its owner's hand.
1/1
Creature – Human Berserker
Whenever Tin Street Masochist is dealt damage, you may exile that many cards from the top of your library. You may cast those cards this turn.
2/1
 R 
Planeswalker – Tybalt
+1: Gain a food token.
-1: Target player gains control of Tybalt, harmless apple seller until the start of your next turn. They reveal their hand and face-down cards.
Illus. Tarnished Coast
5
 R 
Creature – Elder Dragon
Protection from spells.
At the start of your turn, if you control any other creatures, sacrifice Uplands Dragon.
7/7
 U 
Creature – Viashino
{b}{g}: Viashino Slayer gains deathtouch and trample until end of turn.
"Never send a killer to do a Viashino's job." – Ghitu saying
3/1
 U 
Creature – Elemental Shaman
Whenever you cast an instant or sorcery spell, you may pay {2}.
If you do, target creature gets +2/-1 until end of turn.
Closer to the fire.
My children, how they danc'ed.
1/2
 R 
Creature – Dwarf Wall
Defender, Volcanic Passage is unblockable
As long as Volcanic Passage has power 2 or less, it may attack as though it does not have defender.
3/4
Creature – Beast
Haste
Vorrac Master's power and toughenss are equal to the number of creatures with haste you control.
Other creatures with haste you control get +1/+1.
*/*
 C 
Summon – Wall
Defender
Cycle {r}. When you cycle Wall from Above, it deals 1 point of damage to target target.
0/5
 R 
Creature – Wall
Every spell and ability that targets Wall of Wonder what this does? targets all of your creatures instead.
Sliver Forks?
Illus. David Elsworth
0/4
 U 
Creature – Wall
Defender
When Walls of Hamelin blocks a token creature, gain control of it.
The river, wide and deep, washes its walls.
0/4
 M 
Enchantment
Whenever a player would choose a target, instead a valid target is selected at random.
When Warp into Chaos enters the battlefield, each player exiles all other permanents they control and casts (for free) that many cards from the top of their deck.
 U 
Enchantment – Aura
Enchant land you don't control.
Whenever enchanted land becomes tapped, you may put a 1/1 red goblin creature token onto the battlefield for each mountain you control.
Creature – Goblin Soldier
{r}, Sacrifice a mountain: Weapon Jury-Rigger deals damage equal to the converted mana cost of an equipment attached to it to target creature or player.
2/1
 U 
Creature – Human Warrior
{t}: Attach target Equipment to target creature you control. Weapon Thrower deals 2 damage to that creature.
2/1
 U 
Creature – Elemental
When Wildsnout enters the battlefield, you may pay {r}. If you do, it has haste and you must sacrifice it at the end of the turn.

When Wildsnout is blocked, it deals damage equal to its power to the blocking creature's controller.
3/3
 U 
Flying Creature – Dragon
Weather defeats a street.
--Hermit of the City
Illus. Tyvik
4/5
XL5
{r}{r/2}
 
 R 
Enchantment
{r/2}: Deal 1 damage to target creature. Sacrifice XL5 at the end of the turn.
 M 
Sorcery
Each player reveals the top X cards from their deck; where X is the number of lands and creatures they have in play.
You may cast, without paying the mana costs, any of spells. (In any order you choose.) Then they discard the rest.
 R 
Enchantment Creature – Giant Phoenix
Flying
At the start of you upkeep you may return a creature from your graveyard to the battlefield. It has haste and bushido 2 (it gains +2/+2 for each creature blocking it). Exile it at end of turn.
Illus. Genzoman
4/4

Go to section: Colourless (8) White (136) Blue (133) Black (141) Red (173) Green (138) Multicolour (101) Hybrid (26) Split (2) Artifact (65) Land (39) Scheme (1)

Show rarities: N C U R M