Vanilla Soy Latte: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Put X ability counters on up to X creatures, divided as you choose. |
: Put an ability counters on target creature. |
Target creature you control gains your choice of double strike, haste, or trample until end of turn. Sacrifice it at the beginning of the next end step.
"Cashing a mob loan" is an anagram of "goblin chaos man". And we all know who that is.
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No more uncommons
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When Dinosaur With a Tiny Brain enters the battlefield, you may have it enter with two ability counters. If you don't, it gains haste until end of turn.
Practice first strike (Remove an ability counter from Dinosaur With a Tiny Brain: Dinosaur With a Tiny Brain gains first strike until end of turn.) 3/3
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Ouchy Guy gets +1/+1 for each ability counter on it.
Whenever Ouchy Guy becomes blocked, it gets +1/+1 for each ability counter on creatures blocking it. 4/4
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Enchant creature
Enchanted creature has "Practice flying". When Touch the Sky enters the battlefield, put an ability counter on enchanted creature. |
Flying
Whenever Mechanic Helper attacks, put an ability counter on target creature. 2/2
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Ability Printer enters the battlefield with two ability counters.
Remove an ability counter, : Target creature gains your choice of "Practice flying," "Practice first strike," or "Practice menace." |
Necromancer in Training enters the battlefield with an ability counter.
Remove two ability counters: Return target creature from your graveyard to the battlefield. 1/1
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Counter target spell unless its controller removes two counters from creatures they control.
Draw a card. |
Vigilance
1/1
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Wanton Destruction deals 3 damage to target creature. If that creature has flying, haste, trample, first strike, double strike, lifelink, or deathtouch, then Wanton Destruction deals 2 more damage to it.
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McFacebeats enters the battlefield with three ability counters.
Practice trample (Remove an ability counter from McFacebeats: McFacebeats gains trample until end of turn.) Practice reach 6/6
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Large Ability Pump
(rare)
Medium Ability Pump
(uncommon)
Cashing A Mob Loan
(uncommon)
Dinosaur With a Tiny Brain
(common)
Ouchy Guy
(common)
Touch the Sky
(common)
Mechanic Helper
(common)
Ability Printer
(common)
Necromancer in Training
(common)
Maybe Not
(common)
Vigilant Priest
(common)
Wanton Destruction
(common)
McFacebeats
(common)
Forest
(basic)
,
: Put X ability counters on up to X creatures, divided as you choose.

