Velocity: Virtual Booster

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Mechanics | Skeleton | Planning
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental Ooze
Whenever a creature enters the battlefield under your control, if that creature has flying, creatures you control gain flying until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Evolutionary Accelerooze enters the battlefield with your choice of a flying, deathtouch, haste, hexproof, trample, or vigilance counter on it.
3/4
 U 
Instant
Until end of turn, whenever a creature entering the battlefield under your control triggers an ability you control, that ability triggers an additional time.

Exile target creature you own, then return it to the battlefield under your control.
 U 
Instant
Remove target creature from combat. It gains indestructible until end of turn.
 U 
Creature – Goblin Pilot
Haste
Sacrifice Manic Pilot: Target Vehicle becomes an artifact creature and gains Haste until end of turn.
1/1
 C 
Sorcery
Untap target creature. It gains Haste until end of turn.
Draw a card.
 C 
Creature – Human Warrior
First Strike, Lifelink
1/1
 C 
Artifact – Vehicle
First Strike, Crew 2
[Careen {2}]
3/1
 C 
Creature – Elemental Salamander
Flash
Split Second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
1/1
 C 
Creature – Snake
Flash
Deathtouch
2/1
 C 
Artifact – Vehicle
You may have Careening Speeder enter the battlefield as a creature in addition to its other types. If you do, it gains Haste and “Sacrifice this at end of turn.”

Crew 3
5/3
 C 
Artifact – Vehicle
Flying, Crew 1
[Careen {1}]
2/2
 C 
Creature – Goblin Shaman
Momentum (At the beginning of your end step, if this creature attacked, put a +1/+1 counter on it. Otherwise, remove all +1/+1 counters from it.)
Whenever a counter is removed from Rageflame Acolyte, it deals 1 damage to each opponent.
1/1
 C 
Creature – Human Warrior
First Strike
Dash {b}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)
2/2
 C 
Creature – Human Scout
Dash {2}{g} (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)
3/2
Forest
 
 B 
Basic Land – Forest

Evolutionary Accelerooze (rare)
Aetheric Feedback (uncommon)
Whisk To Safety (uncommon)
Manic Pilot (uncommon)
Vital Boost (common)
Bloodsword Adept (common)
Lance Carriage (common)
Startlemander (common)
Ambush Viper (common)
Careening Speeder (common)
Divebomb Thopter (common)
Rageflame Acolyte (common)
Lunging Warrior (common)
Sprinting Scout (common)
Forest (basic)