Velocity
Velocity by continuumg
76 cards in Multiverse
1 with no rarity, 40 commons, 26 uncommons,
5 rares, 4 mythics
10 white, 8 blue, 5 black, 14 red,
12 green, 16 multicolour, 11 hybrid
27 comments total
A world where the fast triumph. Loosely inspired by Anime and Action tropes.
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Mechanics | Skeleton | Planning |
Recently active cards: (all recent activity)
Momentum 2 (At your end step, put a +1/+1 counter on this if it attacked and has less than two +1/+1 counters on it. If it didn’t attack, remove all +1/+1 counters from it.)
Each creature you control with a +1/+1 counter on it has Lifelink.
Each creature you control with a +1/+1 counter on it has Lifelink.
2/2
Up to one target creature gets -1/-0 until end of turn.
Up to one target creature gains Agility until end of turn. (It can’t be blocked, except by creatures with greater power than toughness.)
Draw a card.
Up to one target creature gains Agility until end of turn. (It can’t be blocked, except by creatures with greater power than toughness.)
Draw a card.
You may have Careening Speeder enter the battlefield as a creature in addition to its other types. If you do, it gains Haste and “Sacrifice this at end of turn.”
Crew 3
Crew 3
5/3
Until end of turn, whenever a creature entering the battlefield under your control triggers an ability you control, that ability triggers an additional time.
Exile target creature you own, then return it to the battlefield under your control.
Exile target creature you own, then return it to the battlefield under your control.
Whenever another creature enters the battlefield under your control, Rousing Rager and that creature get +X/+X until end of turn, where X is that creature’s power.
3/2
Recent comments: (all recent activity)
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That just sounds like a token
I wonder if 'sacrifice at end of turn" is common enough to deserve its own template?
"as a temporary creature" seems like useful wording.
It gains the creature type Haste? I think you want
> You may have ~ etb as a creature in addition to its other types. If you do, it gains haste and "Sacrifice this creature at the beginning of your end step."
If this is too strong as a cantrip, I’m going to want to remove that agility. The UB archetype is going to be drawing two cards a turn.
Might want to add an ETB trigger granting First/Double Strike that turn
Might want to change it to “one or more creatures...”
In this set it can also be used as evasion against creatures with P/T of X+1/X
“Up to one target creature you don’t control gets -1/-0
Up to one target creature you control gets -0/-1
Draw a card.”
What was this previously?
Fleeting Distraction is still really weak even if it's a hybrid.
It... enables Skullclamp too, I guess?