[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Grubleaf Iconoclast deals combat damage to an opponent, that player sacrifices an artifact or enchantment.
Whenever Grubleaf Iconoclast becomes blocked, you may untap Grubleaf Iconoclast and remove it from combat. Dash ![]() ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)Hit and run tactics are much easier when your targets are trees.
2/5
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Lifelink
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.) Whenever Pineclad Lifebinder admires a creature with the greatest toughness, create a 2/2 white Plant Spirit creature token with lifelink. "My companions and I weather all seasons."
3/3
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Reach (This creature can block creatures with flying.)
: For each color among Saprolings you control, add one mana of that color.2/4
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Deathtouch
All creatures able to block Ochran Assassin do so. 1/1
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Protection from Fungus (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Fungus.)
: Crimson Capsaicinoid deals 1 damage to any target.3/2
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Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
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Search your library for a card that's a Plant, Treefolk and/or Forest, reveal it and put it into your hand. If you reveal a basic Forest card this way, you may put it onto the battlefield instead.
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Choose up to one creature you control of each color. Those creatures get +1/+1 until end of turn. (You can't choose the same creature more than once this way.)
Whenever one of those creatures dies this turn, you gain 1 life. |
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Defender
![]() , Rotate crops: creatures with defender you control can attack this turn as though they didn't have defender.4/9
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Flash (You may cast this spell any time you could cast an instant.)
When Amanitan Cleansermage enters the battlefield, exile up to three target cards in graveyards. "Turn the leaf-litter. Out with the things that have outlived their usefulness."
3/3
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Enchant creature
Enchanted creature gets +1/+1 and has flying. : Return Pappus Flight to its owner's hand. |
Flash (You may cast this spell any time you could cast an instant.)
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.) 1/3
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When Boneclub Soilwarden enters the battlefield, mill three cards.
![]() , Exile a creature card from your graveyard: Boneclub Soilwarden gets +2/+2 until end of turn. Activate only once each turn.3/4
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
They don't really need a reason to pick a fight, they just need a victim.
1/2
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Flash
, Sacrifice Popplar Priest: Draw a card.0/5
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1/1
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Grubleaf Iconoclast
(rare)
Pineclad Lifebinder
(uncommon)
Cherryfolk Herder
(uncommon)
Ochran Assassin
(uncommon)
Crimson Capsaicinoid
(common)
Pathmaker Mosstodon
(common)
Rustle of Leaves
(common)
Efflorescent Tactics
(common)
Dormant Kelpfisher
(common)
Amanitan Cleansermage
(common)
Pappus Flight
(common)
Nimbleweed
(common)
Boneclub Soilwarden
(common)
Rosetta Fencer
(common)
Popplar Priest
(common)
Saproling
(token)


(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)


: For each color among Saprolings you control, add one mana of that color.

