[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each Elf card in your hand has dash. The dash cost is equal to its mana cost.
Whenever you cast an Elf spell, you may pay . If you do, create a 1/1 red Elemental creature token with haste.2/2
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Haste
Creatures you control with haste have admire. 3/3
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This spell costs
less to cast for each creature card in your graveyard.
Create two 3/3 black and green Plant Zombie creature tokens. |
As an additional cost to cast this spell, reveal a Treefolk card or Forest card from your hand or pay
.
At the beginning of your upkeep, add ![]() . Until end of turn, you don’t lose this mana as steps and phases end.2/4
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When Boneclub Soilwarden enters the battlefield, mill three cards.
![]() , Exile a creature card from your graveyard: Boneclub Soilwarden gets +2/+2 until end of turn. Activate only once each turn.3/4
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Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
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Choose one —
• Create two 1/1 red Elemental creature tokens with haste. • Pyre in the Grove deals 3 damage to any target. The Oakenstand is well guarded, but the local administrations do well to fear the justice carried out by Torchbearers.
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Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
1/1
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Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until these foul woods are eradicated."
1/2
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
They don't really need a reason to pick a fight, they just need a victim.
1/2
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Populate. Target creature you control fights target creature an opponent controls. (To populate, create a token that's a copy of a creature token you control.)
Dissent is not tolerated near the groves of the ancients.
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You may exile four blue cards from your graveyard rather than pay Purple-Scale Algaetor's mana cost.
In the aphotic abyss live only plants who have left the suns nourishing light behind. Sometimes one of them develops a taste for the sunken detritus of the things from above and journeys upwards to hunt.
3/2
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Destroy target non-Forest land.
"The ancient myth of an ainok city reclaimed by vines in a week is all a lie. It would only have taken a day."
–Neenulacnig, rowan sage |
Create three 1/1 blue Saproling creature tokens.
![]() , Exile Benthic Surge from your graveyard: Upto three target token creatures gain flying until end of turn.At the signal of their swarmherd a host of detritivores rushes from the sediment farms all the way to the surface and bursts into the air to pluck gulls from the winds.
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Flying
When Glimmerseed Swarm enters the battlefield, return target Aura card from your graveyard to your hand. 3/4
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1/1
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Briar-Crowned Warleader
(rare)
Capsaicinoid Crasher
(uncommon)
Return of the Pruned
(uncommon)
Weathered Stoneroot
(uncommon)
Boneclub Soilwarden
(common)
Pathmaker Mosstodon
(common)
Pyre in the Grove
(common)
Devout Sapling
(common)
Thornbow Archer
(common)
Rosetta Fencer
(common)
Rule the Glens
(common)
Purple-Scale Algaetor
(common)
Blanket of Kudzu
(common)
Benthic Surge
(common)
Glimmerseed Swarm
(common)
Saproling
(token)




less to cast for each creature card in your graveyard.

. Until end of turn, you don’t lose this mana as steps and phases end.