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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Rebel
Whenever Grubleaf Iconoclast deals combat damage to an opponent, that player sacrifices an artifact or enchantment.
Whenever Grubleaf Iconoclast becomes blocked, you may untap Grubleaf Iconoclast and remove it from combat.
Dash {1}{r}{g} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Hit and run tactics are much easier when your targets are trees.
2/5
 U 
Creature – Plant Beast
Trample
Whenever Ranging Thornmaw is dealt damage, it deals 1 damage to each other creature.
5/7
 U 
Creature – Treefolk Shaman
Reach (This creature can block creatures with flying.)
{t}: For each color among Saprolings you control, add one mana of that color.
2/4
 U 
Sorcery
This spell costs {1} less to cast for each creature card in your graveyard.
Create two 3/3 black and green Plant Zombie creature tokens.
 C 
Creature – Plant Crocodile
You may exile four blue cards from your graveyard rather than pay Purple-Scale Algaetor's mana cost.
In the aphotic abyss live only plants who have left the suns nourishing light behind. Sometimes one of them develops a taste for the sunken detritus of the things from above and journeys upwards to hunt.
3/2
 C 
Creature – Plant Elephant
Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
 C 
Creature – Elemental Horse
When Flinthoof Charger enters the battlefield, create a 1/1 red Elemental creature token with haste. Sacrifice it at the beginning of your end step.
Dash {3}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
2/3
 C 
Creature – Plant Shaman
Protection from Fungus (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Fungus.)
{t}: Crimson Capsaicinoid deals 1 damage to any target.
3/2
 C 
Creature – Dryad Druid
{3}{g}, Sacrifce Seednurse: Create a 2/5 green Treefolk Shaman creature token.
The time from acorn to mighty oak is long and perilous. Luckily treefolk bond dryads, nature spirits that become lifelong guardians and friends.
1/2
 C 
Creature – Bat Plant
Flying
When Orchid Bat dies, create a 1/1 black Saproling creature token.
1/1
 C 
Sorcery
Each player mills three cards. Return a card milled this way to its owner's hand.
If a land card left your graveyard this turn, draw a card.
Seawater plants are viewed with suspicion by the land dwellers, but their insights are coveted.
 C 
Sorcery
Return target creature to its owner's hand. You may put a land card from your hand onto the battlefield.
Greyleaf spoke for days against building the keep. Dyfel's answer blew him away.
 C 
Creature – Plant Cleric
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
1/1
 C 
Sorcery
You may sacrifice a land. If you do, Thistlewhip Assault deals 6 damage to target creature. Otherwise, Thistlewhip Assault deals 3 damage to target creature.
Ridge-grown tribes prefer to keep to themselves.
 C 
Enchantment – Aura
Enchant creature
When Grace of Ancestral Laurels enters the battlefield, create a 2/2 white Plant Spirit creature token with lifelink.
Enchanted creature gets +2/+2 and has lifelink.
 T 
Token Creature – Saproling
1/1

Grubleaf Iconoclast (rare)
Ranging Thornmaw (uncommon)
Cherryfolk Herder (uncommon)
Return of the Pruned (uncommon)
Purple-Scale Algaetor (common)
Pathmaker Mosstodon (common)
Flinthoof Charger (common)
Crimson Capsaicinoid (common)
Seednurse (common)
Orchid Bat (common)
Trade with the Tide (common)
Clear Out (common)
Devout Sapling (common)
Thistlewhip Assault (common)
Grace of Ancestral Laurels (common)
Saproling (token)