[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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The Torchbearer's brought war to the heart grove, burning through the guards, consigning the leadership of their enemies to a fiery death. But they were yet to meet the the true defense of the Oakenstand.
10/21
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Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
Whenever Scarbark Brawler admires a creature with the greatest toughness, you may have it fight target creature an opponent controls. 2/4
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Destroy target creature. For each of its colors, create a 1/1 Saproling creature token that is that color.
Feasts at a palace of a Fruitful are teeming with mixed bounties causing their adopted "critters" to recoil.
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Choose target spell. Create a Saproling of the color of your choice, then counter that spell unless its controller pays
for each color among Saprolings you control.The colorful dance of the changing seasons returns energy to the Cycle, protects and nurtures new, hidden life.
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Choose up to one creature you control of each color. Those creatures get +1/+1 until end of turn. (You can't choose the same creature more than once this way.)
Whenever one of those creatures dies this turn, you gain 1 life. |
Whenever Roothold Raider attacks, target creature you control gets +2/+2 until end of turn
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)2/2
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, : Scry 1, then draw a card, then discard a card."If the kelp hasn't read about it in the tides, probably no one anywhere has."
—Zonyx, vellum scribe 1/1
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When Oystershell Fungi dies, reveal the top card of your library. If it's a nonland card, put it into your hand.
Oysters of Phlea don't raise pearls – thay raise life.
2/3
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Target creature gets -3/-3.
![]() ![]() , Exile Prune from your graveyard: Create a 3/3 black and green Plant Zombie creature token. |
When Wiltrose Twins dies, create a 1/1 red Saproling creature token and a 1/1 white Saproling creature token.
2/2
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When Encroachment Tender enters the battlefield, put three spore counters on target permanent.
"Growth long-term is good. Growth immediately must be better!"
3/3
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Enchant creature you control
Enchanted creature gets +2/+0. , Discard a land card: Tap enchanted creature. It gains indestructible until end of turn. |
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Haste, protection from creatures with reach
The Oakenstand may allow humans to live, but never will it extend them aid.
2/1
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Scry 2. Draw a card. Mill two cards. Rotate crops. You lose 2 life unless you returned a land to your hand from the battlefield this turn.
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Enchant creature
When Grace of Ancestral Laurels enters the battlefield, create a 2/2 white Plant Spirit creature token with lifelink. Enchanted creature gets +2/+2 and has lifelink. |
2/5
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Sequin, Fortress Awoken
(rare)
Scarbark Brawler
(uncommon)
Feed the Mulch Pit
(uncommon)
Veil of Fallen Petals
(uncommon)
Efflorescent Tactics
(common)
Roothold Raider
(common)
Tideswept Sage
(common)
Oystershell Fungi
(common)
Prune
(common)
Wiltrose Twins
(common)
Encroachment Tender
(common)
Razer's Fury
(common)
Clearing Charger
(common)
Autumn's Approach
(common)
Grace of Ancestral Laurels
(common)
Treefolk Shaman
(token)






for each color among Saprolings you control.
: Scry 1, then draw a card, then discard a card.