[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each Elf card in your hand has dash. The dash cost is equal to its mana cost.
Whenever you cast an Elf spell, you may pay . If you do, create a 1/1 red Elemental creature token with haste.2/2
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Lifelink
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.) Whenever Pineclad Lifebinder admires a creature with the greatest toughness, create a 2/2 white Plant Spirit creature token with lifelink. "My companions and I weather all seasons."
3/3
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As an additional cost to cast this spell, reveal a Treefolk card or Forest card from your hand or pay
.
At the beginning of your upkeep, add ![]() . Until end of turn, you don’t lose this mana as steps and phases end.2/4
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When Hollowbough Scorcher dies, add
.
![]() , : Hollowbough Scorcher deals 1 damage to any target.The dryads of the cities are chatty showoffs well accustomed to the light of lamps and heat of the sun.
1/2
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Haste, protection from creatures with reach
The Oakenstand may allow humans to live, but never will it extend them aid.
2/1
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You may sacrifice a land. If you do, Thistlewhip Assault deals 6 damage to target creature. Otherwise, Thistlewhip Assault deals 3 damage to target creature.
Ridge-grown tribes prefer to keep to themselves.
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, : Scry 1, then draw a card, then discard a card."If the kelp hasn't read about it in the tides, probably no one anywhere has."
—Zonyx, vellum scribe 1/1
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Scry 2. Draw a card. Mill two cards. Rotate crops. You lose 2 life unless you returned a land to your hand from the battlefield this turn.
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Growing in rough patches intermingling with other species grass is everywhere, but they earn their place in the world as stalwart soldiers in the armies of Idilis and other provinces.
3/1
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Create a 2/2 white Plant Spirit creature token with lifelink, then populate.
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Flying
When Orchid Bat dies, create a 1/1 black Saproling creature token. 1/1
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Enchant creature
Enchanted creature gets +2/+2 and has vigilance. ![]() : Enchanted creature gets +2/+2 and gains hexproof until end of turn. Activate only once each turn. |
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Search your library for a card that's a Plant, Treefolk and/or Forest, reveal it and put it into your hand. If you reveal a basic Forest card this way, you may put it onto the battlefield instead.
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Whenever Roothold Raider attacks, target creature you control gets +2/+2 until end of turn
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)2/2
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Enchant creature you control
Enchanted creature gets +2/+0. , Discard a land card: Tap enchanted creature. It gains indestructible until end of turn. |
Haste (This creature can attack and
as soon as it comes under your control.)1/1
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Briar-Crowned Warleader
(rare)
Pineclad Lifebinder
(uncommon)
Weathered Stoneroot
(uncommon)
Hollowbough Scorcher
(uncommon)
Clearing Charger
(common)
Thistlewhip Assault
(common)
Tideswept Sage
(common)
Autumn's Approach
(common)
Blade of the Sixth Lawn
(common)
Graveblossom
(common)
Orchid Bat
(common)
Oakenstand Blessing
(common)
Rustle of Leaves
(common)
Roothold Raider
(common)
Razer's Fury
(common)
Elemental
(token)




.
. Until end of turn, you don’t lose this mana as steps and phases end.
: Hollowbough Scorcher deals 1 damage to any target.