[Tribute] Phlea: Virtual Booster
| [Tribute] Phlea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Each Elf card in your hand has dash. The dash cost is equal to its mana cost.
Whenever you cast an Elf spell, you may pay . If you do, create a 1/1 red Elemental creature token with haste.2/2
|
Choose target spell. Create a Saproling of the color of your choice, then counter that spell unless its controller pays
for each color among Saprolings you control.The colorful dance of the changing seasons returns energy to the Cycle, protects and nurtures new, hidden life.
|
Deathtouch
All creatures able to block Ochran Assassin do so. 1/1
|
Reach (This creature can block creatures with flying.)
: For each color among Saprolings you control, add one mana of that color.2/4
|
|
Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until these foul woods are eradicated."
1/2
|
Creatures with toughness 5 or greater you control can't be blocked by creatures with power 2 or less.
3/5
|
Create three 1/1 blue Saproling creature tokens.
![]() , Exile Benthic Surge from your graveyard: Upto three target token creatures gain flying until end of turn.At the signal of their swarmherd a host of detritivores rushes from the sediment farms all the way to the surface and bursts into the air to pluck gulls from the winds.
|
Deal 3 damage to target creature. If that creature is a Plant or Fungus, deal 5 damage to it instead.
Human cookfires are regarded with great suspicion.
|
|
Scry 2. Draw a card. Mill two cards. Rotate crops. You lose 2 life unless you returned a land to your hand from the battlefield this turn.
|
Rhizome Stalker enters the battlefield with a spore counter on it for each creature card in your graveyard.
, Remove a spore counter from Rhizome Stalker: Rhizome Stalker gets +1/+1 until end of turn.3/3
|
Whenever Treetaunter attacks, target creature an opponent controls blocks this combat if able.
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)Some trees can't resist a chance to swat an annoying critter.
1/3
|
, : Scry 1, then draw a card, then discard a card."If the kelp hasn't read about it in the tides, probably no one anywhere has."
—Zonyx, vellum scribe 1/1
|
|
When Groundswell Fanatic enters the battlefield, discard a card. If you do, draw a card.
![]() ![]() , Rotate crops: Destroy target artifact. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)"Turn the tools of building to dust and let the soil make pure their evil strength!"
4/1
|
Flash (You may cast this spell any time you could cast an instant.)
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.) 1/3
|
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
1/1
|
2/5
|
Briar-Crowned Warleader
(rare)
Veil of Fallen Petals
(uncommon)
Ochran Assassin
(uncommon)
Cherryfolk Herder
(uncommon)
Thornbow Archer
(common)
Pathmaker Mosstodon
(common)
Benthic Surge
(common)
Smoke Out
(common)
Autumn's Approach
(common)
Rhizome Stalker
(common)
Treetaunter
(common)
Tideswept Sage
(common)
Groundswell Fanatic
(common)
Nimbleweed
(common)
Devout Sapling
(common)
Treefolk Shaman
(token)


for each color among Saprolings you control.

: For each color among Saprolings you control, add one mana of that color.