[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose target spell. Create a Saproling of the color of your choice, then counter that spell unless its controller pays
for each color among Saprolings you control.The colorful dance of the changing seasons returns energy to the Cycle, protects and nurtures new, hidden life.
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Whenever Grubleaf Iconoclast deals combat damage to an opponent, that player sacrifices an artifact or enchantment.
Whenever Grubleaf Iconoclast becomes blocked, you may untap Grubleaf Iconoclast and remove it from combat. Dash ![]() ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)Hit and run tactics are much easier when your targets are trees.
2/5
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Trample
Whenever Ranging Thornmaw is dealt damage, it deals 1 damage to each other creature. 5/7
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This spell costs
less to cast for each creature card in your graveyard.
Create two 3/3 black and green Plant Zombie creature tokens. |
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As an additional cost to cast this spell, reveal a Treefolk card or Forest card from your hand or pay
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At the beginning of your upkeep, add ![]() . Until end of turn, you don’t lose this mana as steps and phases end.2/4
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Flash
, Sacrifice Popplar Priest: Draw a card.0/5
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
4/4
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![]() , Sacrifce Seednurse: Create a 2/5 green Treefolk Shaman creature token.The time from acorn to mighty oak is long and perilous. Luckily treefolk bond dryads, nature spirits that become lifelong guardians and friends.
1/2
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Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until these foul woods are eradicated."
1/2
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Return target creature to its owner's hand. You may put a land card from your hand onto the battlefield.
Greyleaf spoke for days against building the keep. Dyfel's answer blew him away.
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Enchant creature
Enchanted creature gets +2/+2 and has vigilance. ![]() : Enchanted creature gets +2/+2 and gains hexproof until end of turn. Activate only once each turn. |
Haste, protection from creatures with reach
The Oakenstand may allow humans to live, but never will it extend them aid.
2/1
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Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
1/1
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Target player exiles the top four cards of their library. Create a 1/1 green Saproling creature token for each creature card exiled in this way.
Silchibai interrogators find more than just facts.
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You may sacrifice a land. If you do, Thistlewhip Assault deals 6 damage to target creature. Otherwise, Thistlewhip Assault deals 3 damage to target creature.
Ridge-grown tribes prefer to keep to themselves.
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1/1
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Veil of Fallen Petals
(uncommon, foil)
Grubleaf Iconoclast
(rare)
Ranging Thornmaw
(uncommon)
Return of the Pruned
(uncommon)
Weathered Stoneroot
(uncommon)
Popplar Priest
(common)
Carnivorous Fungus
(common)
Seednurse
(common)
Thornbow Archer
(common)
Clear Out
(common)
Oakenstand Blessing
(common)
Clearing Charger
(common)
Devout Sapling
(common)
Verdant Hypnosis
(common)
Thistlewhip Assault
(common)
Saproling
(token)

for each color among Saprolings you control.
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

