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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose a creature type or cardname of a nonbasic land. Destroy all permanents with the chosen type or cardname.
 U 
Sorcery
Destroy target creature. For each of its colors, create a 1/1 Saproling creature token that is that color.
Feasts at a palace of a Fruitful are teeming with mixed bounties causing their adopted "critters" to recoil.
 U 
Creature – Plant Warrior
Haste
Creatures you control with haste have admire.
3/3
 U 
Creature – Elf Assassin
Deathtouch
All creatures able to block Ochran Assassin do so.
1/1
 C 
Creature – Human Druid
When Groundswell Fanatic enters the battlefield, discard a card. If you do, draw a card.
{3}{r}{r}, Rotate crops: Destroy target artifact. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)
"Turn the tools of building to dust and let the soil make pure their evil strength!"
4/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
{w}: Return Pappus Flight to its owner's hand.
 C 
Sorcery
Search your library for a card that's a Plant, Treefolk and/or Forest, reveal it and put it into your hand. If you reveal a basic Forest card this way, you may put it onto the battlefield instead.
{3}{b}
 
 C 
Sorcery
Target creature gets -3/-3.
{4}{b}{b}, Exile Prune from your graveyard: Create a 3/3 black and green Plant Zombie creature token.
 C 
Creature – Elf Berserker
Whenever Roothold Raider attacks, target creature you control gets +2/+2 until end of turn
Dash {3}{g} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
2/2
 C 
Creature – Elf Cleric
Vigilance (Attacking doesn't cause this creature to tap.)
When Disciple of the Wreath enters the battlefield, create a 1/1 green Saproling creature token.
"For one as lowly as I, even one saproling to serve me is a blessing."
1/4
 C 
Creature – Elf Shaman
Reach
When Canopy Rouser enters the battlefield, create two 1/1 red Elemental creature token with haste.
Whenever Canopy Rouser attacks, you may pay {g}. If you do, creatures you control with lesser power than Canopy Rouser get +1/+1 until end of turn.
2/4
 C 
Sorcery
Destroy target non-Forest land.
"The ancient myth of an ainok city reclaimed by vines in a week is all a lie. It would only have taken a day."
–Neenulacnig, rowan sage
 C 
Creature – Treefolk Warrior
When Boneclub Soilwarden enters the battlefield, mill three cards.
{1}{g}, Exile a creature card from your graveyard: Boneclub Soilwarden gets +2/+2 until end of turn. Activate only once each turn.
3/4
 C 
Sorcery
Return target creature to its owner's hand. You may put a land card from your hand onto the battlefield.
Greyleaf spoke for days against building the keep. Dyfel's answer blew him away.
 C 
Enchantment – Aura
Enchant creature
When Grace of Ancestral Laurels enters the battlefield, create a 2/2 white Plant Spirit creature token with lifelink.
Enchanted creature gets +2/+2 and has lifelink.
 T 
Token Creature – Elemental
Haste (This creature can attack and {t} as soon as it comes under your control.)
1/1

Clear-Cut Solution (rare)
Feed the Mulch Pit (uncommon)
Capsaicinoid Crasher (uncommon)
Ochran Assassin (uncommon)
Groundswell Fanatic (common)
Pappus Flight (common)
Rustle of Leaves (common)
Prune (common)
Roothold Raider (common)
Disciple of the Wreath (common)
Canopy Rouser (common)
Blanket of Kudzu (common)
Boneclub Soilwarden (common)
Clear Out (common)
Grace of Ancestral Laurels (common)
Elemental (token)