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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose a creature type or cardname of a nonbasic land. Destroy all permanents with the chosen type or cardname.
 U 
Sorcery
Destroy target creature. For each of its colors, create a 1/1 Saproling creature token that is that color.
Feasts at a palace of a Fruitful are teeming with mixed bounties causing their adopted "critters" to recoil.
 U 
Creature – Treefolk Barbarian
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
Whenever Scarbark Brawler admires a creature with the greatest toughness, you may have it fight target creature an opponent controls.
2/4
 U 
Creature – Elemental Vampire
Lifelink, menace
{1}{b}, Rotate crops: Rootdrainer gets +3/-1 until end of turn. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)
"We sages are open-minded about magics, but the dark rites held in Datlai Varn are to be despised."
–Gunelabual, elm sage
2/5
 C 
Creature – Human Scout
Haste, protection from creatures with reach
The Oakenstand may allow humans to live, but never will it extend them aid.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
{1}{g}: Enchanted creature gets +2/+2 and gains hexproof until end of turn. Activate only once each turn.
 C 
Creature – Dryad Druid
{3}{g}, Sacrifce Seednurse: Create a 2/5 green Treefolk Shaman creature token.
The time from acorn to mighty oak is long and perilous. Luckily treefolk bond dryads, nature spirits that become lifelong guardians and friends.
1/2
 C 
Enchantment – Aura
Enchant creature
When enchanted creature is dealt damage, put a spore counter on it.
{r}: Enchanted creature gets +1/+0 until end of turn. Activate this ability only if enchanted creature has a spore counter on it.
 C 
Sorcery
Choose one —
• Create two 1/1 red Elemental creature tokens with haste.
• Pyre in the Grove deals 3 damage to any target.
The Oakenstand is well guarded, but the local administrations do well to fear the justice carried out by Torchbearers.
 C 
Enchantment – Aura
Enchant creature
When Grace of Ancestral Laurels enters the battlefield, create a 2/2 white Plant Spirit creature token with lifelink.
Enchanted creature gets +2/+2 and has lifelink.
 C 
Creature – Fungus Zombie
Rhizome Stalker enters the battlefield with a spore counter on it for each creature card in your graveyard.
{b}, Remove a spore counter from Rhizome Stalker: Rhizome Stalker gets +1/+1 until end of turn.
3/3
 C 
Sorcery
Each player mills three cards. Return a card milled this way to its owner's hand.
If a land card left your graveyard this turn, draw a card.
Seawater plants are viewed with suspicion by the land dwellers, but their insights are coveted.
 C 
Instant
Deal 3 damage to target creature. If that creature is a Plant or Fungus, deal 5 damage to it instead.
Human cookfires are regarded with great suspicion.
 C 
Creature – Plant Cleric
Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
1/1
 C 
Creature – Fungus Scout
At the beginning of your upkeep, put a spore counter on Psychotropic Scout.
Remove two spore counters from Psychotropic Scout: Counter target spell that targets you or a permanent you control unless its controller pays {2}.
How can you hit something that's always in a haze?
1/2
 T 
Token Creature – Saproling
1/1

Clear-Cut Solution (rare)
Feed the Mulch Pit (uncommon)
Scarbark Brawler (uncommon)
Rootdrainer (uncommon)
Clearing Charger (common)
Oakenstand Blessing (common)
Seednurse (common)
Pyrophytic Acorns (common)
Pyre in the Grove (common)
Grace of Ancestral Laurels (common)
Rhizome Stalker (common)
Trade with the Tide (common)
Smoke Out (common)
Devout Sapling (common)
Psychotropic Scout (common)
Saproling (token)