[Tribute] Phlea: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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Choose a creature type or cardname of a nonbasic land. Destroy all permanents with the chosen type or cardname.
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Choose one —
• Destroy target creature with power greater than its toughness. • Target creature gains indestructible until end of turn. You gain life equal to its toughness. |
Haste
Creatures you control with haste have admire. 3/3
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Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
Whenever Scarbark Brawler admires a creature with the greatest toughness, you may have it fight target creature an opponent controls. 2/4
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At the beginning of your upkeep, put a spore counter on Psychotropic Scout.
Remove two spore counters from Psychotropic Scout: Counter target spell that targets you or a permanent you control unless its controller pays .How can you hit something that's always in a haze?
1/2
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Choose one —
• Create two 1/1 red Elemental creature tokens with haste. • Pyre in the Grove deals 3 damage to any target. The Oakenstand is well guarded, but the local administrations do well to fear the justice carried out by Torchbearers.
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Rhizome Stalker enters the battlefield with a spore counter on it for each creature card in your graveyard.
, Remove a spore counter from Rhizome Stalker: Rhizome Stalker gets +1/+1 until end of turn.3/3
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When Wiltrose Twins dies, create a 1/1 red Saproling creature token and a 1/1 white Saproling creature token.
2/2
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When Pallbearer Fungusaur enters the battlefield, you may pay
![]() . If you do, create a 2/2 white Plant Spirit creature token with lifelink.
When Pallbearer Fungusaur dies, populate. 3/3
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When Oystershell Fungi dies, reveal the top card of your library. If it's a nonland card, put it into your hand.
Oysters of Phlea don't raise pearls – thay raise life.
2/3
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Choose up to one creature you control of each color. Those creatures get +1/+1 until end of turn. (You can't choose the same creature more than once this way.)
Whenever one of those creatures dies this turn, you gain 1 life. |
Destroy target non-Forest land.
"The ancient myth of an ainok city reclaimed by vines in a week is all a lie. It would only have taken a day."
–Neenulacnig, rowan sage |
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Enchant creature
When Grace of Ancestral Laurels enters the battlefield, create a 2/2 white Plant Spirit creature token with lifelink. Enchanted creature gets +2/+2 and has lifelink. |
, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.Phlean thallids share the hunger of all others across the multiverse, but no other world have their voracity.
3/3
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When Boneclub Soilwarden enters the battlefield, mill three cards.
![]() , Exile a creature card from your graveyard: Boneclub Soilwarden gets +2/+2 until end of turn. Activate only once each turn.3/4
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2/5
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Clear-Cut Solution
(rare)
The Oak Prevails
(uncommon)
Capsaicinoid Crasher
(uncommon)
Scarbark Brawler
(uncommon)
Psychotropic Scout
(common)
Pyre in the Grove
(common)
Rhizome Stalker
(common)
Wiltrose Twins
(common)
Pallbearer Fungusaur
(common)
Oystershell Fungi
(common)
Efflorescent Tactics
(common)
Blanket of Kudzu
(common)
Grace of Ancestral Laurels
(common)
Thallid Omnivore
(common)
Boneclub Soilwarden
(common)
Treefolk Shaman
(token)





