[Tribute] Phlea: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose a creature type or cardname of a nonbasic land. Destroy all permanents with the chosen type or cardname.
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When Recurring Brushfires enters the battlefield, target player sacrifices a land.
![]() ![]() , Rotate crops: Recurring Brushfires deals 2 damage to any target. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)"I'm sure you won't give us any reason to treat these incidents as suspicious, will you, Sanvil?"
-Asbakaurin, magistrate of Hollowbough |
Lifelink, menace
![]() , Rotate crops: Rootdrainer gets +3/-1 until end of turn. (To rotate crops, return a land card you control or in your graveyard to its owner's hand.)"We sages are open-minded about magics, but the dark rites held in Datlai Varn are to be despised."
–Gunelabual, elm sage 2/5
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As an additional cost to cast this spell, reveal a Treefolk card or Forest card from your hand or pay
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At the beginning of your upkeep, add ![]() . Until end of turn, you don’t lose this mana as steps and phases end.2/4
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Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until these foul woods are eradicated."
1/2
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Enchant creature
When Grace of Ancestral Laurels enters the battlefield, create a 2/2 white Plant Spirit creature token with lifelink. Enchanted creature gets +2/+2 and has lifelink. |
Create three 1/1 blue Saproling creature tokens.
![]() , Exile Benthic Surge from your graveyard: Upto three target token creatures gain flying until end of turn.At the signal of their swarmherd a host of detritivores rushes from the sediment farms all the way to the surface and bursts into the air to pluck gulls from the winds.
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![]() , Sacrifce Seednurse: Create a 2/5 green Treefolk Shaman creature token.The time from acorn to mighty oak is long and perilous. Luckily treefolk bond dryads, nature spirits that become lifelong guardians and friends.
1/2
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
4/4
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Admire (Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn. If that creature has the greatest toughness among creatures, this creature gets +2/+2 until end of turn instead.)
1/1
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Destroy target non-Forest land.
"The ancient myth of an ainok city reclaimed by vines in a week is all a lie. It would only have taken a day."
–Neenulacnig, rowan sage |
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
They don't really need a reason to pick a fight, they just need a victim.
1/2
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Protection from Fungus (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Fungus.)
: Crimson Capsaicinoid deals 1 damage to any target.3/2
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Each player mills three cards. Return a card milled this way to its owner's hand.
If a land card left your graveyard this turn, draw a card. Seawater plants are viewed with suspicion by the land dwellers, but their insights are coveted.
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Whenever Roothold Raider attacks, target creature you control gets +2/+2 until end of turn
Dash ![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)2/2
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3/3
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Clear-Cut Solution
(rare)
Recurring Brushfires
(uncommon)
Rootdrainer
(uncommon)
Weathered Stoneroot
(uncommon)
Thornbow Archer
(common)
Grace of Ancestral Laurels
(common)
Benthic Surge
(common)
Seednurse
(common)
Carnivorous Fungus
(common)
Devout Sapling
(common)
Blanket of Kudzu
(common)
Rosetta Fencer
(common)
Crimson Capsaicinoid
(common)
Trade with the Tide
(common)
Roothold Raider
(common)
Plant Zombie
(token)





. Until end of turn, you don’t lose this mana as steps and phases end.
: Crimson Capsaicinoid deals 1 damage to any target.