Lev's Core Set
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Showing 21 of 21 Land cards
Go to section: White (27) Blue (22) Black (23) Red (25) Green (22) Multicolour (21) Artifact (14) Land (21)
Show rarities: C U R B
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add
or
.
When Blossoming Sands enters the battlefield, you gain 1 life.



Caustic Sands enters the battlefield tapped.
When Caustic Sands enters the battlefield, add
.
: Add
or
.
When Caustic Sands enters the battlefield, add




Corrosive Rapids enters the battlefield tapped.
When Corrosive Rapids enters the battlefield, add
.
: Add
or
.
When Corrosive Rapids enters the battlefield, add




Curdling Grounds enters the battlefield tapped.
: Add
.
,
: Each creature gets -1/-1 until end of turn.




Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
: Add
or
.
When Dismal Backwater enters the battlefield, you gain 1 life.



Great Oak Range enters the battlefield tapped.
: Add
Protection from creatures.
: Great Oak Range becomes a 3/2 elemental creature until end of turn.


Protection from creatures.

Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
: Add
or
.
When Jungle Hollow enters the battlefield, you gain 1 life.



Mumbling Wood enters the battlefield tapped.
When Mumbling Wood enters the battlefield, add
.
: Add
or
.
When Mumbling Wood enters the battlefield, add




Prairie Bastion enters the battlefield tapped.
: Add
.
,
: You gain 3 life.




Prism Valley enters the battlefield tapped.
When Prism Valley enters the battlefield, exile another target land you control not named Prism Valley, then return it to the battlefield.
: Add
.
When Prism Valley enters the battlefield, exile another target land you control not named Prism Valley, then return it to the battlefield.


River of Roses enters the battlefield tapped.
When River of Roses enters the battlefield, add
.
: Add
or
.
When River of Roses enters the battlefield, add




Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
: Add
or
.
When Rugged Highlands enters the battlefield, you gain 1 life.



Scorchlands enters the battlefield tapped.
: Add
.
,
: Creatures you control get +1/+0 until end of turn.




Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add
or
.
When Scoured Barrens enters the battlefield, you gain 1 life.



Sunrise Meadow enters the battlefield tapped.
When Sunrise Meadow enters the battlefield, add
.
: Add
or
.
When Sunrise Meadow enters the battlefield, add




Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
: Add
or
.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.



Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
: Add
or
.
When Thornwood Falls enters the battlefield, you gain 1 life.



Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
: Add
or
.
When Tranquil Cove enters the battlefield, you gain 1 life.



Western Encampment enters the battlefield tapped.
When Western Encampment enters the battlefield, add
.
: Add
or
.
When Western Encampment enters the battlefield, add




Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
: Add
or
.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.



Go to section: White (27) Blue (22) Black (23) Red (25) Green (22) Multicolour (21) Artifact (14) Land (21)
Show rarities: C U R B
Lev's Core Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
When Bloodfell Caves enters the battlefield, you gain 1 life.