Lev's Core Set

Printable
Lev's Core Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Showing 21 of 21 Land cards

Go to section: White (27) Blue (22) Black (23) Red (25) Green (22) Multicolour (21) Artifact (14) Land (21)

Show rarities: C U R B

 B 
Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{t}: Add {b} or {r}.
 B 
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{t}: Add {g} or {w}.
 R 
Land
Caustic Sands enters the battlefield tapped.
When Caustic Sands enters the battlefield, add {c}.
{t}: Add {b} or {w}.
 R 
Land
Corrosive Rapids enters the battlefield tapped.
When Corrosive Rapids enters the battlefield, add {c}.
{t}: Add {u} or {b}.
 U 
Land
Curdling Grounds enters the battlefield tapped.
{t}: Add {b}.
{7}, {t}: Each creature gets -1/-1 until end of turn.
 B 
Land
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{t}: Add {u} or {b}.
 U 
Land
Great Oak Range enters the battlefield tapped.
{t}: Add {g}
Protection from creatures.
{4}: Great Oak Range becomes a 3/2 elemental creature until end of turn.
 B 
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{t}: Add {b} or {g}.
 R 
Land
Mumbling Wood enters the battlefield tapped.
When Mumbling Wood enters the battlefield, add {c}.
{t}: Add {b} or {g}.
 C 
Land
Prairie Bastion enters the battlefield tapped.
{t}: Add {w}.
{4}, {t}: You gain 3 life.
 R 
Land
Prism Valley enters the battlefield tapped.
When Prism Valley enters the battlefield, exile another target land you control not named Prism Valley, then return it to the battlefield.
{t}: Add {c}.
 R 
Land
River of Roses enters the battlefield tapped.
When River of Roses enters the battlefield, add {c}.
{t}: Add {u} or {r}.
 B 
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{t}: Add {r} or {g}.
 U 
Land
Scorchlands enters the battlefield tapped.
{t}: Add {r}.
{6}, {t}: Creatures you control get +1/+0 until end of turn.
 B 
Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{t}: Add {w} or {b}.
 R 
Land
Sunrise Meadow enters the battlefield tapped.
When Sunrise Meadow enters the battlefield, add {c}.
{t}: Add {g} or {w}.
 B 
Land
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{t}: Add {u} or {r}.
 B 
Land
Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{t}: Add {g} or {u}.
 B 
Land
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{t}: Add {w} or {u}.
 R 
Land
Western Encampment enters the battlefield tapped.
When Western Encampment enters the battlefield, add {c}.
{t}: Add {r} or {w}.
 B 
Land
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{t}: Add {r} or {w}.

Go to section: White (27) Blue (22) Black (23) Red (25) Green (22) Multicolour (21) Artifact (14) Land (21)

Show rarities: C U R B


Lev's Core Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity