[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Leonora, Guardian of Dreams enters the battlefield, shuffle all cards in your graveyard into your library. You cannot discard cards from spells and abilities opponents control. 4/5
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Search your library for three land cards, reveal those cards, put one onto the battlefield tapped, put one into your hand and put one into your graveyard. Then shuffle your library.
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Whenever Dreamless Baloth attacks, untap up to two target creatures and/or lands.
![]() : Dreamless Baloth gets +2/+2 until end of turn. Activate this ability only once each turn.4/4
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Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control. |
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As an additional cost to cast this spell, discard a card and tap an untapped creature you control.
Scry 2, then draw two cards. |
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
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Enchant creature
Enchanted creature has " , : You gain 2 life."
Whenever you cast a white spell, untap enchanted creature. |
Enchant creature
Enchanted creature gets +1/+2 and vigilance. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
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Flying
They are born at the edge of perception from minds striving to perceive the entire complexity of the world through imperfect lenses.
3/3
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At the beginning of each opponent's upkeep, that player loses 2 life for each tapped creature they control.
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When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn. |
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Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
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Tap two untapped creatures you control: Scry 1.
To treat with the wake world, the threshold must be passed.
2/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
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Leonora, Guardian of Dreams
(rare)
Regaining Reality
(uncommon)
Dreamless Baloth
(uncommon)
Fireflicker
(uncommon)
Follow a Fancy
(common)
Fade to Mist
(common)
Gift of Restfulness
(common)
Liminal Cloak
(common)
Startled Awake
(common)
Lucent Liminid
(common)
Dark Around the Edges
(common)
Slumbering Power
(common)
Nightmarish Hallucination
(common)
Phantasmal Counsellor
(common)
Plains
(basic)
Illusion
(token)






: You gain 2 life."
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