[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Inspired – Whenever Haunted Bandit becomes untapped, each player loses 1 life.
"No good urge springs from a wicked mind."
– Iadello, notion-smith 1/2
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Whenever Aspiring Hellkite attacks, exile the top card of your library.
Whenever you exile a card, you may cast it. 6/6
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Counter target artifact, enchantment, instant or sorcery spell.
Draw a card. Semella reveled in crushing dreams.
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When Faceless Thing enters the battlefield, each player sacrifices a nonenchantment creature.
3/3
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Flash (You may cast this spell any time you could cast an instant.)
Other enchantment creatures you control get +1/+0. 4/3
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Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
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Dreams Ablaze deals damage to each player equal to the number of tapped creatures he or she controls.
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Whenever a creature phases in, put a +1/+1 counter on Fogstalker.
4/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Mistkin Entrancer enters the battlefield, phase out target creature. It doesn't phase in during its controller's next untap step. Your own dreams are an enticingly pleasant prison.
2/2
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Target player loses 3 life and mills three cards.
Draw a card. The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room.
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Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
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, Sacrifice a creature: You gain 1 life.The High Towers also have deep dungeons, and these are guarded by manifestations of forgotten fears.
2/1
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As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost. |
First strike
As long as it's not your turn, Fickle Warform isn't a creature. 2/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Haunted Bandit
(common, foil)
Aspiring Hellkite
(mythic)
Desires Dissolved
(uncommon)
Faceless Thing
(uncommon)
Startling Scare
(uncommon)
Always Present
(common)
Dreams Ablaze
(common)
Fogstalker
(common)
Mistkin Entrancer
(common)
Anxious Shudder
(common)
Lost in Dreams
(common)
Hoardwraith
(common)
Rest Well
(common)
Fickle Warform
(common)
Swamp
(basic)
Spirit
(token)





