[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice a creature: You gain 1 life.The High Towers also have deep dungeons, and these are guarded by manifestations of forgotten fears.
2/1
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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Counter target artifact, enchantment, instant or sorcery spell.
Draw a card. Semella reveled in crushing dreams.
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Return target instant or sorcery card from your graveyard to your hand.
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Search your library for three land cards, reveal those cards, put one onto the battlefield tapped, put one into your hand and put one into your graveyard. Then shuffle your library.
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Flying
When Cheerfeather Dove enters the battlefield, put a +1/+1 counter on each of up to two other creatures. The sight of its gaudy plumes bring smiles to weary faces, the air of its flutter breathes new hope into drained souls.
1/1
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Enchant creature
Enchanted creature has " , Discard a card: Draw a card."
Whenever you cast a red spell, untap enchanted creature. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Mistkin Entrancer enters the battlefield, phase out target creature. It doesn't phase in during its controller's next untap step. Your own dreams are an enticingly pleasant prison.
2/2
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Enchant creature or land
When Glimpse of Paradise enters the battlefield, you gain 4 life. Enchanted permanent has " : Add two mana of any one color."One morning Eldira woke from a dream of such a beautiful lush garden that she immediately started to work on making it a reality.
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At the beginning of your end step, Haunting Shape phases out.
3/3
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Up to X target creatures can't block this turn, where X is the number of Mountains you control.
On the one hand, every guard for miles was alerted to their coming. On the other hand, they were to busy plugging their ears to stop them.
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Enchant creature
Enchanted creature gets +1/+2 and vigilance. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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At the beginning of each combat, you may tap or untap target creature.
2/1
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Whenever an opponent casts a spell, you may phase out Mistward Lago.
1/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
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Hoardwraith
(common, foil)
Imaginary Fiend
(rare)
Desires Dissolved
(uncommon)
Reemerging Memory
(uncommon)
Regaining Reality
(uncommon)
Cheerfeather Dove
(common)
Pyrosomatic Visions
(common)
Mistkin Entrancer
(common)
Glimpse of Paradise
(common)
Haunting Shape
(common)
Echoing Cacophony
(common)
Liminal Cloak
(common)
Somnabulist Mage
(common)
Mistward Lago
(common)
Forest
(basic)
Illusion
(token)






, Discard a card: Draw a card."
