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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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Counter target artifact, enchantment, instant or sorcery spell.
Draw a card. Semella reveled in crushing dreams.
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Flash (You may cast this spell any time you could cast an instant.)
Other enchantment creatures you control get +1/+0. 4/3
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Echoing Awakening enters the battlefield or phases in, you may pay ![]() . If you do, create a 2/2 blue Illusion enchantment creature token with flying.The more of the young girl saw of their shimmering rainbow-wings, the more she hoed and dreamed and wished to see more.
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, Sacrifice a creature: You gain 1 life.The High Towers also have deep dungeons, and these are guarded by manifestations of forgotten fears.
2/1
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Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
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Mill a card.
Scry 1. Draw a card. |
Haste, trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/2
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Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
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Put a +1/+1 counter on each tapped creature you control.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Mistkin Entrancer enters the battlefield, phase out target creature. It doesn't phase in during its controller's next untap step. Your own dreams are an enticingly pleasant prison.
2/2
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Up to X target creatures can't block this turn, where X is the number of Mountains you control.
On the one hand, every guard for miles was alerted to their coming. On the other hand, they were to busy plugging their ears to stop them.
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Whenever an opponent casts a spell, you may phase out Mistward Lago.
1/2
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Whenever an enchantment enters the battlefield under your control, you may discard a card. If you do, draw a card.
Her single eye rolled wildly and the valley filled with the echo of her bronze laughter. Jamed realized there was no reason to fear this giant.
4/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
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Imaginary Fiend
(rare)
Desires Dissolved
(uncommon)
Startling Scare
(uncommon)
Echoing Awakening
(uncommon)
Hoardwraith
(common)
Lost in Dreams
(common)
Trance
(common)
Bounding Bull
(common)
Always Present
(common)
Invigorating Rest
(common)
Mistkin Entrancer
(common)
Echoing Cacophony
(common)
Mistward Lago
(common)
Jolly Cyclops
(common)
Island
(basic)
Illusion
(token)





