[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Leonora, Guardian of Dreams enters the battlefield, shuffle all cards in your graveyard into your library. You cannot discard cards from spells and abilities opponents control. 4/5
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Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
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Whenever Enigmatic Oneirolisk or another creature you control phases in, draw a card.
![]() ![]() : Enigmatic Oneirolisk phases out.Some creatures of the Dreamvale appear almost sapient from their ability to react to the unconscious of other beings.
4/4
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Counter target artifact, enchantment, instant or sorcery spell.
Draw a card. Semella reveled in crushing dreams.
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Put a +1/+1 counter on each tapped creature you control.
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When Somnomancer enters the battlefield, you may tap target creature.
“Sweet dreams!”
2/1
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Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
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Enchant creature
Enchanted creature has " , Discard a card: Draw a card."
Whenever you cast a red spell, untap enchanted creature. |
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Haste, trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/2
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At the beginning of each combat, you may tap or untap target creature.
2/1
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Inspired — Whenever Inspired Infiltrator becomes untapped, it can't be blocked this turn.
1/2
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Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Guardian of the Dormant enters the battlefield or phases in, you gain 3 life. 3/3
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Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
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Inspired – Whenever Haunted Bandit becomes untapped, each player loses 1 life.
"No good urge springs from a wicked mind."
– Iadello, notion-smith 1/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
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Leonora, Guardian of Dreams
(rare)
Mistweaver
(uncommon)
Enigmatic Oneirolisk
(uncommon)
Desires Dissolved
(uncommon)
Invigorating Rest
(common)
Somnomancer
(common)
Nightmarish Hallucination
(common)
Pyrosomatic Visions
(common)
Bounding Bull
(common)
Somnabulist Mage
(common)
Inspired Infiltrator
(common)
Guardian of the Dormant
(common)
Always Present
(common)
Haunted Bandit
(common)
Forest
(basic)
Illusion
(token)





, Discard a card: Draw a card."
