[Tribute] Dreamvale: Virtual Booster
[Tribute] Dreamvale: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() ![]() 5/5
|
Return target instant or sorcery card from your graveyard to your hand.
|
Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control. |
Scry 3, then draw three cards. You lose 3 life.
The subconscious is not as discerning as the awake mind and, deep within, darker desires are biding their time.
|
When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
![]() |
Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
|
Flying
When Cheerfeather Dove enters the battlefield, put a +1/+1 counter on each of up to two other creatures. The sight of its gaudy plumes bring smiles to weary faces, the air of its flutter breathes new hope into drained souls.
1/1
|
As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards. |
When Slumbering Fear enters the battlefield, target opponent discards a card.
![]() ![]() Your waking mind may have forgotten, but once you close your eyes, it haunts you.
|
As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost. |
Whenever Mirthful Thaumatoad or another enchantment enters the battlefield under your control, scry 1.
2/3
|
When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way.
Some live to realize their dreams, while some are not satisfied until they have caused another's loss.
2/1
|
When Somnomancer enters the battlefield, you may tap target creature.
“Sweet dreams!”
2/1
|
Mill a card.
Scry 1. Draw a card. |
|
Menace (This creature can't be blocked except by two or more creatures.)
2/2
|
Imaginary Fiend
(rare)
Reemerging Memory
(uncommon)
Fireflicker
(uncommon)
Unsettling Craving
(uncommon)
Slumbering Power
(common)
Startled Awake
(common)
Cheerfeather Dove
(common)
Fever Dreams
(common)
Slumbering Fear
(common)
Rest Well
(common)
Mirthful Thaumatoad
(common)
Dreamfeaster
(common)
Somnomancer
(common)
Trance
(common)
Forest
(basic)
Wraith
(token)