[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Wakeless Walker enters the battlefield tapped.
When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace. Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will.
2/2
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Echoing Awakening enters the battlefield or phases in, you may pay ![]() . If you do, create a 2/2 blue Illusion enchantment creature token with flying.The more of the young girl saw of their shimmering rainbow-wings, the more she hoed and dreamed and wished to see more.
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Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
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Return target instant or sorcery card from your graveyard to your hand.
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Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Guardian of the Dormant enters the battlefield or phases in, you gain 3 life. 3/3
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Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand.
0/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey.
2/3
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Dawnstalker enters the battlefield, destroy up to one target enchantment. Constantly switching between the physical realm and the cognitive, they hunt in both.
3/2
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Flying
They are born at the edge of perception from minds striving to perceive the entire complexity of the world through imperfect lenses.
3/3
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Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.) 1/2
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Wakeless Walker enters the battlefield tapped.
When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace. Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will.
2/2
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First strike
As long as it's not your turn, Fickle Warform isn't a creature. 2/1
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When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way.
Some live to realize their dreams, while some are not satisfied until they have caused another's loss.
2/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
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Wakeless Walker
(common, foil)
Imaginary Fiend
(rare)
Echoing Awakening
(uncommon)
Mistweaver
(uncommon)
Reemerging Memory
(uncommon)
Guardian of the Dormant
(common)
Twisted Nightmare
(common)
Mist Drake
(common)
Dawnstalker
(common)
Lucent Liminid
(common)
Vigil Keeper
(common)
Wakeless Walker
(common)
Fickle Warform
(common)
Dreamfeaster
(common)
Plains
(basic)
Illusion
(token)



