[Tribute] Dreamvale: Virtual Booster
| [Tribute] Dreamvale: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
|
When Faceless Thing enters the battlefield, each player sacrifices a nonenchantment creature.
3/3
|
Flash (You may cast this spell any time you could cast an instant.)
Other enchantment creatures you control get +1/+0. 4/3
|
Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control. |
|
Put a +1/+1 counter on each tapped creature you control.
|
Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped. |
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
The Dreamvale is populated by both hidden predators and prey that doesn't take lightly to being hunted.
4/4
|
Inspired — Whenever Inspired Infiltrator becomes untapped, it can't be blocked this turn.
1/2
|
|
As long as you control no other enchantment, Surreal Soldier isn’t a creature.
3/2
|
Wakeless Walker enters the battlefield tapped.
When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace. Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will.
2/2
|
Wide-Eyed Dreamchaser enters the battlefield tapped.
Inspired — Whenever Wide-Eyed Dreamchaser becomes untapped, it gets +2/+0 until end of turn. 1/2
|
Up to X target creatures can't block this turn, where X is the number of Mountains you control.
On the one hand, every guard for miles was alerted to their coming. On the other hand, they were to busy plugging their ears to stop them.
|
|
Flying
When Cheerfeather Dove enters the battlefield, put a +1/+1 counter on each of up to two other creatures. The sight of its gaudy plumes bring smiles to weary faces, the air of its flutter breathes new hope into drained souls.
1/1
|
Mill a card.
Scry 1. Draw a card. |
|
Menace (This creature can't be blocked except by two or more creatures.)
2/2
|
Imaginary Fiend
(rare)
Faceless Thing
(uncommon)
Startling Scare
(uncommon)
Fireflicker
(uncommon)
Invigorating Rest
(common)
Nightmare Chains
(common)
Somnodon
(common)
Inspired Infiltrator
(common)
Surreal Soldier
(common)
Wakeless Walker
(common)
Wide-Eyed Dreamchaser
(common)
Echoing Cacophony
(common)
Cheerfeather Dove
(common)
Trance
(common)
Island
(basic)
Wraith
(token)




