[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Leonora, Guardian of Dreams enters the battlefield, shuffle all cards in your graveyard into your library. You cannot discard cards from spells and abilities opponents control. 4/5
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Whenever Dreamless Baloth attacks, untap up to two target creatures and/or lands.
![]() : Dreamless Baloth gets +2/+2 until end of turn. Activate this ability only once each turn.4/4
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Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control. |
Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. Birdsong rouses the body and the soul. To its chipper tune, wake from slumber and bring your dreams along.
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Haste, trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/2
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Whenever Cheerful Forcemage or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
2/1
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
The Dreamvale is populated by both hidden predators and prey that doesn't take lightly to being hunted.
4/4
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As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards. |
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Tap two untapped creatures you control: Scry 1.
To treat with the wake world, the threshold must be passed.
2/3
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When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn. |
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Guardian of the Dormant enters the battlefield or phases in, you gain 3 life. 3/3
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Whenever an opponent casts a spell, you may phase out Mistward Lago.
1/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Mistkin Entrancer enters the battlefield, phase out target creature. It doesn't phase in during its controller's next untap step. Your own dreams are an enticingly pleasant prison.
2/2
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Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped. |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
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Leonora, Guardian of Dreams
(rare)
Dreamless Baloth
(uncommon)
Fireflicker
(uncommon)
Reviving Melody
(uncommon)
Bounding Bull
(common)
Cheerful Forcemage
(common)
Somnodon
(common)
Fever Dreams
(common)
Phantasmal Counsellor
(common)
Slumbering Power
(common)
Guardian of the Dormant
(common)
Mistward Lago
(common)
Mistkin Entrancer
(common)
Nightmare Chains
(common)
Forest
(basic)
Illusion
(token)






