[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put a +1/+1 counter on each tapped creature you control.
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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When Faceless Thing enters the battlefield, each player sacrifices a nonenchantment creature.
3/3
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Whenever Enigmatic Oneirolisk or another creature you control phases in, draw a card.
![]() ![]() : Enigmatic Oneirolisk phases out.Some creatures of the Dreamvale appear almost sapient from their ability to react to the unconscious of other beings.
4/4
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. Birdsong rouses the body and the soul. To its chipper tune, wake from slumber and bring your dreams along.
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When Slumbering Thought enters the battlefield, draw a card.
![]() , Sacrifice Slumbering Thought: Draw a card. |
Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
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Haste, trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/2
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Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
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First strike
As long as it's not your turn, Fickle Warform isn't a creature. 2/1
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Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
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When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way.
Some live to realize their dreams, while some are not satisfied until they have caused another's loss.
2/1
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Enchant creature
Enchanted creature has " , : You gain 2 life."
Whenever you cast a white spell, untap enchanted creature. |
Whenever Cheerful Forcemage or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
2/1
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Vigilance (Attacking doesn't cause this creature to tap.)
3/3
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Invigorating Rest
(common, foil)
Imaginary Fiend
(rare)
Faceless Thing
(uncommon)
Enigmatic Oneirolisk
(uncommon)
Reviving Melody
(uncommon)
Slumbering Thought
(common)
Dreamcatcher Jar
(common)
Bounding Bull
(common)
Nightmarish Hallucination
(common)
Fickle Warform
(common)
Fade to Mist
(common)
Dreamfeaster
(common)
Gift of Restfulness
(common)
Cheerful Forcemage
(common)
Swamp
(basic)
Beast
(token)




: You gain 2 life."