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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Demon
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature.
{1}{b}, Pay 2 life: Draw a card.
5/5
 U 
Instant
Counter target artifact, enchantment, instant or sorcery spell.
Draw a card.
Semella reveled in crushing dreams.
 U 
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
 U 
Instant
Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control.
 C 
Enchantment
When Slumbering Fear enters the battlefield, target opponent discards a card.
{1}{b}, Sacrifice Slumbering Fear: Target opponent discards a card.
Your waking mind may have forgotten, but once you close your eyes, it haunts you.
 C 
Enchantment Creature – Reflection Soldier
As long as you control no other enchantment, Surreal Soldier isn’t a creature.
3/2
 C 
Sorcery
Target player loses 3 life and mills three cards.
Draw a card.
The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room.
 C 
Enchantment Creature – Reflection Warrior
First strike
As long as it's not your turn, Fickle Warform isn't a creature.
2/1
 C 
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
 C 
Creature – Wolf Beast
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Dawnstalker enters the battlefield, destroy up to one target enchantment.
Constantly switching between the physical realm and the cognitive, they hunt in both.
3/2
 C 
Enchantment
At the beginning of each opponent's upkeep, that player loses 2 life for each tapped creature they control.
 C 
Creature – Elf Warrior
Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.)
1/2
 C 
Creature – Human Rogue
Inspired — Whenever Inspired Infiltrator becomes untapped, it can't be blocked this turn.
1/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature doesn't untap unless it's controller has an opponent gain 2 life.
 
 B 
Basic Land – Swamp
 T 
Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Imaginary Fiend (rare)
Desires Dissolved (uncommon)
Reemerging Memory (uncommon)
Fireflicker (uncommon)
Slumbering Fear (common)
Surreal Soldier (common)
Anxious Shudder (common)
Fickle Warform (common)
Nightmarish Hallucination (common)
Dawnstalker (common)
Dark Around the Edges (common)
Vigil Keeper (common)
Inspired Infiltrator (common)
Blissful Sleep (common)
Swamp (basic)
Spirit (token)