[Tribute] Dreamvale: Virtual Booster
| [Tribute] Dreamvale: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
|
Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control. |
Return target instant or sorcery card from your graveyard to your hand.
|
Enchant Creature
Enchanted creature can't attack or block. Enchanted creature has “At the beginning of your upkeep, you lose 1 life.” |
|
Enchant Creature
Enchanted creature doesn't untap unless it's controller has an opponent gain 2 life. |
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
The Dreamvale is populated by both hidden predators and prey that doesn't take lightly to being hunted.
4/4
|
Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
|
Mill a card.
Scry 1. Draw a card. |
|
Dreams Ablaze deals damage to each player equal to the number of tapped creatures he or she controls.
|
Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand.
0/2
|
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
|
When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn. |
|
At the beginning of your end step, Haunting Shape phases out.
3/3
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Mistkin Entrancer enters the battlefield, phase out target creature. It doesn't phase in during its controller's next untap step. Your own dreams are an enticingly pleasant prison.
2/2
|
|
Menace (This creature can't be blocked except by two or more creatures.)
2/2
|
Imaginary Fiend
(rare)
Fireflicker
(uncommon)
Reemerging Memory
(uncommon)
Pillory of the Sleepless
(uncommon)
Blissful Sleep
(common)
Somnodon
(common)
Startled Awake
(common)
Trance
(common)
Dreams Ablaze
(common)
Twisted Nightmare
(common)
Fade to Mist
(common)
Slumbering Power
(common)
Haunting Shape
(common)
Mistkin Entrancer
(common)
Plains
(basic)
Wraith
(token)






