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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Demon
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature.
{1}{b}, Pay 2 life: Draw a card.
5/5
 U 
Enchantment
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Echoing Awakening enters the battlefield or phases in, you may pay {1}{u}. If you do, create a 2/2 blue Illusion enchantment creature token with flying.
The more of the young girl saw of their shimmering rainbow-wings, the more she hoed and dreamed and wished to see more.
 U 
Creature – Spirit
Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying.
1/1
 U 
Enchantment Creature – Manticore
Whenever you cast your first spell during each opponent’s turn, Dreamstalker Manticore deals 1 damage to any target.
The eerie feeling of being followed was bad, but the panicked hunt was worse.
4/2
 C 
Sorcery
As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost.
 C 
Artifact
Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
 C 
Sorcery
Reveal the top four cards of your library. Put a land card revealed this way onto the battlefield tapped. If you can't, put a card revealed this way into your hand. Put the remaining cards on the bottom of your library in any order.
She dreamed of exploring exotic places, but didn't expect to one day find them in her front yard.
 C 
Creature – Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey.
2/3
 C 
Enchantment Creature – Mole
Whenever Fervent Delver attacks, target attacking creature with power 2 or less can't be blocked this combat.
"Explore your mind deep enough and you'll cross over into the common unconsciousness and ultimately the minds of others."
— Tsesheer, dream guide
3/3
 C 
Creature – Human Warrior
Wide-Eyed Dreamchaser enters the battlefield tapped.
Inspired — Whenever Wide-Eyed Dreamchaser becomes untapped, it gets +2/+0 until end of turn.
1/2
 C 
Creature – Elemental Ox
Haste, trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
4/2
 C 
Instant
Counter target spell. If a spell is countered this way, exile all cards that share a card type with the spell from that spell’s controller’s graveyard.
 C 
Instant
Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
 C 
Creature – Human Scout
Inspired — Whenever Emboldened Adventurer becomes untapped, another target creature you control gets +1/+1 until end of turn.
2/2
 B 
Basic Land – Mountain
 T 
Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Imaginary Fiend (rare)
Echoing Awakening (uncommon)
Mistweaver (uncommon)
Dreamstalker Manticore (uncommon)
Rest Well (common)
Dreamcatcher Jar (common)
Mirages to Realms (common)
Mist Drake (common)
Fervent Delver (common)
Wide-Eyed Dreamchaser (common)
Bounding Bull (common)
Unremember (common)
Lost in Dreams (common)
Emboldened Adventurer (common)
Mountain (basic)
Spirit (token)