[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
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When Dusk Connoisseur enters the battlefield, create a 1/1 white Spirit creature token with flying for each card named Dusk Connoisseur in your graveyard.
2/1
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Return target instant or sorcery card from your graveyard to your hand.
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Tap two untapped creatures you control: Scry 1.
To treat with the wake world, the threshold must be passed.
2/3
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When Somnomancer enters the battlefield, you may tap target creature.
“Sweet dreams!”
2/1
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Return target creature card from your graveyard to the battlefield tapped. It doesn’t untap during its controller’s next untap step.
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Put a +1/+1 counter on each tapped creature you control.
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Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Guardian of the Dormant enters the battlefield or phases in, you gain 3 life. 3/3
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Flying
They are born at the edge of perception from minds striving to perceive the entire complexity of the world through imperfect lenses.
3/3
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Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
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When Slumbering Thought enters the battlefield, draw a card.
![]() , Sacrifice Slumbering Thought: Draw a card. |
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As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards. |
Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped. |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Imaginary Fiend
(rare)
Mistweaver
(uncommon)
Dusk Connoisseur
(uncommon)
Reemerging Memory
(uncommon)
Phantasmal Counsellor
(common)
Somnomancer
(common)
Slow Awakening
(common)
Invigorating Rest
(common)
Guardian of the Dormant
(common)
Lucent Liminid
(common)
Startled Awake
(common)
Slumbering Thought
(common)
Fever Dreams
(common)
Nightmare Chains
(common)
Island
(basic)
Spirit
(token)




