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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Nightstalker Demon
Flying
{1}{b/r}, Discard a card: Kormoran, Shadowhunter gets +2/+0 until end of turn.
At the beginning of each end step, if you discarded three or more cards this turn, draw three cards.
3/5
 U 
Enchantment Creature – Manticore
Whenever you cast your first spell during each opponent’s turn, Dreamstalker Manticore deals 1 damage to any target.
The eerie feeling of being followed was bad, but the panicked hunt was worse.
4/2
 U 
Sorcery
Search your library for three land cards, reveal those cards, put one onto the battlefield tapped, put one into your hand and put one into your graveyard. Then shuffle your library.
 U 
Enchantment Creature – Nightmare
When Faceless Thing enters the battlefield, each player sacrifices a nonenchantment creature.
3/3
 C 
Instant
Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature doesn't untap unless it's controller has an opponent gain 2 life.
 C 
Enchantment Creature – Reflection Soldier
As long as you control no other enchantment, Surreal Soldier isn’t a creature.
3/2
 C 
Creature – Kithkin Wizard
When Somnomancer enters the battlefield, you may tap target creature.
“Sweet dreams!”
2/1
 C 
Enchantment Creature – Mole
Whenever Fervent Delver attacks, target attacking creature with power 2 or less can't be blocked this combat.
"Explore your mind deep enough and you'll cross over into the common unconsciousness and ultimately the minds of others."
— Tsesheer, dream guide
3/3
 C 
Sorcery
Put a +1/+1 counter on each tapped creature you control.
 C 
Sorcery
Target player loses 3 life and mills three cards.
Draw a card.
The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room.
 C 
Enchantment
When Slumbering Fear enters the battlefield, target opponent discards a card.
{1}{b}, Sacrifice Slumbering Fear: Target opponent discards a card.
Your waking mind may have forgotten, but once you close your eyes, it haunts you.
 C 
Enchantment
At the beginning of each opponent's upkeep, that player loses 2 life for each tapped creature they control.
 C 
Creature – Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey.
2/3
 
 B 
Basic Land – Island
 T 
Token Enchantment Creature – Beast
Vigilance (Attacking doesn't cause this creature to tap.)
3/3

Kormoran, Shadowhunter (rare)
Dreamstalker Manticore (uncommon)
Regaining Reality (uncommon)
Faceless Thing (uncommon)
Startled Awake (common)
Blissful Sleep (common)
Surreal Soldier (common)
Somnomancer (common)
Fervent Delver (common)
Invigorating Rest (common)
Anxious Shudder (common)
Slumbering Fear (common)
Dark Around the Edges (common)
Mist Drake (common)
Island (basic)
Beast (token)