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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam.
Oblivious Amalgam gets +2/+2 for each player. "When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?"
–Evva 0/0
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When Dusk Connoisseur enters the battlefield, create a 1/1 white Spirit creature token with flying for each card named Dusk Connoisseur in your graveyard.
2/1
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Flying
When you cast Dreadwing Imago, phase out up to two target creatures. 2/1
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When Adventurous Aspiration enters the battlefield or phases in, create a 3/3 green Beast enchantment creature token with vigilance.
During the waking hours she toils away on the field, but after dusk she rides with a horde of notions.
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Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.) 1/2
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Enchant Creature
Enchanted creature doesn't untap unless it's controller has an opponent gain 2 life. |
Whenever a creature phases in, put a +1/+1 counter on Fogstalker.
4/3
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Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
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Dreams Ablaze deals damage to each player equal to the number of tapped creatures he or she controls.
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Enchant creature
Enchanted creature has " , Discard a card: Draw a card."
Whenever you cast a red spell, untap enchanted creature. |
Mill a card.
Scry 1. Draw a card. |
At the beginning of each opponent's upkeep, that player loses 2 life for each tapped creature they control.
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Inspired — Whenever Inspired Infiltrator becomes untapped, it can't be blocked this turn.
1/2
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Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Oblivious Amalgam
(rare)
Dusk Connoisseur
(uncommon)
Dreadwing Imago
(uncommon)
Adventurous Aspiration
(uncommon)
Vigil Keeper
(common)
Blissful Sleep
(common)
Fogstalker
(common)
Fade to Mist
(common)
Dreams Ablaze
(common)
Pyrosomatic Visions
(common)
Trance
(common)
Dark Around the Edges
(common)
Inspired Infiltrator
(common)
Nightmarish Hallucination
(common)
Swamp
(basic)
Wraith
(token)







, Discard a card: Draw a card."
