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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Demon
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature.
{1}{b}, Pay 2 life: Draw a card.
5/5
 U 
Enchantment
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Echoing Awakening enters the battlefield or phases in, you may pay {1}{u}. If you do, create a 2/2 blue Illusion enchantment creature token with flying.
The more of the young girl saw of their shimmering rainbow-wings, the more she hoed and dreamed and wished to see more.
 U 
Creature – Beast
Whenever Dreamless Baloth attacks, untap up to two target creatures and/or lands.
{1}{g}: Dreamless Baloth gets +2/+2 until end of turn. Activate this ability only once each turn.
4/4
 U 
Creature – Nightmare
Flying
When you cast Dreadwing Imago, phase out up to two target creatures.
2/1
 C 
Artifact
Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
 C 
Instant
As an additional cost to cast this spell, tap an untapped creature you control.
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{w}, {t}: You gain 2 life."
Whenever you cast a white spell, untap enchanted creature.
 C 
Creature – Wolf Beast
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Dawnstalker enters the battlefield, destroy up to one target enchantment.
Constantly switching between the physical realm and the cognitive, they hunt in both.
3/2
 C 
Enchantment Creature – Mole
Whenever Fervent Delver attacks, target attacking creature with power 2 or less can't be blocked this combat.
"Explore your mind deep enough and you'll cross over into the common unconsciousness and ultimately the minds of others."
— Tsesheer, dream guide
3/3
{u}
 
 C 
Sorcery
Mill a card.
Scry 1.
Draw a card.
 C 
Sorcery
Reveal the top four cards of your library. Put a land card revealed this way onto the battlefield tapped. If you can't, put a card revealed this way into your hand. Put the remaining cards on the bottom of your library in any order.
She dreamed of exploring exotic places, but didn't expect to one day find them in her front yard.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped.
 C 
Enchantment Creature – Reflection Soldier
As long as you control no other enchantment, Surreal Soldier isn’t a creature.
3/2
 C 
Enchantment
When Slumbering Fear enters the battlefield, target opponent discards a card.
{1}{b}, Sacrifice Slumbering Fear: Target opponent discards a card.
Your waking mind may have forgotten, but once you close your eyes, it haunts you.
 
 B 
Basic Land – Plains
 T 
Token Enchantment Creature – Beast
Vigilance (Attacking doesn't cause this creature to tap.)
3/3

Imaginary Fiend (rare)
Echoing Awakening (uncommon)
Dreamless Baloth (uncommon)
Dreadwing Imago (uncommon)
Dreamcatcher Jar (common)
Mystic Lullaby (common)
Gift of Restfulness (common)
Dawnstalker (common)
Fervent Delver (common)
Trance (common)
Mirages to Realms (common)
Nightmare Chains (common)
Surreal Soldier (common)
Slumbering Fear (common)
Plains (basic)
Beast (token)