[Tribute] Dreamvale: Virtual Booster

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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Nightstalker Demon
Flying
{1}{b/r}, Discard a card: Kormoran, Shadowhunter gets +2/+0 until end of turn.
At the beginning of each end step, if you discarded three or more cards this turn, draw three cards.
3/5
 U 
Creature – Beast
Whenever Enigmatic Oneirolisk or another creature you control phases in, draw a card.
{1}{g}{u}: Enigmatic Oneirolisk phases out.
Some creatures of the Dreamvale appear almost sapient from their ability to react to the unconscious of other beings.
4/4
 U 
Sorcery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Birdsong rouses the body and the soul. To its chipper tune, wake from slumber and bring your dreams along.
 U 
Enchantment – Dream
When Adventurous Aspiration enters the battlefield or phases in, create a 3/3 green Beast enchantment creature token with vigilance.
During the waking hours she toils away on the field, but after dusk she rides with a horde of notions.
 C 
Sorcery
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
 C 
Enchantment
When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
{g}, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn.
 C 
Enchantment Creature – Reflection Warrior
First strike
As long as it's not your turn, Fickle Warform isn't a creature.
2/1
 C 
Creature – Elf Warrior
Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.)
1/2
 C 
Enchantment Creature – Bird
Flying
When Cheerfeather Dove enters the battlefield, put a +1/+1 counter on each of up to two other creatures.
The sight of its gaudy plumes bring smiles to weary faces, the air of its flutter breathes new hope into drained souls.
1/1
 C 
Sorcery
Return target creature card from your graveyard to the battlefield tapped. It doesn’t untap during its controller’s next untap step.
 C 
Creature – Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}, Discard a card: Draw a card."
Whenever you cast a red spell, untap enchanted creature.
 C 
Instant
Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
 C 
Enchantment
At the beginning of each opponent's upkeep, that player loses 2 life for each tapped creature they control.
 
 B 
Basic Land – Swamp
 T 
Token Enchantment Creature – Illusion
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2

Kormoran, Shadowhunter (rare)
Enigmatic Oneirolisk (uncommon)
Reviving Melody (uncommon)
Adventurous Aspiration (uncommon)
Fade to Mist (common)
Slumbering Power (common)
Fickle Warform (common)
Vigil Keeper (common)
Cheerfeather Dove (common)
Slow Awakening (common)
Mist Drake (common)
Pyrosomatic Visions (common)
Lost in Dreams (common)
Dark Around the Edges (common)
Swamp (basic)
Illusion (token)