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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam.
Oblivious Amalgam gets +2/+2 for each player. "When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?"
–Evva 0/0
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Enchant Creature
Enchanted creature can't attack or block. Enchanted creature has “At the beginning of your upkeep, you lose 1 life.” |
When Adventurous Aspiration enters the battlefield or phases in, create a 3/3 green Beast enchantment creature token with vigilance.
During the waking hours she toils away on the field, but after dusk she rides with a horde of notions.
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When Faceless Thing enters the battlefield, each player sacrifices a nonenchantment creature.
3/3
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As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards. |
Put a +1/+1 counter on each tapped creature you control.
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Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Guardian of the Dormant enters the battlefield or phases in, you gain 3 life. 3/3
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Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
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Wide-Eyed Dreamchaser enters the battlefield tapped.
Inspired — Whenever Wide-Eyed Dreamchaser becomes untapped, it gets +2/+0 until end of turn. 1/2
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Counter target spell. If a spell is countered this way, exile all cards that share a card type with the spell from that spell’s controller’s graveyard.
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, Sacrifice a creature: You gain 1 life.The High Towers also have deep dungeons, and these are guarded by manifestations of forgotten fears.
2/1
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Inspired — Whenever Inspired Infiltrator becomes untapped, it can't be blocked this turn.
1/2
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Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped. |
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Oblivious Amalgam
(rare)
Pillory of the Sleepless
(uncommon)
Adventurous Aspiration
(uncommon)
Faceless Thing
(uncommon)
Fever Dreams
(common)
Invigorating Rest
(common)
Guardian of the Dormant
(common)
Fade to Mist
(common)
Wide-Eyed Dreamchaser
(common)
Unremember
(common)
Hoardwraith
(common)
Inspired Infiltrator
(common)
Nightmare Chains
(common)
Nightmarish Hallucination
(common)
Plains
(basic)
Spirit
(token)





