[Tribute] Dreamvale: Virtual Booster
| [Tribute] Dreamvale: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant Creature
Enchanted creature doesn't untap unless it's controller has an opponent gain 2 life. |
When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam.
Oblivious Amalgam gets +2/+2 for each player. "When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?"
–Evva 0/0
|
Scry 3, then draw three cards. You lose 3 life.
The subconscious is not as discerning as the awake mind and, deep within, darker desires are biding their time.
|
Whenever you cast your first spell during each opponent’s turn, Dreamstalker Manticore deals 1 damage to any target.
The eerie feeling of being followed was bad, but the panicked hunt was worse.
4/2
|
|
Enchant Creature
Enchanted creature can't attack or block. Enchanted creature has “At the beginning of your upkeep, you lose 1 life.” |
Haste, trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/2
|
Reveal the top four cards of your library. Put a land card revealed this way onto the battlefield tapped. If you can't, put a card revealed this way into your hand. Put the remaining cards on the bottom of your library in any order.
She dreamed of exploring exotic places, but didn't expect to one day find them in her front yard.
|
As an additional cost to cast this spell, tap an untapped creature you control.
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. |
|
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
|
Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
|
Target player loses 3 life and mills three cards.
Draw a card. The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room.
|
Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
|
|
Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
|
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
|
|
Vigilance (Attacking doesn't cause this creature to tap.)
3/3
|
Blissful Sleep
(common, foil)
Oblivious Amalgam
(rare)
Unsettling Craving
(uncommon)
Dreamstalker Manticore
(uncommon)
Pillory of the Sleepless
(uncommon)
Bounding Bull
(common)
Mirages to Realms
(common)
Mystic Lullaby
(common)
Fade to Mist
(common)
Dreamcatcher Jar
(common)
Anxious Shudder
(common)
Always Present
(common)
Startled Awake
(common)
Nightmarish Hallucination
(common)
Mountain
(basic)
Beast
(token)


