[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam.
Oblivious Amalgam gets +2/+2 for each player. "When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?"
–Evva 0/0
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Whenever Enigmatic Oneirolisk or another creature you control phases in, draw a card.
![]() ![]() : Enigmatic Oneirolisk phases out.Some creatures of the Dreamvale appear almost sapient from their ability to react to the unconscious of other beings.
4/4
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Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control. |
Scry 3, then draw three cards. You lose 3 life.
The subconscious is not as discerning as the awake mind and, deep within, darker desires are biding their time.
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Whenever Fervent Delver attacks, target attacking creature with power 2 or less can't be blocked this combat.
"Explore your mind deep enough and you'll cross over into the common unconsciousness and ultimately the minds of others."
— Tsesheer, dream guide 3/3
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Put a +1/+1 counter on each tapped creature you control.
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Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand.
0/2
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As an additional cost to cast this spell, tap an untapped creature you control.
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. |
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Wide-Eyed Dreamchaser enters the battlefield tapped.
Inspired — Whenever Wide-Eyed Dreamchaser becomes untapped, it gets +2/+0 until end of turn. 1/2
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As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost. |
When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way.
Some live to realize their dreams, while some are not satisfied until they have caused another's loss.
2/1
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Enchant creature
Enchanted creature has " , : You gain 2 life."
Whenever you cast a white spell, untap enchanted creature. |
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Tap two untapped creatures you control: Scry 1.
To treat with the wake world, the threshold must be passed.
2/3
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Enchant creature
Enchanted creature gets +1/+2 and vigilance. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
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Oblivious Amalgam
(rare)
Enigmatic Oneirolisk
(uncommon)
Fireflicker
(uncommon)
Unsettling Craving
(uncommon)
Fervent Delver
(common)
Invigorating Rest
(common)
Twisted Nightmare
(common)
Mystic Lullaby
(common)
Wide-Eyed Dreamchaser
(common)
Rest Well
(common)
Dreamfeaster
(common)
Gift of Restfulness
(common)
Phantasmal Counsellor
(common)
Liminal Cloak
(common)
Mountain
(basic)
Illusion
(token)







: You gain 2 life."