[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
![]() , Discard a card: Kormoran, Shadowhunter gets +2/+0 until end of turn.
At the beginning of each end step, if you discarded three or more cards this turn, draw three cards. 3/5
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Enchant Creature
Enchanted creature can't attack or block. Enchanted creature has “At the beginning of your upkeep, you lose 1 life.” |
Flying
When you cast Dreadwing Imago, phase out up to two target creatures. 2/1
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Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
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At the beginning of each combat, you may tap or untap target creature.
2/1
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Whenever Mirthful Thaumatoad or another enchantment enters the battlefield under your control, scry 1.
2/3
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Enchant creature
Enchanted creature gets +1/+2 and vigilance. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Return target creature card from your graveyard to the battlefield tapped. It doesn’t untap during its controller’s next untap step.
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Whenever an enchantment enters the battlefield under your control, you may discard a card. If you do, draw a card.
Her single eye rolled wildly and the valley filled with the echo of her bronze laughter. Jamed realized there was no reason to fear this giant.
4/4
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Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Guardian of the Dormant enters the battlefield or phases in, you gain 3 life. 3/3
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First strike
As long as it's not your turn, Fickle Warform isn't a creature. 2/1
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When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way.
Some live to realize their dreams, while some are not satisfied until they have caused another's loss.
2/1
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When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn. |
Flying
They are born at the edge of perception from minds striving to perceive the entire complexity of the world through imperfect lenses.
3/3
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Vigilance (Attacking doesn't cause this creature to tap.)
3/3
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Kormoran, Shadowhunter
(rare)
Pillory of the Sleepless
(uncommon)
Dreadwing Imago
(uncommon)
Mistweaver
(uncommon)
Somnabulist Mage
(common)
Mirthful Thaumatoad
(common)
Liminal Cloak
(common)
Slow Awakening
(common)
Jolly Cyclops
(common)
Guardian of the Dormant
(common)
Fickle Warform
(common)
Dreamfeaster
(common)
Slumbering Power
(common)
Lucent Liminid
(common)
Island
(basic)
Beast
(token)






