[Tribute] Dreamvale: Virtual Booster
| [Tribute] Dreamvale: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
|
When Dusk Connoisseur enters the battlefield, create a 1/1 white Spirit creature token with flying for each card named Dusk Connoisseur in your graveyard.
2/1
|
Search your library for three land cards, reveal those cards, put one onto the battlefield tapped, put one into your hand and put one into your graveyard. Then shuffle your library.
|
Whenever Dreamless Baloth attacks, untap up to two target creatures and/or lands.
![]() : Dreamless Baloth gets +2/+2 until end of turn. Activate this ability only once each turn.4/4
|
|
Whenever Mirthful Thaumatoad or another enchantment enters the battlefield under your control, scry 1.
2/3
|
Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
|
Whenever Fervent Delver attacks, target attacking creature with power 2 or less can't be blocked this combat.
"Explore your mind deep enough and you'll cross over into the common unconsciousness and ultimately the minds of others."
— Tsesheer, dream guide 3/3
|
Inspired — Whenever Emboldened Adventurer becomes untapped, another target creature you control gets +1/+1 until end of turn.
2/2
|
|
Enchant creature
Enchanted creature gets +1/+2 and vigilance. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
When Lost in Thoughts enters the battlefield, target creature phases out. It doesn’t phase in as long as you control Lost in Thoughts.
|
Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped. |
Wakeless Walker enters the battlefield tapped.
When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace. Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will.
2/2
|
|
Tap two untapped creatures you control: Scry 1.
To treat with the wake world, the threshold must be passed.
2/3
|
Whenever a creature phases in, put a +1/+1 counter on Fogstalker.
4/3
|
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
|
Imaginary Fiend
(rare)
Dusk Connoisseur
(uncommon)
Regaining Reality
(uncommon)
Dreamless Baloth
(uncommon)
Mirthful Thaumatoad
(common)
Startled Awake
(common)
Fervent Delver
(common)
Emboldened Adventurer
(common)
Liminal Cloak
(common)
Lost in Thoughts
(common)
Nightmare Chains
(common)
Wakeless Walker
(common)
Phantasmal Counsellor
(common)
Fogstalker
(common)
Plains
(basic)
Illusion
(token)




