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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Incarnation
When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam.
Oblivious Amalgam gets +2/+2 for each player.
"When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?"
–Evva
0/0
 U 
Instant
Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control.
 U 
Enchantment Creature – Nightmare
When Faceless Thing enters the battlefield, each player sacrifices a nonenchantment creature.
3/3
 U 
Instant
Counter target artifact, enchantment, instant or sorcery spell.
Draw a card.
Semella reveled in crushing dreams.
 C 
Creature – Wolf
Whenever a creature phases in, put a +1/+1 counter on Fogstalker.
4/3
 C 
Artifact Enchantment – Equipment Aura
Enchant creature
Enchanted creature gets +1/+2 and vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{w}, {t}: You gain 2 life."
Whenever you cast a white spell, untap enchanted creature.
 C 
Creature – Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey.
2/3
 C 
Enchantment Creature – Nightmare
Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand.
0/2
 C 
Sorcery
Dreams Ablaze deals damage to each player equal to the number of tapped creatures he or she controls.
 C 
Instant
Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
 C 
Enchantment Creature – Satyr Druid
Whenever Cheerful Forcemage or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
2/1
 C 
Sorcery
As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost.
 C 
Instant
Counter target spell. If a spell is countered this way, exile all cards that share a card type with the spell from that spell’s controller’s graveyard.
 
 B 
Basic Land – Swamp
 T 
Token Enchantment Creature – Wraith
Menace (This creature can't be blocked except by two or more creatures.)
2/2

Oblivious Amalgam (rare)
Fireflicker (uncommon)
Faceless Thing (uncommon)
Desires Dissolved (uncommon)
Fogstalker (common)
Liminal Cloak (common)
Gift of Restfulness (common)
Mist Drake (common)
Twisted Nightmare (common)
Dreams Ablaze (common)
Lost in Dreams (common)
Cheerful Forcemage (common)
Rest Well (common)
Unremember (common)
Swamp (basic)
Wraith (token)