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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
 
 R 
Legendary Creature – Angel
Flying
When Leonora, Guardian of Dreams enters the battlefield, shuffle all cards in your graveyard into your library.
You cannot discard cards from spells and abilities opponents control.
4/5
 U 
Sorcery
Search your library for three land cards, reveal those cards, put one onto the battlefield tapped, put one into your hand and put one into your graveyard. Then shuffle your library.
 U 
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
 U 
Creature – Spirit
Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying.
1/1
 C 
Enchantment Creature – Rabbit Wizard
Whenever an opponent casts a spell, you may phase out Mistward Lago.
1/2
 C 
Enchantment Creature – Mole
Whenever Fervent Delver attacks, target attacking creature with power 2 or less can't be blocked this combat.
"Explore your mind deep enough and you'll cross over into the common unconsciousness and ultimately the minds of others."
— Tsesheer, dream guide
3/3
 C 
Creature – Kithkin Wizard
When Somnomancer enters the battlefield, you may tap target creature.
“Sweet dreams!”
2/1
 C 
Enchantment Creature – Reflection Warrior
First strike
As long as it's not your turn, Fickle Warform isn't a creature.
2/1
 C 
Sorcery
Put a +1/+1 counter on each tapped creature you control.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped.
 C 
Instant
Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
 C 
Enchantment Creature – Illusion Advisor
Tap two untapped creatures you control: Scry 1.
To treat with the wake world, the threshold must be passed.
2/3
 C 
Sorcery
Target player loses 3 life and mills three cards.
Draw a card.
The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room.
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Reemerging Memory (uncommon, foil)
Leonora, Guardian of Dreams (rare)
Regaining Reality (uncommon)
Reemerging Memory (uncommon)
Mistweaver (uncommon)
Mistward Lago (common)
Fervent Delver (common)
Somnomancer (common)
Fickle Warform (common)
Invigorating Rest (common)
Nightmare Chains (common)
Always Present (common)
Phantasmal Counsellor (common)
Anxious Shudder (common)
Plains (basic)
Spirit (token)