[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Leonora, Guardian of Dreams enters the battlefield, shuffle all cards in your graveyard into your library. You cannot discard cards from spells and abilities opponents control. 4/5
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Scry 3, then draw three cards. You lose 3 life.
The subconscious is not as discerning as the awake mind and, deep within, darker desires are biding their time.
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Flying
When you cast Dreadwing Imago, phase out up to two target creatures. 2/1
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Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control. |
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Wakeless Walker enters the battlefield tapped.
When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace. Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will.
2/2
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Whenever Fervent Delver attacks, target attacking creature with power 2 or less can't be blocked this combat.
"Explore your mind deep enough and you'll cross over into the common unconsciousness and ultimately the minds of others."
— Tsesheer, dream guide 3/3
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Whenever Mirthful Thaumatoad or another enchantment enters the battlefield under your control, scry 1.
2/3
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Whenever an enchantment enters the battlefield under your control, you may discard a card. If you do, draw a card.
Her single eye rolled wildly and the valley filled with the echo of her bronze laughter. Jamed realized there was no reason to fear this giant.
4/4
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Target player loses 3 life and mills three cards.
Draw a card. The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room.
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Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
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Reveal the top four cards of your library. Put a land card revealed this way onto the battlefield tapped. If you can't, put a card revealed this way into your hand. Put the remaining cards on the bottom of your library in any order.
She dreamed of exploring exotic places, but didn't expect to one day find them in her front yard.
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When Lost in Thoughts enters the battlefield, target creature phases out. It doesn’t phase in as long as you control Lost in Thoughts.
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
The Dreamvale is populated by both hidden predators and prey that doesn't take lightly to being hunted.
4/4
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Flying
When Cheerfeather Dove enters the battlefield, put a +1/+1 counter on each of up to two other creatures. The sight of its gaudy plumes bring smiles to weary faces, the air of its flutter breathes new hope into drained souls.
1/1
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Vigilance (Attacking doesn't cause this creature to tap.)
3/3
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Leonora, Guardian of Dreams
(rare)
Unsettling Craving
(uncommon)
Dreadwing Imago
(uncommon)
Fireflicker
(uncommon)
Wakeless Walker
(common)
Fervent Delver
(common)
Mirthful Thaumatoad
(common)
Jolly Cyclops
(common)
Anxious Shudder
(common)
Lost in Dreams
(common)
Mirages to Realms
(common)
Lost in Thoughts
(common)
Somnodon
(common)
Cheerfeather Dove
(common)
Forest
(basic)
Beast
(token)






