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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Incarnation
When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam.
Oblivious Amalgam gets +2/+2 for each player.
"When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?"
–Evva
0/0
 U 
Enchantment Creature – Nightmare
Flash (You may cast this spell any time you could cast an instant.)
Other enchantment creatures you control get +1/+0.
4/3
 U 
Enchantment
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Echoing Awakening enters the battlefield or phases in, you may pay {1}{u}. If you do, create a 2/2 blue Illusion enchantment creature token with flying.
The more of the young girl saw of their shimmering rainbow-wings, the more she hoed and dreamed and wished to see more.
 U 
Instant
Counter target artifact, enchantment, instant or sorcery spell.
Draw a card.
Semella reveled in crushing dreams.
 C 
Enchantment Creature – Illusion Advisor
Tap two untapped creatures you control: Scry 1.
To treat with the wake world, the threshold must be passed.
2/3
 C 
Instant
Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
 C 
Enchantment Creature – Frog Wizard
Whenever Mirthful Thaumatoad or another enchantment enters the battlefield under your control, scry 1.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped.
 C 
Creature – Kithkin Wizard
When Somnomancer enters the battlefield, you may tap target creature.
“Sweet dreams!”
2/1
 C 
Instant
Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
 C 
Instant
As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards.
 C 
Sorcery
Reveal the top four cards of your library. Put a land card revealed this way onto the battlefield tapped. If you can't, put a card revealed this way into your hand. Put the remaining cards on the bottom of your library in any order.
She dreamed of exploring exotic places, but didn't expect to one day find them in her front yard.
 C 
Sorcery
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
 C 
Enchantment
When Slumbering Fear enters the battlefield, target opponent discards a card.
{1}{b}, Sacrifice Slumbering Fear: Target opponent discards a card.
Your waking mind may have forgotten, but once you close your eyes, it haunts you.
 B 
Basic Land – Mountain
 T 
Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Oblivious Amalgam (rare)
Startling Scare (uncommon)
Echoing Awakening (uncommon)
Desires Dissolved (uncommon)
Phantasmal Counsellor (common)
Always Present (common)
Mirthful Thaumatoad (common)
Nightmare Chains (common)
Somnomancer (common)
Startled Awake (common)
Fever Dreams (common)
Mirages to Realms (common)
Fade to Mist (common)
Slumbering Fear (common)
Mountain (basic)
Spirit (token)