Serras Archangels
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Mechanics | Skeleton |
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Target attacking or blocking creature deals damage to itself equal to it's power
First Strike
Favoured Student gets +1/+1 for each equipment attached to it.
Favoured Student gets +1/+1 for each equipment attached to it.
2/2
Equipment spells cost
less to cast.
Equipment costs cost
less to pay.

Equipment costs cost

2/2
Look at the top three cards of your library you may reveal a card with converted mana cost 3 or less and put it into your hand. Put the rest on the bottom of your library in any order.
Vigilance
When Okhal, Of Hundred Arms enters the battlefield look at the top four cards of your library, you may reveal an Equipment card from among them and attach it to Okhal. Put the rest of the cards at the bottom of your library in any order.
When Okhal, Of Hundred Arms enters the battlefield look at the top four cards of your library, you may reveal an Equipment card from among them and attach it to Okhal. Put the rest of the cards at the bottom of your library in any order.
2/2
Whenever you cast an artifact spell, untap Quick blade Warrior.
2/3


1/2
Switch Target creatures power and toughness until end of turn.
Exile target creature spell.
Flash
When Diwndling Mage enters the battlefield target creature gets -3/-0 until end of turn.
When Diwndling Mage enters the battlefield target creature gets -3/-0 until end of turn.
2/2
Counter Target creature spell.



1/2
Lurking Deepdweller Power and toughness is equal to the number of cards in your hand.
Lurking Deepdweller can't be blocked if you have more cards in hand then an opponent.
Whenever Lurking Deepdweller deals combat damage to a player, draw that many cards.
Lurking Deepdweller can't be blocked if you have more cards in hand then an opponent.
Whenever Lurking Deepdweller deals combat damage to a player, draw that many cards.
*/*
Enchant target creature with power 4 or greater.
You gain control of enchanted creature.
You gain control of enchanted creature.
Oppurtunist is unblockable as long as you control a creature with higher power then Oppurtunist.
Whenever Oppurtunist deals combat damage to a player you may draw a card, if you do. Draw a card.
Whenever Oppurtunist deals combat damage to a player you may draw a card, if you do. Draw a card.
2/1
Draw two cards, then if you have fewer cards in your hand then each opponent draw an additional card.
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Hexproof
Thrive (When Steelshell Snapper enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Steelshell Snapper.)
Thrive (When Steelshell Snapper enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Steelshell Snapper.)
2/2
Hexproof
Thrive (When Steelshell Snapper enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Steelshell Snapper.)
Thrive (When Steelshell Snapper enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Steelshell Snapper.)
2/2
Flying
Thrive (When Stormwind Eagle enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Stormwind Eagle.)
Thrive (When Stormwind Eagle enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Stormwind Eagle.)
2/2
When Tinkerer enters the battlefield create a 1/1 thopter artifact creature token with flying.
1/2
Pay 1 life,
: Scry 1.

1/1
As an additional cost to cast Corpse Explosion exile a creature card in your graveyard.
Exile target creature with converted mana cost equal to or less then the converted mana cost of the exiled creature.
Exile target creature with converted mana cost equal to or less then the converted mana cost of the exiled creature.
Offering (
may be paid by 2 life or by discarding a card.)
Haste

Haste
2/1
Mordal, The Blackest Entity Cost
Less to cast where X is the life missing from your starting life total.
Flying, Trample
Pay X Life: Put target black card from your graveyard on top of your library where X is that cards converted mana cost.

Flying, Trample
Pay X Life: Put target black card from your graveyard on top of your library where X is that cards converted mana cost.
8/8
Target creature gets -0/-X where X is that creatures power.
Offering (
may be paid by 2 life or by discarding a card.)
Deathtouch

Deathtouch
1/1
Flying, Trample
Prime Lord can't attack unless you control the creature with the highest power among creatures.
Prime Lord can't attack unless you control the creature with the highest power among creatures.
6/6
Choose a creature -
Each other creature gets -X/-X until end of turn, where X is that creatures power.
Each other creature gets -X/-X until end of turn, where X is that creatures power.
In his prescence, all is but shadow.
Trample, Haste
At the beginning of your endstep if Fury Elemental dealt combat damage to a player this turn sacrifice it.
Sacrifice a mountain: Return Fury Elemental To the battlefield tapped.
At the beginning of your endstep if Fury Elemental dealt combat damage to a player this turn sacrifice it.
Sacrifice a mountain: Return Fury Elemental To the battlefield tapped.
5/1
Haste
Whenever Kuldotha Axe-wielder becomes equipped it gets +1/+0 until end of turn.
Whenever Kuldotha Axe-wielder becomes equipped it gets +1/+0 until end of turn.
1/1


1/2
As an additional cost to cast Molten Iron, sacrifice an artifact.
Molten Iron deals 3 damage to each creature.
Molten Iron deals 3 damage to each creature.
Haste
3/1
Menace
Whenever one or more creatures blocks Rengu, Swift Wind. Rengu deals damage equal to its power to one of those creatures.
Whenever one or more creatures blocks Rengu, Swift Wind. Rengu deals damage equal to its power to one of those creatures.
2/1
When Beast Vines dies, put a 3/3 green beast creature token onto the battlefield under your control.
1/1
Beasts you control get trample.


: Creatures you control get +2/+2 until end of turn.



2/3
Enchant creature
Enchanted creature gets +2/+2.
Whenever a creature with lower power then enchanted creature enters the battlefield under your control, you may return Branch Reins to your hand.
Enchanted creature gets +2/+2.
Whenever a creature with lower power then enchanted creature enters the battlefield under your control, you may return Branch Reins to your hand.
Thrive (When Dreadskin Baloth enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Dreadskin Baloth.)
3/3
When Elvish Armsdealer enters the battlefield put a +1/+1 counter on target creature you control.
1/1
Whenever you cast a creature spell put one +1/+1 counter on target creature you control.
2/3
Trample
Thrive (When Elvish General enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Elvish General.)
Thrive (When Elvish General enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Elvish General.)
1/1
Target creature gets +2/+2 until end of turn.
Target creature gets +2/+2 until end of turn.
Target creature gets +2/+2 until end of turn.
+2 Target creature you control gets +3/+3 until end of turn.
-3 Destroy target non-land permanent, it's controller creates a 3/3 green beast creature token.
-7 You get an emblem with " Whenever a creature enters the battlefield under your control it fights target creature an opponent controls.
-3 Destroy target non-land permanent, it's controller creates a 3/3 green beast creature token.
-7 You get an emblem with " Whenever a creature enters the battlefield under your control it fights target creature an opponent controls.
5
Trample
6/6
Thrive (When Ironbark Stag enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Ironbark Stag.)
2/2


1/1
Draw cards equal to the greatest power among creatures you control.
Mohata, Majestic Power is equal to the combined amount of power of other creatures you control.
Mohata Toughness is equal to the combined amount of toughness of other creatures you control.
When Mohata is put into a graveyard from anywhere, shuffle it into your library.
Mohata Toughness is equal to the combined amount of toughness of other creatures you control.
When Mohata is put into a graveyard from anywhere, shuffle it into your library.
*/*
put X 3/3 green Beast creature tokens onto the battlefield under your control.
Their Horns outnumbered the branches crushed under their feet.
Target creature gets +5/+5 Until end of turn.
Whenever a non-token creature enters the battlefield under your control you may pay 
if you do, put a 3/3 green beast creature token under your control.


Vigilance
2/2
Destroy Target creature with flying.
When Turnip Ensemble enters the battlefield put three 1/1 green Saproling creature tokens onto the battlefield under your control.

: Sacrifice a saproling, you gain 2 life.


2/2
Reach
Thrive (When Webwind Spider enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Webwind Spider.)
Thrive (When Webwind Spider enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Webwind Spider.)
2/3
Offering (
may be paid by 2 life or by discarding a card.)
Flying
When you cast Burdan, Bane of the Pack, Destroy target creature an opponent control.

Flying
When you cast Burdan, Bane of the Pack, Destroy target creature an opponent control.
''It is in darkness that you truly come to know yourself''.
6/6
When Bleeding Bark Horror enters the battlefield each player loses 2 life.
3/3
When Darkarrow Archer enters the battlefield each opponent dicards a card.
Whenever a player discards a land card you gain 2 life.
Whenever a player discard a non-land card Darkarrow Archer deals 1 damage to that player.
Whenever a player discards a land card you gain 2 life.
Whenever a player discard a non-land card Darkarrow Archer deals 1 damage to that player.
2/3
Offering (
may be paid by 2 life or by discarding a card.)
Sacrifice Turnear Scout. search your library for a basic land card and put it onto the battlefield tapped.

Sacrifice Turnear Scout. search your library for a basic land card and put it onto the battlefield tapped.
1/2
Trample, Haste
You can't draw cards.
Whenever Aether Surger deals combat damage to a player reveal the top card of your library. If it's a creature card, put it onto the battlefield and sacrifice Aether Surger. If it's not put it into your hand.
You can't draw cards.
Whenever Aether Surger deals combat damage to a player reveal the top card of your library. If it's a creature card, put it onto the battlefield and sacrifice Aether Surger. If it's not put it into your hand.
4/4
You may put a land card from your hand onto the battlefield. If you can't draw two cards.





1/3
Counter target spell. Put a 1/1 Green saproling creature token onto the battleifeld under your control.
As long as Ishan, The Whirlwind is equipped with two or more equipments Ishan, The Whirlwind gets Double Strike, Vigilance and Trample.
3/3
The Blue Ruin enters the battlefield tapped.
The Blue Ruin doesn't untap during your untap step if you don't control a creature.
: Add 
to your mana pool, use this mana only to cast spells with converted mana cost 4 or more.
The Blue Ruin doesn't untap during your untap step if you don't control a creature.



You can only cast one spell of each card type each turn.
At the beginning of your draw step, draw an additional card.
: Sacrifice Altar of All. Draw a card.
At the beginning of your draw step, draw an additional card.

You may cast Dusk Wing, The Legacy from your graveyard and from exile.
When Dusk Wing enters the battlefield put a Legacy counter on target creature you control.
Dusk Wing can only be attached to creatures with a legacy counter on them.
Equipped Creature gets +5/+5 and is indestructible.
Equip
When Dusk Wing enters the battlefield put a Legacy counter on target creature you control.
Dusk Wing can only be attached to creatures with a legacy counter on them.
Equipped Creature gets +5/+5 and is indestructible.
Equip




4/4
When Lineage Banner enters the battlefield chose a creature type.
Creatures of the chosen type you control gets +1/+1 and have " Tap this creature add one mana of any color to your mana pool.
Creatures of the chosen type you control gets +1/+1 and have " Tap this creature add one mana of any color to your mana pool.
Flash
Pocket Knife comes into play equipping a creature of your choice.
Equipped creature gets +1/+0
Equip
Pocket Knife comes into play equipping a creature of your choice.
Equipped creature gets +1/+0
Equip

Soap on a Rope doesn't untap during your untap step.
.
: Tap target creature.
Tap target creature you control: Untap Soap on a Rope.


Tap target creature you control: Untap Soap on a Rope.
A room full of soaped up warriors trying to get hold of the soap.
You have no maximum hand size.
: Add 


Tomb of Souls enters the battlefield tapped.
Whenever Tomb of Souls becomes tapped you lose 1 life.
: Add one mana of any color to your mana pool.
Whenever Tomb of Souls becomes tapped you lose 1 life.

Show frames: C W U B R G M H A L
Show rarities: C U R M
Or view by sections
Serras Archangels: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |