Serras Archangels: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery – Elf Druid
Whenever you cast a creature spell put one +1/+1 counter on target creature you control.
2/3
 U 
Creature – Human
Oppurtunist is unblockable as long as you control a creature with higher power then Oppurtunist.
Whenever Oppurtunist deals combat damage to a player you may draw a card, if you do. Draw a card.
2/1
 U 
Creature – Beast
Thrive (When Ironbark Stag enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Ironbark Stag.)
2/2
 U 
Instant
Target creature gets +5/+5 Until end of turn.
 C 
Creature – Beast
Trample
6/6
 C 
Creature – Rat Demon
Offering ({b} may be paid by 2 life or by discarding a card.)
Deathtouch
1/1
 C 
Creature – Plant
When Beast Vines dies, put a 3/3 green beast creature token onto the battlefield under your control.
1/1
 C 
Creature – Bird
Flying
Thrive (When Stormwind Eagle enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Stormwind Eagle.)
2/2
 C 
Sorcery
Look at the top three cards of your library you may reveal a card with converted mana cost 3 or less and put it into your hand. Put the rest on the bottom of your library in any order.
 C 
instant
As an additional cost to cast Molten Iron, sacrifice an artifact.
Molten Iron deals 3 damage to each creature.
 C 
Creature – Dward Smith
{t}: Add {2} to your mana pool, use this mana only to pay equipment costs.
1/2
 C 
Creature – Treefolk Demon
When Bleeding Bark Horror enters the battlefield each player loses 2 life.
3/3
 C 
Creature – Beast
Thrive (When Dreadskin Baloth enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Dreadskin Baloth.)
3/3
 C 
Creature – Elf
Vigilance
2/2
Forest
 
 B 
Basic Land – Forest

Elvish Blesser (rare)
Oppurtunist (uncommon)
Ironbark Stag (uncommon)
Primal Growth (uncommon)
Giant Rhino (common)
Plaguetail Rats (common)
Beast Vines (common)
Stormwind Eagle (common)
Makeshift Weapons (common)
Molten Iron (common)
Radiant Smith (common)
Bleeding Bark Horror (common)
Dreadskin Baloth (common)
Stout Elf (common)
Forest (basic)