Serras Archangels: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Druid
Beasts you control get trample.
{4}{g}{g}: Creatures you control get +2/+2 until end of turn.
2/3
 U 
Creature – Tortoise
Hexproof
Thrive (When Steelshell Snapper enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Steelshell Snapper.)
2/2
 U 
Creature – Elfen Demon
When Darkarrow Archer enters the battlefield each opponent dicards a card.
Whenever a player discards a land card you gain 2 life.
Whenever a player discard a non-land card Darkarrow Archer deals 1 damage to that player.
2/3
 U 
Sorcery
Draw two cards, then if you have fewer cards in your hand then each opponent draw an additional card.
 C 
Creature – Human Wizard
Pay 1 life, {t}: Scry 1.
1/1
 C 
Creature – Human Warrior
Haste
Whenever Kuldotha Axe-wielder becomes equipped it gets +1/+0 until end of turn.
1/1
 C 
Creature – Human Warrior
Whenever you cast an artifact spell, untap Quick blade Warrior.
2/3
 C 
Sorcery
Look at the top three cards of your library you may reveal a card with converted mana cost 3 or less and put it into your hand. Put the rest on the bottom of your library in any order.
 C 
Creature – Tortoise
Hexproof
Thrive (When Steelshell Snapper enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Steelshell Snapper.)
2/2
 C 
enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Whenever a creature with lower power then enchanted creature enters the battlefield under your control, you may return Branch Reins to your hand.
 C 
Creature – Elf
Vigilance
2/2
 C 
Creature – Dward Smith
{t}: Add {2} to your mana pool, use this mana only to pay equipment costs.
1/2
 C 
Creature – Treefolk Demon
When Bleeding Bark Horror enters the battlefield each player loses 2 life.
3/3
 C 
Creature – Beast
Trample
6/6
Island
 
 B 
Basic Land – Island

Beastmaster (rare)
Steelshell Snapper (uncommon)
Darkarrow Archer (uncommon)
Overwhelming Assurance (uncommon)
Blood Scryer (common)
Kuldotha Axe-wielder (common)
Quick blade Warrior (common)
Makeshift Weapons (common)
Steelshell Snapper (common)
Branch Reins (common)
Stout Elf (common)
Radiant Smith (common)
Bleeding Bark Horror (common)
Giant Rhino (common)
Island (basic)