Serras Archangels: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 
 R 
Legendary
 U 
Artifact – Equipment
Flash
Pocket Knife comes into play equipping a creature of your choice.
Equipped creature gets +1/+0
Equip {2}
 U 
Artifact
Soap on a Rope doesn't untap during your untap step.
{2}.{t}: Tap target creature.
Tap target creature you control: Untap Soap on a Rope.
A room full of soaped up warriors trying to get hold of the soap.
{u}
 
 U 
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
 C 
Creature – Treefolk Demon
When Bleeding Bark Horror enters the battlefield each player loses 2 life.
3/3
 C 
Creature – Human Wizard
Haste
3/1
 C 
Creature – Bird
Flying
Thrive (When Stormwind Eagle enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Stormwind Eagle.)
2/2
 C 
instant
Target creature gets +2/+2 until end of turn.
Target creature gets +2/+2 until end of turn.
 C 
Creature – Spider
Reach
Thrive (When Webwind Spider enters the battlefield put a +1/+1 counter on it for each other creature you control with higher power then Webwind Spider.)
2/3
 C 
Creature – Dward Smith
{t}: Add {2} to your mana pool, use this mana only to pay equipment costs.
1/2
 C 
Creature – Human Wizard
Flash
When Diwndling Mage enters the battlefield target creature gets -3/-0 until end of turn.
2/2
 C 
enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Whenever a creature with lower power then enchanted creature enters the battlefield under your control, you may return Branch Reins to your hand.
 C 
Creature – Human artificer
When Tinkerer enters the battlefield create a 1/1 thopter artifact creature token with flying.
1/2
 C 
Creature – Human Warrior
Haste
Whenever Kuldotha Axe-wielder becomes equipped it gets +1/+0 until end of turn.
1/1
Swamp
 
 B 
Basic Land – Swamp

RW01 (rare)
Pocket Knife (uncommon)
Soap on a Rope (uncommon)
Pongify (uncommon)
Bleeding Bark Horror (common)
Quick Wizard (common)
Stormwind Eagle (common)
Forlorn Strength (common)
Webwind Spider (common)
Radiant Smith (common)
Diwndling Mage (common)
Branch Reins (common)
Tinkerer (common)
Kuldotha Axe-wielder (common)
Swamp (basic)