Misc Cards: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Creatures your opponents control get +1/+1.
3/3
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Target creature becomes the color and creature type of your choice until end of turn.
Draw a card. |
Flash
When King's Researcher enters the battlefield, look at the top five cards of your library. Even rulers need an extra pair of eyes.
1/1
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As an additional cost to cast Magical Mischief, tap X untapped Wizards you control.
Return X target creatures to their owner's hands. |
Smart Thinking costs less to cast if you control a Wizard.
Draw two cards. |
As an additional cost to cast Rise From The Stones, sacrifice two lands.
Create a 4/4 red and green Elemental creature token. |
Target player draws a card.
Target player discards a card. For a skilled mind-mage, it can be quite easy to pick and choose what someone thinks. You can even take some of their thoughts for yourself!
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No more commons
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No more commons
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Wizard's Servant has +1/+1 as long as you control a Wizard.
2/2
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No more commons
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No more commons
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As long as you control another Wizard, Young Prodigy has hexproof.
1/1
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No more commons
|
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Flying.
5/5
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Selfless Traitor
(rare)
Identity Twist
(uncommon)
King's Researcher
(uncommon)
Magical Mischief
(uncommon)
Smart Thinking
(common)
Rise From The Stones
(common)
Telepathic Trickery
(common)
Wizard's Servant
(common)
Young Prodigy
(common)
Mountain
(basic)
Angel
(token)