Azmaran
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Showing 8 of 8 Blue cards
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Flying
When Greatwing Owl enters the battlefield, draw a card.
When Greatwing Owl enters the battlefield, draw a card.
Owls are some of the wisest beings on Azmaran.
3/3
Flying
Whenever Hushmyst Oracle becomes tapped, draw a card.
Whenever Hushmyst Oracle becomes tapped, draw a card.
The present is born from ancient truth.
3/3
Return a creature you control to it's owner's hand: Draw a card. Activate this ability only once each turn.
Hushmyst has spent many centuries sitting in silent shadow, waiting for days to come, and nights to follow.
Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
Tap target creature.
Draw a card.
Draw a card.
Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
Draw two cards.
A hymn to bring fortune to the unfortunate.
Go to section: White (8) Blue (8) Black (8) Red (8) Green (8) Multicolour (7) Land (3)
Show rarities: C U R
Azmaran: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Enchanted creature has ": return this creature to it's owners hand."
2018-07-09 16:28:41 by Froggychum