Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Untap another target creature."The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert. 1/1
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Players can't gain life
Whenever a creature dies, it's controller loses 1 life. 3/3
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Flying
Whenever Hushmyst Oracle becomes tapped, draw a card. The present is born from ancient truth.
3/3
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, Sacrifice Crippler: Target creature gets -3/-3 until end of turn.Not only will it break your bones, but it doesn't have the strength to finish the job.
1/1
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Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
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Gain 5 life
A hymn to bring hope to the hopeless.
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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, : Tap target creatureSometimes protecting yourself requires kicking someone in the face...
2/2
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Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
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Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
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, Sacrifice Heartstopper: It deals 3 damage to target creature.In a heartbeat, your heart has exploded.
3/2
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Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
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Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
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Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Hopping Greentoad
(common, foil)
Shadow of Malevolence
(rare)
Hushmyst Oracle
(uncommon)
Crippler
(uncommon)
Panic Frenzy
(uncommon)
Song of Hope
(common)
Hushmyst Watcher
(common)
Martial Artist
(common)
Hushmyst Cliffs
(common)
Blood Elemental
(common)
Heartstopper
(common)
Young Oakwald
(common)
Great-Trunk Guardian
(common)
Pond Skipper
(common)
Forest
(basic)
Emblem
(token)
: Untap another target creature.




