Azmaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Return a creature you control to it's owner's hand: Draw a card. Activate this ability only once each turn.
Hushmyst has spent many centuries sitting in silent shadow, waiting for days to come, and nights to follow.
 U 
Instant
Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
 U 
Creature – Treefolk
Humble Oakwald has +2/+2 as long as you control another Treefolk.
For centuries, he has towered above others. Still, he is forever down-to-earth.
4/4
 U 
Creature – Horror
Haste
At the beginning of your end step, sacrifice Grim Creeper unless you pay 2 life.
Nobody wants it here, and it doesn't want to be here either.
4/2
 C 
Creature – Human
Whenever Peacekeeper becomes tapped, you gain 1 life.
Somehow, he has survived the war using virtues alone.
1/2
 C 
Creature – Human
{w}, {t}: Tap target creature
Sometimes protecting yourself requires kicking someone in the face...
2/2
 C 
Creature – Frog
{t}: Untap another target creature.
"The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert.
1/1
 C 
Instant
Destroy target treefolk creature.
"I am sorry, little one." spoke Grandfather Oakwald as he held his dying grandchild in his arms, "Your life has been taken away before you could even bear fruit..."
 C 
Land
Hushmyst Cliffs enters the battlefield tapped.
{t}: Add {u}, then scry 1.
Where water meets wonder.
 C 
Creature – Skeleton Horror
When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
 C 
Creature – Fish
Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
 C 
Instant
Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
 C 
Creature – Spirit
Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
 C 
Creature – Treefolk
When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Emblem – Vakroz
If a source you control would deal damage to an opponent, it deals twice that much damage instead.

Hushmyst Prophecies (rare)
Panic Frenzy (uncommon)
Humble Oakwald (uncommon)
Grim Creeper (uncommon)
Peacekeeper (common)
Martial Artist (common)
Hopping Greentoad (common)
Strip Bark (common)
Hushmyst Cliffs (common)
Wicked Skeleton (common)
Pond Skipper (common)
Unbound Violence (common)
Hushmyst Watcher (common)
Treefolk Patreon (common)
Mountain (basic)
Emblem (token)