Azmaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Treefolk
Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
 
 M 
Legendary Planeswalker – Vakroz
+2: Each opponent discards a card.
-4: Destroy target creature.
-8: You get an emblem with "If a source you control would deal damage to an opponent, it deals twice that much damage instead."
4
 U 
Instant
Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
 U 
Creature – Bird
Flying
When Greatwing Owl enters the battlefield, draw a card.
Owls are some of the wisest beings on Azmaran.
3/3
 U 
Creature – Horror
Haste
At the beginning of your end step, sacrifice Grim Creeper unless you pay 2 life.
Nobody wants it here, and it doesn't want to be here either.
4/2
 C 
Creature – Treefolk
Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
 C 
Creature – Human
{w}, {t}: Tap target creature
Sometimes protecting yourself requires kicking someone in the face...
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has "{1}: return this creature to it's owners hand."
A gift from the watchers of Hushmyst Isle
 C 
Creature – Elemental
Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
 C 
Instant
Destroy target treefolk creature.
"I am sorry, little one." spoke Grandfather Oakwald as he held his dying grandchild in his arms, "Your life has been taken away before you could even bear fruit..."
 C 
Land
Oakwald Garden enters the battlefield tapped.
Whenever a treefolk enters the battlefield under your control, untap Oakwald Garden.
{t}: Add {g}
The Oakwald Gardens are tended to only once each year. The plants have grown over thousands of years to adapt to the treefolk's somber lifestyles.
 C 
Creature – Spirit
Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
 C 
Creature – Fish
Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
 C 
Creature – Treefolk
Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Vakroz
If a source you control would deal damage to an opponent, it deals twice that much damage instead.

Young Oakwald (common, foil)
Vakroz, The Sinister (mythic)
Panic Frenzy (uncommon)
Greatwing Owl (uncommon)
Grim Creeper (uncommon)
Great-Trunk Guardian (common)
Martial Artist (common)
Ethereal Aegis (common)
Blood Elemental (common)
Strip Bark (common)
Oakwald Garden (common)
Hushmyst Watcher (common)
Pond Skipper (common)
Young Oakwald (common)
Forest (basic)
Emblem (token)