Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
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Search your library for X basic land cards, put those cards onto the battlefield, then shuffle your library. Those lands become X/X Treefolk creatures until end of turn. They gain haste until end of turn. They're still lands.
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Humble Oakwald has +2/+2 as long as you control another Treefolk.
For centuries, he has towered above others. Still, he is forever down-to-earth.
4/4
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First Blood deals 2 damage to target creature. If this is the first spell cast this turn, First Blood deals 4 damage to that creature instead.
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Flying
Whenever Hushmyst Oracle becomes tapped, draw a card. The present is born from ancient truth.
3/3
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, Sacrifice Heartstopper: It deals 3 damage to target creature.In a heartbeat, your heart has exploded.
3/2
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When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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, : Tap target creatureSometimes protecting yourself requires kicking someone in the face...
2/2
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Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
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Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
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Enchant Creature
Enchanted creature has " : return this creature to it's owners hand."A gift from the watchers of Hushmyst Isle
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Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
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Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Wicked Skeleton
(common, foil)
Oakwald Gathering
(mythic)
Humble Oakwald
(uncommon)
First Blood
(uncommon)
Hushmyst Oracle
(uncommon)
Heartstopper
(common)
Wicked Skeleton
(common)
Hushmyst Watcher
(common)
Martial Artist
(common)
Hushmyst Cliffs
(common)
Young Oakwald
(common)
Ethereal Aegis
(common)
Pond Skipper
(common)
Great-Trunk Guardian
(common)
Forest
(basic)
Emblem
(token)





, Sacrifice Heartstopper: It deals 3 damage to target creature.