Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap another untapped creature you control, choose one:
- Assembled Exemplars gets +1/+1 until end of turn. - Assembled Exemplars gains lifelink until end of turn. - Assembled Exemplars gains indestructable until end of turn. 3/3
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First Blood deals 2 damage to target creature. If this is the first spell cast this turn, First Blood deals 4 damage to that creature instead.
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, Sacrifice Crippler: Target creature gets -3/-3 until end of turn.Not only will it break your bones, but it doesn't have the strength to finish the job.
1/1
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Haste
At the beginning of your end step, sacrifice Grim Creeper unless you pay 2 life. Nobody wants it here, and it doesn't want to be here either.
4/2
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, : Tap target creatureSometimes protecting yourself requires kicking someone in the face...
2/2
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When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
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Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
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Oakwald Garden enters the battlefield tapped.
Whenever a treefolk enters the battlefield under your control, untap Oakwald Garden. : Add ![]() The Oakwald Gardens are tended to only once each year. The plants have grown over thousands of years to adapt to the treefolk's somber lifestyles.
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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Gain 5 life
A hymn to bring hope to the hopeless.
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Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
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Enchant Creature
Enchanted creature has " : return this creature to it's owners hand."A gift from the watchers of Hushmyst Isle
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Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
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Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Assembled Exemplars
(rare)
First Blood
(uncommon)
Crippler
(uncommon)
Grim Creeper
(uncommon)
Martial Artist
(common)
Wicked Skeleton
(common)
Great-Trunk Guardian
(common)
Oakwald Garden
(common)
Song of Fortune
(common)
Song of Hope
(common)
Young Oakwald
(common)
Ethereal Aegis
(common)
Pond Skipper
(common)
Unbound Violence
(common)
Island
(basic)
Emblem
(token)


: Tap target creature
