Azmaran: Virtual Booster
| Azmaran: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Players can't gain life
Whenever a creature dies, it's controller loses 1 life. 3/3
|
Flash, Flying, lifelink.
Sometimes the difference between winning or losing a battle is proper communication.
1/1
|
First Blood deals 2 damage to target creature. If this is the first spell cast this turn, First Blood deals 4 damage to that creature instead.
|
When Doom Walker dies, all creatures get -3/-3 until end of turn.
'Upon it's arrival, the sky turned black, and it rained burning black blood for seven days. Once the beast was slain, the real terror began...'
5/5
|
, : Tap target creatureSometimes protecting yourself requires kicking someone in the face...
2/2
|
: Untap another target creature."The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert. 1/1
|
Enchant Creature
Enchanted creature has " : return this creature to it's owners hand."A gift from the watchers of Hushmyst Isle
|
Gain 5 life
A hymn to bring hope to the hopeless.
|
|
Destroy target treefolk creature.
"I am sorry, little one." spoke Grandfather Oakwald as he held his dying grandchild in his arms, "Your life has been taken away before you could even bear fruit..."
|
Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
|
Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
|
Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
|
|
Tap target creature.
Draw a card. |
Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
|
|
If a source you control would deal damage to an opponent, it deals twice that much damage instead.
|
Shadow of Malevolence
(rare)
Messenger Dove
(uncommon)
First Blood
(uncommon)
Doom Walker
(uncommon)
Martial Artist
(common)
Hopping Greentoad
(common)
Ethereal Aegis
(common)
Song of Hope
(common)
Strip Bark
(common)
Hushmyst Cliffs
(common)
Young Oakwald
(common)
Unbound Violence
(common)
Outwit
(common)
Blood Elemental
(common)
Island
(basic)
Emblem
(token)



: Tap target creature