Azmaran: Virtual Booster

Azmaran: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Return a creature you control to it's owner's hand: Draw a card. Activate this ability only once each turn.
Hushmyst has spent many centuries sitting in silent shadow, waiting for days to come, and nights to follow.
 U 
Creature – Human Cleric
{t}: Put two +1/+1 counters on target creature that entered the battlefield this turn.
2/2
 U 
Creature – Treefolk Druid
{t}: Add {g}{g}. Spend this mana only on Treefolk creature spells.
She gives up some of her own life so new trees may sprout.
0/2
 U 
Instant
Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
 C 
Creature – Treefolk
Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
 C 
Creature – Spirit
Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
 C 
Creature – Fish
Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
 C 
Creature – Human
{w}, {t}: Tap target creature
Sometimes protecting yourself requires kicking someone in the face...
2/2
 C 
Creature – Human
Whenever Peacekeeper becomes tapped, you gain 1 life.
Somehow, he has survived the war using virtues alone.
1/2
 C 
Creature – Elemental Horror
{t}, Sacrifice Heartstopper: It deals 3 damage to target creature.
In a heartbeat, your heart has exploded.
3/2
 C 
Creature – Skeleton Horror
When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
 C 
Sorcery
Draw two cards.
A hymn to bring fortune to the unfortunate.
 C 
Creature – Treefolk
When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
 C 
Land
Hushmyst Cliffs enters the battlefield tapped.
{t}: Add {u}, then scry 1.
Where water meets wonder.
Mountain
 
 B 
Basic Land – Mountain
 T 
Emblem – Vakroz
If a source you control would deal damage to an opponent, it deals twice that much damage instead.

Hushmyst Prophecies (rare)
Sage of Blessings (uncommon)
Rootspinner (uncommon)
Panic Frenzy (uncommon)
Great-Trunk Guardian (common)
Hushmyst Watcher (common)
Pond Skipper (common)
Martial Artist (common)
Peacekeeper (common)
Heartstopper (common)
Wicked Skeleton (common)
Song of Fortune (common)
Treefolk Patreon (common)
Hushmyst Cliffs (common)
Mountain (basic)
Emblem (token)