Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn, you may cast creature cards from your graveyard. Whenever you cast a creature card from your graveyard this turn, you lose 3 life.
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: Put two +1/+1 counters on target creature that entered the battlefield this turn.2/2
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, Sacrifice Sizzler: It deals 3 damage to any target.Not only does it burn your skin to the bone, it dies and continues to melt through your body.
1/1
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Flying
When Greatwing Owl enters the battlefield, draw a card. Owls are some of the wisest beings on Azmaran.
3/3
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Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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Oakwald Garden enters the battlefield tapped.
Whenever a treefolk enters the battlefield under your control, untap Oakwald Garden. : Add ![]() The Oakwald Gardens are tended to only once each year. The plants have grown over thousands of years to adapt to the treefolk's somber lifestyles.
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
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Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
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, : Tap target creatureSometimes protecting yourself requires kicking someone in the face...
2/2
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Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
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Whenever Peacekeeper becomes tapped, you gain 1 life.
Somehow, he has survived the war using virtues alone.
1/2
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Tap target creature.
Draw a card. |
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Second Slaughter
(rare)
Sage of Blessings
(uncommon)
Sizzler
(uncommon)
Greatwing Owl
(uncommon)
Blood Elemental
(common)
Hushmyst Watcher
(common)
Oakwald Garden
(common)
Song of Fortune
(common)
Great-Trunk Guardian
(common)
Unbound Violence
(common)
Martial Artist
(common)
Young Oakwald
(common)
Peacekeeper
(common)
Outwit
(common)
Plains
(basic)
Emblem
(token)


: Put two +1/+1 counters on target creature that entered the battlefield this turn.


