Azmaran: Virtual Booster
| Azmaran: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
+2: Each opponent discards a card.
-4: Destroy target creature. -8: You get an emblem with "If a source you control would deal damage to an opponent, it deals twice that much damage instead." 4
|
: Put two +1/+1 counters on target creature that entered the battlefield this turn.2/2
|
, Sacrifice Sizzler: It deals 3 damage to any target.Not only does it burn your skin to the bone, it dies and continues to melt through your body.
1/1
|
: Add ![]() . Spend this mana only on Treefolk creature spells.She gives up some of her own life so new trees may sprout.
0/2
|
|
Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
|
Tap target creature.
Draw a card. |
Enchant Creature
Enchanted creature has " : return this creature to it's owners hand."A gift from the watchers of Hushmyst Isle
|
, : Tap target creatureSometimes protecting yourself requires kicking someone in the face...
2/2
|
: Untap another target creature."The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert. 1/1
|
Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
|
Gain 5 life
A hymn to bring hope to the hopeless.
|
Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
|
|
Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
|
Draw two cards.
A hymn to bring fortune to the unfortunate.
|
|
If a source you control would deal damage to an opponent, it deals twice that much damage instead.
|
Vakroz, The Sinister
(mythic)
Sage of Blessings
(uncommon)
Sizzler
(uncommon)
Rootspinner
(uncommon)
Hushmyst Cliffs
(common)
Outwit
(common)
Ethereal Aegis
(common)
Martial Artist
(common)
Hopping Greentoad
(common)
Young Oakwald
(common)
Song of Hope
(common)
Unbound Violence
(common)
Blood Elemental
(common)
Song of Fortune
(common)
Island
(basic)
Emblem
(token)



: Put two +1/+1 counters on target creature that entered the battlefield this turn.
, then scry 1.