Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap an untapped creature you control: Tap target creature and opponent controls.
: Untap all creatures you control.He never realized, in all his decades of training, that he would actually use his combat skills.
3/3
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Flash, Flying, lifelink.
Sometimes the difference between winning or losing a battle is proper communication.
1/1
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Whenever a land enters the battlefield under your control, you may have Ancient Chamelion become a copy of that land until your next turn. It's still a creature.
3/3
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Flying
Whenever Hushmyst Oracle becomes tapped, draw a card. The present is born from ancient truth.
3/3
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
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Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
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, Sacrifice Heartstopper: It deals 3 damage to target creature.In a heartbeat, your heart has exploded.
3/2
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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Whenever Peacekeeper becomes tapped, you gain 1 life.
Somehow, he has survived the war using virtues alone.
1/2
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Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
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Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
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Enchant creature
Enchanted creature can block any number of creatures. 'I have the will to protect, I only need the strength.'
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Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Martial Master
(rare)
Messenger Dove
(uncommon)
Ancient Chamelion
(uncommon)
Hushmyst Oracle
(uncommon)
Hushmyst Watcher
(common)
Pond Skipper
(common)
Hushmyst Cliffs
(common)
Heartstopper
(common)
Song of Fortune
(common)
Peacekeeper
(common)
Young Oakwald
(common)
Blood Elemental
(common)
Gift of Heroism
(common)
Great-Trunk Guardian
(common)
Mountain
(basic)
Emblem
(token)


: Untap all creatures you control.
