Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap another untapped creature you control, choose one:
- Assembled Exemplars gets +1/+1 until end of turn. - Assembled Exemplars gains lifelink until end of turn. - Assembled Exemplars gains indestructable until end of turn. 3/3
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First Blood deals 2 damage to target creature. If this is the first spell cast this turn, First Blood deals 4 damage to that creature instead.
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Humble Oakwald has +2/+2 as long as you control another Treefolk.
For centuries, he has towered above others. Still, he is forever down-to-earth.
4/4
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: Add ![]() . Spend this mana only on Treefolk creature spells.She gives up some of her own life so new trees may sprout.
0/2
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Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
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When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
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When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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, : Tap target creatureSometimes protecting yourself requires kicking someone in the face...
2/2
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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Gain 5 life
A hymn to bring hope to the hopeless.
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Oakwald Garden enters the battlefield tapped.
Whenever a treefolk enters the battlefield under your control, untap Oakwald Garden. : Add ![]() The Oakwald Gardens are tended to only once each year. The plants have grown over thousands of years to adapt to the treefolk's somber lifestyles.
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Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
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Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Assembled Exemplars
(rare)
First Blood
(uncommon)
Humble Oakwald
(uncommon)
Rootspinner
(uncommon)
Pond Skipper
(common)
Treefolk Patreon
(common)
Wicked Skeleton
(common)
Song of Fortune
(common)
Martial Artist
(common)
Hushmyst Watcher
(common)
Song of Hope
(common)
Oakwald Garden
(common)
Unbound Violence
(common)
Great-Trunk Guardian
(common)
Forest
(basic)
Emblem
(token)




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