Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return a creature you control to it's owner's hand: Draw a card. Activate this ability only once each turn.
Hushmyst has spent many centuries sitting in silent shadow, waiting for days to come, and nights to follow.
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: Add ![]() . Spend this mana only on Treefolk creature spells.She gives up some of her own life so new trees may sprout.
0/2
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First Blood deals 2 damage to target creature. If this is the first spell cast this turn, First Blood deals 4 damage to that creature instead.
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Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
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Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
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Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
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Oakwald Garden enters the battlefield tapped.
Whenever a treefolk enters the battlefield under your control, untap Oakwald Garden. : Add ![]() The Oakwald Gardens are tended to only once each year. The plants have grown over thousands of years to adapt to the treefolk's somber lifestyles.
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Gain 5 life
A hymn to bring hope to the hopeless.
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When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
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, : Tap target creatureSometimes protecting yourself requires kicking someone in the face...
2/2
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Tap target creature.
Draw a card. |
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Hushmyst Prophecies
(rare)
Rootspinner
(uncommon)
First Blood
(uncommon)
Panic Frenzy
(uncommon)
Unbound Violence
(common)
Young Oakwald
(common)
Song of Fortune
(common)
Hushmyst Watcher
(common)
Great-Trunk Guardian
(common)
Oakwald Garden
(common)
Song of Hope
(common)
Wicked Skeleton
(common)
Martial Artist
(common)
Outwit
(common)
Island
(basic)
Emblem
(token)


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