Azmaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Search your library for X basic land cards, put those cards onto the battlefield, then shuffle your library. Those lands become X/X Treefolk creatures until end of turn. They gain haste until end of turn. They're still lands.
 U 
Creature – Spirit Wizard
Flying
Whenever Hushmyst Oracle becomes tapped, draw a card.
The present is born from ancient truth.
3/3
 U 
Creature – Bird
Flash, Flying, lifelink.
Sometimes the difference between winning or losing a battle is proper communication.
1/1
 U 
Creature – Horror
Haste
At the beginning of your end step, sacrifice Grim Creeper unless you pay 2 life.
Nobody wants it here, and it doesn't want to be here either.
4/2
 C 
Land
Hushmyst Cliffs enters the battlefield tapped.
{t}: Add {u}, then scry 1.
Where water meets wonder.
 C 
Sorcery
Gain 5 life
A hymn to bring hope to the hopeless.
 C 
Instant
Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has "{1}: return this creature to it's owners hand."
A gift from the watchers of Hushmyst Isle
 C 
Creature – Treefolk
When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
 C 
Creature – Treefolk
Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
 C 
Creature – Skeleton Horror
When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can block any number of creatures.
'I have the will to protect, I only need the strength.'
 C 
Instant
Destroy target treefolk creature.
"I am sorry, little one." spoke Grandfather Oakwald as he held his dying grandchild in his arms, "Your life has been taken away before you could even bear fruit..."
 C 
Creature – Fish
Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Emblem – Vakroz
If a source you control would deal damage to an opponent, it deals twice that much damage instead.

Oakwald Gathering (mythic)
Hushmyst Oracle (uncommon)
Messenger Dove (uncommon)
Grim Creeper (uncommon)
Hushmyst Cliffs (common)
Song of Hope (common)
Unbound Violence (common)
Ethereal Aegis (common)
Treefolk Patreon (common)
Great-Trunk Guardian (common)
Wicked Skeleton (common)
Gift of Heroism (common)
Strip Bark (common)
Pond Skipper (common)
Plains (basic)
Emblem (token)