Azmaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Cleric
{t}: Put two +1/+1 counters on target creature that entered the battlefield this turn.
2/2
 
 R 
Creature – Human
Tap an untapped creature you control: Tap target creature and opponent controls.
{t}: Untap all creatures you control.
He never realized, in all his decades of training, that he would actually use his combat skills.
3/3
 U 
Creature – Bird
Flying
When Greatwing Owl enters the battlefield, draw a card.
Owls are some of the wisest beings on Azmaran.
3/3
 U 
Creature – Spirit Wizard
Flying
Whenever Hushmyst Oracle becomes tapped, draw a card.
The present is born from ancient truth.
3/3
 U 
Land
Varalyn's Academy enters the battlefield tapped unless you control a tapped creature.
{t}: Add {w}, {u}, or {g}
For those who are lost, the beacon lights up the sky. For those who are found, it reminds them that Varalyn is keeping watch.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can block any number of creatures.
'I have the will to protect, I only need the strength.'
{u}
 
 C 
Instant
Tap target creature.
Draw a card.
 C 
Land
Hushmyst Cliffs enters the battlefield tapped.
{t}: Add {u}, then scry 1.
Where water meets wonder.
 C 
Creature – Treefolk
Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has "{1}: return this creature to it's owners hand."
A gift from the watchers of Hushmyst Isle
 C 
Creature – Elemental
Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
 C 
Creature – Fish
Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
 C 
Sorcery
Draw two cards.
A hymn to bring fortune to the unfortunate.
 C 
Creature – Treefolk
Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
Island
 
 B 
Basic Land – Island
 T 
Emblem – Vakroz
If a source you control would deal damage to an opponent, it deals twice that much damage instead.

Sage of Blessings (uncommon, foil)
Martial Master (rare)
Greatwing Owl (uncommon)
Hushmyst Oracle (uncommon)
Varalyn's Academy (uncommon)
Gift of Heroism (common)
Outwit (common)
Hushmyst Cliffs (common)
Great-Trunk Guardian (common)
Ethereal Aegis (common)
Blood Elemental (common)
Pond Skipper (common)
Song of Fortune (common)
Young Oakwald (common)
Island (basic)
Emblem (token)