Azmaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Shade
Players can't gain life
Whenever a creature dies, it's controller loses 1 life.
3/3
 U 
Creature – Human Cleric
{t}: Put two +1/+1 counters on target creature that entered the battlefield this turn.
2/2
 U 
Instant
Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
 U 
Creature – Horror
{b}, Sacrifice Crippler: Target creature gets -3/-3 until end of turn.
Not only will it break your bones, but it doesn't have the strength to finish the job.
1/1
 C 
Creature – Fish
Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
 C 
Creature – Frog
{t}: Untap another target creature.
"The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert.
1/1
 C 
Creature – Human
{w}, {t}: Tap target creature
Sometimes protecting yourself requires kicking someone in the face...
2/2
 C 
Land
Oakwald Garden enters the battlefield tapped.
Whenever a treefolk enters the battlefield under your control, untap Oakwald Garden.
{t}: Add {g}
The Oakwald Gardens are tended to only once each year. The plants have grown over thousands of years to adapt to the treefolk's somber lifestyles.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has "{1}: return this creature to it's owners hand."
A gift from the watchers of Hushmyst Isle
 C 
Sorcery
Gain 5 life
A hymn to bring hope to the hopeless.
 C 
Creature – Treefolk
Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
 C 
Creature – Skeleton Horror
When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
 C 
Instant
Destroy target treefolk creature.
"I am sorry, little one." spoke Grandfather Oakwald as he held his dying grandchild in his arms, "Your life has been taken away before you could even bear fruit..."
 C 
Creature – Elemental Horror
{t}, Sacrifice Heartstopper: It deals 3 damage to target creature.
In a heartbeat, your heart has exploded.
3/2
Island
 
 B 
Basic Land – Island
 T 
Emblem – Vakroz
If a source you control would deal damage to an opponent, it deals twice that much damage instead.

Shadow of Malevolence (rare)
Sage of Blessings (uncommon)
Panic Frenzy (uncommon)
Crippler (uncommon)
Pond Skipper (common)
Hopping Greentoad (common)
Martial Artist (common)
Oakwald Garden (common)
Ethereal Aegis (common)
Song of Hope (common)
Young Oakwald (common)
Wicked Skeleton (common)
Strip Bark (common)
Heartstopper (common)
Island (basic)
Emblem (token)