Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2: Each opponent discards a card.
-4: Destroy target creature. -8: You get an emblem with "If a source you control would deal damage to an opponent, it deals twice that much damage instead." 4
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Flying
When Greatwing Owl enters the battlefield, draw a card. Owls are some of the wisest beings on Azmaran.
3/3
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, Sacrifice Sizzler: It deals 3 damage to any target.Not only does it burn your skin to the bone, it dies and continues to melt through your body.
1/1
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Haste
At the beginning of your end step, sacrifice Grim Creeper unless you pay 2 life. Nobody wants it here, and it doesn't want to be here either.
4/2
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, Sacrifice Heartstopper: It deals 3 damage to target creature.In a heartbeat, your heart has exploded.
3/2
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Gain 5 life
A hymn to bring hope to the hopeless.
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Destroy target treefolk creature.
"I am sorry, little one." spoke Grandfather Oakwald as he held his dying grandchild in his arms, "Your life has been taken away before you could even bear fruit..."
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, : Tap target creatureSometimes protecting yourself requires kicking someone in the face...
2/2
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Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
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Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
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Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
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Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Vakroz, The Sinister
(mythic)
Greatwing Owl
(uncommon)
Sizzler
(uncommon)
Grim Creeper
(uncommon)
Heartstopper
(common)
Song of Hope
(common)
Strip Bark
(common)
Martial Artist
(common)
Young Oakwald
(common)
Hushmyst Watcher
(common)
Hushmyst Cliffs
(common)
Great-Trunk Guardian
(common)
Pond Skipper
(common)
Blood Elemental
(common)
Mountain
(basic)
Emblem
(token)





, Sacrifice Heartstopper: It deals 3 damage to target creature.