Azmaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
 
 R 
Sorcery
Until end of turn, you may cast creature cards from your graveyard. Whenever you cast a creature card from your graveyard this turn, you lose 3 life.
 U 
Creature – Horror
When Doom Walker dies, all creatures get -3/-3 until end of turn.
'Upon it's arrival, the sky turned black, and it rained burning black blood for seven days. Once the beast was slain, the real terror began...'
5/5
 U 
Creature – Human Cleric
{t}: Put two +1/+1 counters on target creature that entered the battlefield this turn.
2/2
 U 
Creature – Horror
Haste
At the beginning of your end step, sacrifice Grim Creeper unless you pay 2 life.
Nobody wants it here, and it doesn't want to be here either.
4/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can block any number of creatures.
'I have the will to protect, I only need the strength.'
 C 
Creature – Skeleton Horror
When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
 C 
Creature – Elemental Horror
{t}, Sacrifice Heartstopper: It deals 3 damage to target creature.
In a heartbeat, your heart has exploded.
3/2
{u}
 
 C 
Instant
Tap target creature.
Draw a card.
 C 
Instant
Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has "{1}: return this creature to it's owners hand."
A gift from the watchers of Hushmyst Isle
 C 
Land
Hushmyst Cliffs enters the battlefield tapped.
{t}: Add {u}, then scry 1.
Where water meets wonder.
 C 
Land
Oakwald Garden enters the battlefield tapped.
Whenever a treefolk enters the battlefield under your control, untap Oakwald Garden.
{t}: Add {g}
The Oakwald Gardens are tended to only once each year. The plants have grown over thousands of years to adapt to the treefolk's somber lifestyles.
 C 
Creature – Treefolk
When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Emblem – Vakroz
If a source you control would deal damage to an opponent, it deals twice that much damage instead.

Hushmyst Watcher (common, foil)
Second Slaughter (rare)
Doom Walker (uncommon)
Sage of Blessings (uncommon)
Grim Creeper (uncommon)
Gift of Heroism (common)
Wicked Skeleton (common)
Heartstopper (common)
Outwit (common)
Unbound Violence (common)
Ethereal Aegis (common)
Hushmyst Cliffs (common)
Oakwald Garden (common)
Treefolk Patreon (common)
Plains (basic)
Emblem (token)