Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Creature
Enchanted creature has " : Put a +1/+1 counter on each creature you control" |
Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
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, Sacrifice Crippler: Target creature gets -3/-3 until end of turn.Not only will it break your bones, but it doesn't have the strength to finish the job.
1/1
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First Blood deals 2 damage to target creature. If this is the first spell cast this turn, First Blood deals 4 damage to that creature instead.
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Oakwald Garden enters the battlefield tapped.
Whenever a treefolk enters the battlefield under your control, untap Oakwald Garden. : Add ![]() The Oakwald Gardens are tended to only once each year. The plants have grown over thousands of years to adapt to the treefolk's somber lifestyles.
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Whenever Peacekeeper becomes tapped, you gain 1 life.
Somehow, he has survived the war using virtues alone.
1/2
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Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
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Enchant creature
Enchanted creature can block any number of creatures. 'I have the will to protect, I only need the strength.'
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When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
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Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Varalyn's Blessing
(rare)
Panic Frenzy
(uncommon)
Crippler
(uncommon)
First Blood
(uncommon)
Oakwald Garden
(common)
Peacekeeper
(common)
Pond Skipper
(common)
Song of Fortune
(common)
Great-Trunk Guardian
(common)
Gift of Heroism
(common)
Treefolk Patreon
(common)
Blood Elemental
(common)
Hushmyst Watcher
(common)
Unbound Violence
(common)
Swamp
(basic)
Emblem
(token)


: Put a +1/+1 counter on each creature you control"

