Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Players can't gain life
Whenever a creature dies, it's controller loses 1 life. 3/3
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Flying
Whenever Hushmyst Oracle becomes tapped, draw a card. The present is born from ancient truth.
3/3
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, Sacrifice Sizzler: It deals 3 damage to any target.Not only does it burn your skin to the bone, it dies and continues to melt through your body.
1/1
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Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
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When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
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Whenever Peacekeeper becomes tapped, you gain 1 life.
Somehow, he has survived the war using virtues alone.
1/2
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Great-Trunk Guardian can block any number of creatures.
Ever since the invaders came, he has sheltered hundreds inside his hollow, and he will protect them at all costs.
0/8
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, Sacrifice Heartstopper: It deals 3 damage to target creature.In a heartbeat, your heart has exploded.
3/2
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When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
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Tap target creature.
Draw a card. |
Draw two cards.
A hymn to bring fortune to the unfortunate.
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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Oakwald Garden enters the battlefield tapped.
Whenever a treefolk enters the battlefield under your control, untap Oakwald Garden. : Add ![]() The Oakwald Gardens are tended to only once each year. The plants have grown over thousands of years to adapt to the treefolk's somber lifestyles.
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Enchant creature
Enchanted creature can block any number of creatures. 'I have the will to protect, I only need the strength.'
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Shadow of Malevolence
(rare)
Hushmyst Oracle
(uncommon)
Sizzler
(uncommon)
Panic Frenzy
(uncommon)
Treefolk Patreon
(common)
Peacekeeper
(common)
Great-Trunk Guardian
(common)
Heartstopper
(common)
Wicked Skeleton
(common)
Outwit
(common)
Song of Fortune
(common)
Hushmyst Watcher
(common)
Oakwald Garden
(common)
Gift of Heroism
(common)
Swamp
(basic)
Emblem
(token)




, Sacrifice Heartstopper: It deals 3 damage to target creature.