Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn, you may cast creature cards from your graveyard. Whenever you cast a creature card from your graveyard this turn, you lose 3 life.
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, Sacrifice Crippler: Target creature gets -3/-3 until end of turn.Not only will it break your bones, but it doesn't have the strength to finish the job.
1/1
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When Doom Walker dies, all creatures get -3/-3 until end of turn.
'Upon it's arrival, the sky turned black, and it rained burning black blood for seven days. Once the beast was slain, the real terror began...'
5/5
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Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
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Enchant creature
Enchanted creature can block any number of creatures. 'I have the will to protect, I only need the strength.'
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When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
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When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
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Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
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Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
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, Sacrifice Heartstopper: It deals 3 damage to target creature.In a heartbeat, your heart has exploded.
3/2
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: Untap another target creature."The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert. 1/1
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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Whenever Peacekeeper becomes tapped, you gain 1 life.
Somehow, he has survived the war using virtues alone.
1/2
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Second Slaughter
(rare)
Crippler
(uncommon)
Doom Walker
(uncommon)
Panic Frenzy
(uncommon)
Gift of Heroism
(common)
Treefolk Patreon
(common)
Wicked Skeleton
(common)
Hushmyst Cliffs
(common)
Pond Skipper
(common)
Heartstopper
(common)
Hopping Greentoad
(common)
Hushmyst Watcher
(common)
Peacekeeper
(common)
Song of Fortune
(common)
Island
(basic)
Emblem
(token)




: Add
, then scry 1.