Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other treefolk you control have hexproof
The oldest and greatest of the Oakwald.
6/6
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, Sacrifice Sizzler: It deals 3 damage to any target.Not only does it burn your skin to the bone, it dies and continues to melt through your body.
1/1
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: Put two +1/+1 counters on target creature that entered the battlefield this turn.2/2
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Flying
When Greatwing Owl enters the battlefield, draw a card. Owls are some of the wisest beings on Azmaran.
3/3
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When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
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When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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Enchant creature
Enchanted creature can block any number of creatures. 'I have the will to protect, I only need the strength.'
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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: Untap another target creature."The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert. 1/1
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Tap target creature.
Draw a card. |
Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
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Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
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Whenever Peacekeeper becomes tapped, you gain 1 life.
Somehow, he has survived the war using virtues alone.
1/2
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Grandfather Oakwald
(rare)
Sizzler
(uncommon)
Sage of Blessings
(uncommon)
Greatwing Owl
(uncommon)
Wicked Skeleton
(common)
Treefolk Patreon
(common)
Hushmyst Watcher
(common)
Gift of Heroism
(common)
Song of Fortune
(common)
Hopping Greentoad
(common)
Outwit
(common)
Hushmyst Cliffs
(common)
Unbound Violence
(common)
Peacekeeper
(common)
Forest
(basic)
Emblem
(token)



: Put two +1/+1 counters on target creature that entered the battlefield this turn.

