Azmaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Horror
Haste
At the beginning of your end step, sacrifice Grim Creeper unless you pay 2 life.
Nobody wants it here, and it doesn't want to be here either.
4/2
 
 R 
Creature – Human Soldier
Creatures your opponents control enter the battlefield tapped.
"The question isn't can we hold them off, the question is for how long?"
2/2
 U 
Creature – Horror
{b}, Sacrifice Crippler: Target creature gets -3/-3 until end of turn.
Not only will it break your bones, but it doesn't have the strength to finish the job.
1/1
 U 
Creature – Human Cleric
{t}: Put two +1/+1 counters on target creature that entered the battlefield this turn.
2/2
 U 
Creature – Bird
Flying
When Greatwing Owl enters the battlefield, draw a card.
Owls are some of the wisest beings on Azmaran.
3/3
 C 
Creature – Elemental Horror
{t}, Sacrifice Heartstopper: It deals 3 damage to target creature.
In a heartbeat, your heart has exploded.
3/2
 C 
Instant
Destroy target treefolk creature.
"I am sorry, little one." spoke Grandfather Oakwald as he held his dying grandchild in his arms, "Your life has been taken away before you could even bear fruit..."
{u}
 
 C 
Instant
Tap target creature.
Draw a card.
 C 
Land
Hushmyst Cliffs enters the battlefield tapped.
{t}: Add {u}, then scry 1.
Where water meets wonder.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can block any number of creatures.
'I have the will to protect, I only need the strength.'
 C 
Creature – Treefolk
Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
 C 
Creature – Frog
{t}: Untap another target creature.
"The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert.
1/1
 C 
Sorcery
Draw two cards.
A hymn to bring fortune to the unfortunate.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has "{1}: return this creature to it's owners hand."
A gift from the watchers of Hushmyst Isle
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Vakroz
If a source you control would deal damage to an opponent, it deals twice that much damage instead.

Grim Creeper (uncommon, foil)
Barricade Marshall (rare)
Crippler (uncommon)
Sage of Blessings (uncommon)
Greatwing Owl (uncommon)
Heartstopper (common)
Strip Bark (common)
Outwit (common)
Hushmyst Cliffs (common)
Gift of Heroism (common)
Young Oakwald (common)
Hopping Greentoad (common)
Song of Fortune (common)
Ethereal Aegis (common)
Forest (basic)
Emblem (token)