Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library for X basic land cards, put those cards onto the battlefield, then shuffle your library. Those lands become X/X Treefolk creatures until end of turn. They gain haste until end of turn. They're still lands.
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, Sacrifice Sizzler: It deals 3 damage to any target.Not only does it burn your skin to the bone, it dies and continues to melt through your body.
1/1
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Humble Oakwald has +2/+2 as long as you control another Treefolk.
For centuries, he has towered above others. Still, he is forever down-to-earth.
4/4
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Varalyn's Academy enters the battlefield tapped unless you control a tapped creature.
: Add , , or ![]() For those who are lost, the beacon lights up the sky. For those who are found, it reminds them that Varalyn is keeping watch.
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When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
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: Untap another target creature."The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert. 1/1
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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Enchant creature
Enchanted creature can block any number of creatures. 'I have the will to protect, I only need the strength.'
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Tap target creature.
Draw a card. |
Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
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Gain 5 life
A hymn to bring hope to the hopeless.
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When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
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Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Oakwald Gathering
(mythic)
Sizzler
(uncommon)
Humble Oakwald
(uncommon)
Varalyn's Academy
(uncommon)
Treefolk Patreon
(common)
Hopping Greentoad
(common)
Song of Fortune
(common)
Gift of Heroism
(common)
Outwit
(common)
Hushmyst Watcher
(common)
Hushmyst Cliffs
(common)
Song of Hope
(common)
Wicked Skeleton
(common)
Unbound Violence
(common)
Island
(basic)
Emblem
(token)



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