Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Players can't gain life
Whenever a creature dies, it's controller loses 1 life. 3/3
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Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
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: Add ![]() . Spend this mana only on Treefolk creature spells.She gives up some of her own life so new trees may sprout.
0/2
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Flying
When Greatwing Owl enters the battlefield, draw a card. Owls are some of the wisest beings on Azmaran.
3/3
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Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
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, Sacrifice Heartstopper: It deals 3 damage to target creature.In a heartbeat, your heart has exploded.
3/2
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Enchant creature
Enchanted creature can block any number of creatures. 'I have the will to protect, I only need the strength.'
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Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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Tap target creature.
Draw a card. |
Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
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Enchant Creature
Enchanted creature has " : return this creature to it's owners hand."A gift from the watchers of Hushmyst Isle
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: Untap another target creature."The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert. 1/1
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Whenever Peacekeeper becomes tapped, you gain 1 life.
Somehow, he has survived the war using virtues alone.
1/2
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Shadow of Malevolence
(rare)
Panic Frenzy
(uncommon)
Rootspinner
(uncommon)
Greatwing Owl
(uncommon)
Hushmyst Cliffs
(common)
Heartstopper
(common)
Gift of Heroism
(common)
Blood Elemental
(common)
Song of Fortune
(common)
Outwit
(common)
Young Oakwald
(common)
Ethereal Aegis
(common)
Hopping Greentoad
(common)
Peacekeeper
(common)
Swamp
(basic)
Emblem
(token)




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