Azmaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Haste, Trample.
When Scourge of Rage enters the battlefield or dies, it deals 2 damage to each creature and each player.
The fire swept through the library faster than sound. Within moments, centuries of knowledge had been reduced to crumbling ash.
4/1
 U 
Creature – Horror
When Doom Walker dies, all creatures get -3/-3 until end of turn.
'Upon it's arrival, the sky turned black, and it rained burning black blood for seven days. Once the beast was slain, the real terror began...'
5/5
 U 
Creature – Horror
{b}, Sacrifice Crippler: Target creature gets -3/-3 until end of turn.
Not only will it break your bones, but it doesn't have the strength to finish the job.
1/1
 U 
Creature – Bird
Flying
When Greatwing Owl enters the battlefield, draw a card.
Owls are some of the wisest beings on Azmaran.
3/3
 C 
Creature – Human
{w}, {t}: Tap target creature
Sometimes protecting yourself requires kicking someone in the face...
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has "{1}: return this creature to it's owners hand."
A gift from the watchers of Hushmyst Isle
 C 
Instant
Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
 C 
Creature – Skeleton Horror
When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
 C 
Sorcery
Draw two cards.
A hymn to bring fortune to the unfortunate.
 C 
Creature – Human
Whenever Peacekeeper becomes tapped, you gain 1 life.
Somehow, he has survived the war using virtues alone.
1/2
{u}
 
 C 
Instant
Tap target creature.
Draw a card.
 C 
Creature – Treefolk
Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
 C 
Creature – Frog
{t}: Untap another target creature.
"The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert.
1/1
 C 
Land
Oakwald Garden enters the battlefield tapped.
Whenever a treefolk enters the battlefield under your control, untap Oakwald Garden.
{t}: Add {g}
The Oakwald Gardens are tended to only once each year. The plants have grown over thousands of years to adapt to the treefolk's somber lifestyles.
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Vakroz
If a source you control would deal damage to an opponent, it deals twice that much damage instead.

Scourge of Rage (rare)
Doom Walker (uncommon)
Crippler (uncommon)
Greatwing Owl (uncommon)
Martial Artist (common)
Ethereal Aegis (common)
Unbound Violence (common)
Wicked Skeleton (common)
Song of Fortune (common)
Peacekeeper (common)
Outwit (common)
Young Oakwald (common)
Hopping Greentoad (common)
Oakwald Garden (common)
Swamp (basic)
Emblem (token)