Azmaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Haste, Trample.
When Scourge of Rage enters the battlefield or dies, it deals 2 damage to each creature and each player.
The fire swept through the library faster than sound. Within moments, centuries of knowledge had been reduced to crumbling ash.
4/1
{r}
 
 U 
Creature – Horror
{r}, Sacrifice Sizzler: It deals 3 damage to any target.
Not only does it burn your skin to the bone, it dies and continues to melt through your body.
1/1
 U 
Instant
Each creature deals 3 damage to itself.
When the invaders first arrived, many people went mad just seeing the evil creatures, then were killed shortly after.
 U 
Creature – Bird
Flying
When Greatwing Owl enters the battlefield, draw a card.
Owls are some of the wisest beings on Azmaran.
3/3
 C 
Creature – Elemental
Haste
As the battle continued, the pool of hot blood grew larger and larger until it began to bubble and then rose a monster from it's center. Neither army won the battle that day, the monster did.
4/4
 C 
Creature – Treefolk
Whenever another Treefolk enters the battlefield under your control, you may put a +1/+1 counter on Young Oakwald.
Maturity for Treefolk is measured in decades instead of years. Making some of the youngest ones older than most people.
1/1
 C 
Instant
Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
 C 
Sorcery
Draw two cards.
A hymn to bring fortune to the unfortunate.
 C 
Creature – Fish
Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
 C 
Creature – Frog
{t}: Untap another target creature.
"The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert.
1/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has "{1}: return this creature to it's owners hand."
A gift from the watchers of Hushmyst Isle
 C 
Land
Hushmyst Cliffs enters the battlefield tapped.
{t}: Add {u}, then scry 1.
Where water meets wonder.
 C 
Sorcery
Gain 5 life
A hymn to bring hope to the hopeless.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can block any number of creatures.
'I have the will to protect, I only need the strength.'
Plains
 
 B 
Basic Land – Plains
 T 
Emblem – Vakroz
If a source you control would deal damage to an opponent, it deals twice that much damage instead.

Scourge of Rage (rare)
Sizzler (uncommon)
Panic Frenzy (uncommon)
Greatwing Owl (uncommon)
Blood Elemental (common)
Young Oakwald (common)
Unbound Violence (common)
Song of Fortune (common)
Pond Skipper (common)
Hopping Greentoad (common)
Ethereal Aegis (common)
Hushmyst Cliffs (common)
Song of Hope (common)
Gift of Heroism (common)
Plains (basic)
Emblem (token)