Azmaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Players can't gain life
Whenever a creature dies, it's controller loses 1 life. 3/3
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, Sacrifice Sizzler: It deals 3 damage to any target.Not only does it burn your skin to the bone, it dies and continues to melt through your body.
1/1
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Flying
When Greatwing Owl enters the battlefield, draw a card. Owls are some of the wisest beings on Azmaran.
3/3
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, Sacrifice Crippler: Target creature gets -3/-3 until end of turn.Not only will it break your bones, but it doesn't have the strength to finish the job.
1/1
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, : Tap target creatureSometimes protecting yourself requires kicking someone in the face...
2/2
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Hushmyst Watcher can't be blocked.
They are perfectly content with lives of silent solitude, away from the main land. They enjoy watching over life from a distance.
1/1
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When Treefolk Patreon enters the battlefield, put a +1/+1 counter on another target creature.
Treefolk are know to be generous, offering fruit and shelter to wild creatures.
2/2
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Target creature gets +4/+0 until end of turn.
In the climax of the epic battle, the last monk let loose his rage and struck. The impact alone killed every invader, the burst of flame then cremated the bodies. Now they were even.
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Gain 5 life
A hymn to bring hope to the hopeless.
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Hushmyst Cliffs enters the battlefield tapped.
: Add , then scry 1.Where water meets wonder.
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Draw two cards.
A hymn to bring fortune to the unfortunate.
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: Untap another target creature."The little guy is trying to befriend me, I can tell by his annoying hopping around my head."
-Gus Morningwood, Animal Expert. 1/1
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Flash
It used to jump the water to attract mates and play. Now, it must master this skill to escape the invaders.
1/1
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When Wicked Skeleton dies, target creature gets -1/-1 until end of turn.
It takes pride in each of it's kills.
1/1
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If a source you control would deal damage to an opponent, it deals twice that much damage instead.
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Shadow of Malevolence
(rare)
Sizzler
(uncommon)
Greatwing Owl
(uncommon)
Crippler
(uncommon)
Martial Artist
(common)
Hushmyst Watcher
(common)
Treefolk Patreon
(common)
Unbound Violence
(common)
Song of Hope
(common)
Hushmyst Cliffs
(common)
Song of Fortune
(common)
Hopping Greentoad
(common)
Pond Skipper
(common)
Wicked Skeleton
(common)
Mountain
(basic)
Emblem
(token)




: Tap target creature