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Showing 4 of 4 White cards
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Choose a nonland permanent type. Put a time counter on all permanents of the chosen type. If they don’t have vanishing, they gain vanishing.
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Vanishing 5
You have hexproof.
If you would take damage from any source, instead you may remove a time counter from this. If you do, prevent that damage.
You have hexproof.
If you would take damage from any source, instead you may remove a time counter from this. If you do, prevent that damage.
Vanishing 3 (This permanent comes into play with 3 time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Vigilance
,
: Tap target creature.
Vigilance


1/1
Vanishing 3 (This permanent comes into play with 3 time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Other creatures lose all abilities and enter the battlefield tapped.
Other creatures lose all abilities and enter the battlefield tapped.
1/1
Go to section: White (4) Blue (7) Black (2) Red (4) Green (3) Multicolour (1) Artifact (3) Land (1)
Show rarities: C R
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