Time

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Showing 4 of 4 White cards

Go to section: White (4) Blue (7) Black (2) Red (4) Green (3) Multicolour (1) Artifact (3) Land (1)

Show rarities: C R

 R 
Sorcery
Choose a nonland permanent type. Put a time counter on all permanents of the chosen type. If they don’t have vanishing, they gain vanishing.
 R 
Enchantment
Vanishing 5
You have hexproof.
If you would take damage from any source, instead you may remove a time counter from this. If you do, prevent that damage.
 C 
Creature – Human Soldier
Vanishing 3 (This permanent comes into play with 3 time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Vigilance
{w}, {t}: Tap target creature.
1/1
 R 
Creature – Beast
Vanishing 3 (This permanent comes into play with 3 time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Other creatures lose all abilities and enter the battlefield tapped.
1/1
1 comment
2018-06-02 09:35:24 by SecretInfiltrator

Go to section: White (4) Blue (7) Black (2) Red (4) Green (3) Multicolour (1) Artifact (3) Land (1)

Show rarities: C R


Time: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics