GDS3 Design Challenge 1
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Showing 7 of 7 Blue cards
Go to section: Blue (7) Land (1)
Show rarities: C U R M
Draw a card for each Wizard you control. If you control no Wizards, draw a card.
There’s always something or someone to learn from.
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If a Wizard you control is targeted by an opponent’s spell, Essential Diversion costs
to cast.
Put a 0/1 blue Wizard Construct creature token onto the battlefield, then you may change the target of target spell to it.

Put a 0/1 blue Wizard Construct creature token onto the battlefield, then you may change the target of target spell to it.
When Organic Intelligence enters the battlefield, exile target Wizard for as long as you control Organic Intelligence.


,
: Put a copy of the creature exiled with Organic Intelligence onto the battlefield, except that it is a 0/1 Wizard Construct and is an artifact in addition to its other types.




Flash
When Spellcast Buddy enters the battlefield, another target Wizard you control gains hexproof until end of turn.
When Spellcast Buddy enters the battlefield, another target Wizard you control gains hexproof until end of turn.
3/2
The first instant or sorcery you cast on each of your turns costs
less for each Wizard you control. If you control five or more Wizards, that spell cannot be countered by spells or abilities.

When Spellcast Mentor enters the battlefield, put a +1/+1 counter on another target creature you control.
,
: Until end of turn, target creature you control with a +1/+1 counter gains hexproof and becomes a Wizard in addition to its other types.


1/2
Target player reveals their hand. If you control a Wizard, you may have that player shuffle their hand into their library and draw that many cards.
Draw a card.
Draw a card.
Go to section: Blue (7) Land (1)
Show rarities: C U R M
GDS3 Design Challenge 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |