GDS3 Design Challenge 1

GDS3 Design Challenge 1 by lklklk124

8 cards in Multiverse

2 commons, 2 uncommons, 2 rares, 2 mythics

7 blue, 1 land

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You might as well Tribal. Tribal focused challenge. 8 cards, 2 of each rarity, 5 card types that

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Artifact – Construct
When Organic Intelligence enters the battlefield, exile target Wizard for as long as you control Organic Intelligence.
{4}{u}{b}, {t}: Put a copy of the creature exiled with Organic Intelligence onto the battlefield, except that it is a 0/1 Wizard Construct and is an artifact in addition to its other types.
Draw a card for each Wizard you control. If you control no Wizards, draw a card.
There’s always something or someone to learn from.
Creature – Human Wizard
When Spellcast Mentor enters the battlefield, put a +1/+1 counter on another target creature you control.
{u}, {t}: Until end of turn, target creature you control with a +1/+1 counter gains hexproof and becomes a Wizard in addition to its other types.
Instant – Trap
If a Wizard you control is targeted by an opponent’s spell, Essential Diversion costs {u} to cast.
Put a 0/1 blue Wizard Construct creature token onto the battlefield, then you may change the target of target spell to it.
The first instant or sorcery you cast on each of your turns costs {1} less for each Wizard you control. If you control five or more Wizards, that spell cannot be countered by spells or abilities.

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