Ulaqat: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever Cold Mummifier attacks you may pay . If you do, put the top 3 cards of your library into your graveyard, then return a snow creature from your graveyard to your hand at random.
2/3
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: Frostcrown Reindeer gains doublestrike until end of turn.
Docile while undisturbed, reindeer are creatures of wrath and vengeance when provoked.
3/3
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If Heart of Winter untapped at the beginning of a player's upkeep, that player taps a non-snow permanent they control.
: Untap target snow permanent you control. |
Frigid Waters Shark's power can't become less than 3.
Frigid Waters Shark's toughness can't become less than 3. 3/3
|
Flying
The Tulukurug will put a price on anything. The foolish are one the ones who pay that price.
1/3
|
Boreal Shelf enters the battlefield tapped.
: Add or . Nature's solitude, witnessed by only passing birds.
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Enchant creature
Enchanted creature gets +2/+2. Sacrifice Bear Mask: Target creature gets +3/+3. |
Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
|
Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
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Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
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When Awakened Lava Lad enters the battlefield, Awakened Lava Lad deals 2 damage to target snow creature.
Salkutun occasionally awakes from its slumber.
4/2
|
Return target creature to its owner's hand.
Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead. |
Reach
Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn. Masters of the Cold, Yetis are aware to all its changes.
2/2
|
Target player reveals their hand. You choose a nonland snow card. That player discards that card.
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Cold Mummifier
(rare)
Frostcrown Reindeer
(uncommon)
Heart of Winter
(uncommon)
Frigid Waters Shark
(uncommon)
Raven Trader
(common)
Boreal Shelf
(common)
Bear Mask
(common)
Bloodmaw Bear
(common)
Trusty Packmate
(common)
Green Band's Bounty
(common)
Awakened Lava Lad
(common)
Barren Wealth
(common)
Snowthrower
(common)
Warm Thoughts
(common)
Plains
(basic)