The Fading Aurora

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Mechanics | Skeleton

Showing 14 of 14 White cards

Go to section: White (14) Blue (17) Black (13) Red (14) Green (13) Multicolour (21) Hybrid (2) Artifact (8) Land (8)

Show rarities: C U

 C 
Creature – Kithkin Soldier
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Flying
3/3
Daring Edgerider
 
 C 
Creature – Kithkin Soldier
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Flying, first strike
2/2
 C 
Creature – Merfolk Advisor
{t}: Gain 1 life.
0/4
 C 
Creature – Kithkin Soldier
When Clachan Enlister enters the battlefield, create a 1/1 white Kithkin token.
2/2
 C 
Creature – Kithkin Scout
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
2/1
Tragic Hero
 
 C 
Colour indicator WB Creature – Kithkin Scout
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

When Tragic Hero dies, you may search your library for any number of cards named Confident Pilgrim, reveal them, put them into your hand, then shuffle your library.
1/1
3 comments
last 2022-09-27 06:44:33 by SecretInfiltrator
 C 
Enchantment
When Edge Marker enters the battlefield, scry 1. (To scry1, look at the top card of your library. You may put that card on the bottom of your library.)

At the beginning of your upkeep, up to two target Kithkin get +1/+1 and vigilance until end of turn.
 U 
Creature – Kithkin Knight
When Edgerider’s Signaller enters the battlefield, transform all permanents with Aspect—Dark. Then, creatures you control with Aspect—Light gain vigilance until end of turn.
2/2
4 comments
last 2018-03-20 14:20:43 by Fletch
 C 
Creature – Giant Cleric
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

Whenever Gentle Giant blocks, gain 2 life.
2/5
Lurking Bulwark
 
 C 
Creature – Giant Soldier
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Pay 2 life: Lurking Bulwark gets +0/+2 until end of turn
2/4
 U 
creature – Kithkin Knight
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)

When Light Brigade enters the battlefield or is turned face up, creatures you control with Aspect–Light gain +2/+2 until end of turn.
2/2
Darkness Guide
 
 U 
Creature – Kithkin Scout
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)

Darkness Guide can’t be blocked by black creatures.
1/2
1 comment
2018-03-15 13:15:26 by SecretInfiltrator
 C 
Enchantment – Aura
Enchant creature

Enchanted creature can't attack or block.
 C 
Creature – Elf Cleric
1/2
 C 
Instant
Choose one or both—

• Destroy target enchantment.

• Gain 3 life.
 C 
Creature – Treefolk Soldier
Vigilance
2/3
 C 
Instant
Create a 1/1 white Kithkin token. It gets +1/+1 and first strike until end of turn.
 C 
Creature – Kithkin Soldier Cleric
Whenever one or more creature tokens that you control attack, tap target creature an opponent controls.
2/2
2 comments
last 2018-04-07 13:47:11 by Fletch

Go to section: White (14) Blue (17) Black (13) Red (14) Green (13) Multicolour (21) Hybrid (2) Artifact (8) Land (8)

Show rarities: C U


The Fading Aurora: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton