Duel Deck: Dungeon Crawlers: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery – Arcane
As an additional cost to cast Water Whirled, return X creatures you control to their owners’ hands.

Return X target creatures to their owners’ hands.
 U 
Instant – Arcane
Arcane Force deals 3 damage divided as you choose among any number of targets.
 U 
Creature – Elemental Druid Venturer
Haste

Arcane Teachings (When this creature enters, you may exile an Arcane card in your graveyard taught to this creature. Pay the taught card’s mana cost, {q}: Copy the taught card and cast the copy without paying its mana cost.)
2/2
 U 
Creature – Human Warrior Venturer
First strike

Vanguard (Attacking creatures with vanguard must be blocked before creatures without vanguard if able.)
4/2
 C 
Creature – Elemental Rogue
{u}, {q}: Target creature gets -3/-0 until end of turn.
1/3
 C 
Creature – Human Warrior Venturer
When Human Disarmer attacks, you may have it disarm target face-down permanent. If disarming succeeds, the permanent’s controller sacrifices it. (To disarm, turn that face-down permanent face up. If this creature’s power is greater than or equal to that permanent’s converted mana cost, disarming succeeds.)
3/2
 C 
Instant – Arcane
Glacial Ray deals 2 damage to any target.

Splice onto Arcane – {1}{r} (As you cast a Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
 C 
Creature – Elemental Wizard
Flying, prowess
2/3
 C 
Instant – Arcane
Draw a card.
 C 
Instant – Arcane
You may tap or untap target permanent, then you may tap or untap another target permanent.
 C 
Land
Swiftwater Cliffs enters tapped.

When Swiftwater Cliffs enters, you gain 1 life.

{t}: Produce {u} or {r}.
 C 
Creature – Elemental Warrior Venturer
Haste

Vanguard (Attacking creatures with vanguard must be blocked before creatures without vanguard if able.)
2/1
 C 
Creature – Gnome Wizard Venturer
Arcane Teachings (When this creature enters, you may exile an Arcane card in your graveyard taught to this creature. Pay the taught card’s mana cost, {q}: Copy the taught card and cast the copy without paying its mana cost.)
1/2
 C 
Instant – Arcane
Up to three target creatures can’t block this turn.
 
 B 
Basic Land – Island

Water Whirled (rare)
Arcane Force (uncommon)
Elemental Teacher (uncommon)
Human Vanguard (uncommon)
Elemental Debuffer (common)
Human Disarmer (common)
Glacial Ray (common)
Elemental Ace (common)
Reach Through Mists (common)
Toils of Night and Day (common)
Swiftwater Cliffs (common)
Elemental Vanguard (common)
Gnome Arcanist (common)
Unearthly Blizzard (common)
Island (basic)