Duel Deck: Dungeon Crawlers: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Human Engineer attacks, you may have it disarm target face-down permanent. If disarming succeeds, the permanent’s controller sacrifices it and Human Engineer deals 3 damage to that player. (To disarm, turn that face-down permanent face up. If this creature’s power is greater than or equal to that permanent’s converted mana cost, disarming succeeds.)
4/4
|
, : Switch target creature’s power and toughness until end of turn.
1/4
|
Collapsing Floors deals 2 damage to each creature without flying.
|
First strike
Vanguard (Attacking creatures with vanguard must be blocked before creatures without vanguard if able.) 4/2
|
, : Target creature gets -3/-0 until end of turn.
1/3
|
Draw a card.
|
Glacial Ray deals 2 damage to any target.
Splice onto Arcane – (As you cast a Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.) |
When Human Disarmer attacks, you may have it disarm target face-down permanent. If disarming succeeds, the permanent’s controller sacrifices it. (To disarm, turn that face-down permanent face up. If this creature’s power is greater than or equal to that permanent’s converted mana cost, disarming succeeds.)
3/2
|
Up to three target creatures can’t block this turn.
|
Haste
Vanguard (Attacking creatures with vanguard must be blocked before creatures without vanguard if able.) 2/1
|
You may tap or untap target permanent, then you may tap or untap another target permanent.
|
Arcane Teachings (When this creature enters, you may exile an Arcane card in your graveyard taught to this creature. Pay the taught card’s mana cost, : Copy the taught card and cast the copy without paying its mana cost.)
1/2
|
Flying, prowess
2/3
|
Swiftwater Cliffs enters tapped.
When Swiftwater Cliffs enters, you gain 1 life. : Produce or . |
|
Human Engineer
(rare)
Gnome Trickster
(uncommon)
Collapsing Floors
(uncommon)
Human Vanguard
(uncommon)
Elemental Debuffer
(common)
Reach Through Mists
(common)
Glacial Ray
(common)
Human Disarmer
(common)
Unearthly Blizzard
(common)
Elemental Vanguard
(common)
Toils of Night and Day
(common)
Gnome Arcanist
(common)
Elemental Ace
(common)
Swiftwater Cliffs
(common)
Island
(basic)