Duel Deck: Dungeon Crawlers

Duel Deck: Dungeon Crawlers by amuseum

47 cards in Multiverse

20 commons, 6 uncommons,
3 rares, 2 mythics, 16 basics

14 blue, 13 red, 2 multicolour, 18 land

8 comments total

Part of Duel Deck: Dungeon Crawlers vs. Dungeon Keepers

Duel Deck: Dungeon Crawlers: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics

Cardset comments (2) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Duel Deck: Dungeon Crawlers (reply):

Successfully coded into Forge:

  • Arcane Teachings
  • Disarm
  • new scenes

Todo:

  • Vanguard / escort
On Duel Deck: Dungeon Crawlers (reply):

Duel Deck: Dungeon Crawlers vs. Dungeon Keepers

Each deck has:

  • 45 cards
  • 1 mythic, 3 rares, 5 uncommons, rest commons and basic lands

Dungeon Crawlers:

  • Blue & Red cards
  • Adventurers (Warriors, Rogues & Wizards)
  • Arcane subtype and new related mechanic (Arcane Teachings)
  • Disarm traps (which are face-down instant/sorcery or manifested)

Recently active cards: (all recent activity)

 U 
Creature – Elemental Druid Venturer
Haste

Arcane Teachings (When this creature enters, you may exile an Arcane card in your graveyard taught to this creature. Pay the taught card’s mana cost, {q}: Copy the taught card and cast the copy without paying its mana cost.)
2/2
 R 
Creature – Elemental Wizard Venturer
Flying, prowess

Arcane Teachings (When this creature enters, you may exile an Arcane card in your graveyard taught to this creature. Pay the taught card’s mana cost, {q}: Copy the taught card and cast the copy without paying its mana cost.)
3/3
 C 
Creature – Gnome Wizard Venturer
Arcane Teachings (When this creature enters, you may exile an Arcane card in your graveyard taught to this creature. Pay the taught card’s mana cost, {q}: Copy the taught card and cast the copy without paying its mana cost.)
1/2
 C 
Creature – Gnome Wizard Venturer
Arcane Teachings (When this creature enters, you may exile an Arcane card in your graveyard taught to this creature. Pay the taught card’s mana cost, {q}: Copy the taught card and cast the copy without paying its mana cost.)
1/2
 C 
Creature – Human Warrior Venturer
When Human Disarmer attacks, you may have it disarm target face-down permanent. If disarming succeeds, the permanent’s controller sacrifices it. (To disarm, turn that face-down permanent face up. If this creature’s power is greater than or equal to that permanent’s converted mana cost, disarming succeeds.)
3/2

Recent comments: (all recent activity)
On Duel Deck: Dungeon Crawlers:

Successfully coded into Forge:

  • Arcane Teachings
  • Disarm
  • new scenes

Todo:

  • Vanguard / escort
On Human Vanguard:

Isn't this an ability in Hearthstone?

On Human Vanguard:

Isn't this an ability in Hearthstone?

On Human Vanguard:

Alternative reminder text: (Non-Vanguard creatures you control cannot be blocked unless all attacking vanguard creatures you control are blocked.)

Though, to be honest, I didn't misinterpret the mechanic when I first read it. I got it when I read it, then reflected on what the word 'Vangaurd' meant. I wonder if it's more difficult for people who don't happen to know that word?

On Human Vanguard:

Ah, the "must" seemed to make it mandatory to block these.

On Human Vanguard:

not quite. defender doesn't have to block. but if he does, vanguard creatures must be blocked before other attackers.

On Human Vanguard:

Okay, so is vanguard any different to:

Lure (This creature must be blocked if able.)?

On Duel Deck: Dungeon Crawlers:

Duel Deck: Dungeon Crawlers vs. Dungeon Keepers

Each deck has:

  • 45 cards
  • 1 mythic, 3 rares, 5 uncommons, rest commons and basic lands

Dungeon Crawlers:

  • Blue & Red cards
  • Adventurers (Warriors, Rogues & Wizards)
  • Arcane subtype and new related mechanic (Arcane Teachings)
  • Disarm traps (which are face-down instant/sorcery or manifested)
(All recent activity)
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