Fall of the Magnolia: Virtual Booster
Fall of the Magnolia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
When Cruelty Essence enters the battlefield, draw a card.
,Sacrifice Cruelty Essence, Brandish X (reveal X non-creature spells from your hand) : target player lose X life and you gain life equal to the life lost this way. |
Enchant creature
Enchanted creature has Sacrifice enchanted creature: counter target spell. When enchanted creature dies, Scry 2. |
When Chains of Faith enters the battlefield, put 1 Faith counter on Chains of Faith.
If a source would deal X damage to you, where X is the number of faith counters on Chains of Faith, prevent that damage and put a faith counter on Chains of Faith. |
Target creature you control gets +2/+0 until end of turn. It fights target creature an opponent controls.
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Target opponent may draw 2 cards, if they do, draw 3 cards, if they don't, you may destroy target creature or planeswalker.
"A little girl wanted power, I made her the queen, now is time for her to pay my price"
- Fierella |
When Timri Tactician enters the battlefield, tap or untap target creature.
3/4
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Draw cards equal to the number of untapped creatures you control.
When she said she was queen, they listened. After that, it was easy to get them to do anything.
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Whenever you gain life, each opponent loses 1 life.
At the end of each turn, if you have gained 5 or more life that turn, draw a card. 1/5
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Defender
0/3
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Deathtouch
Flailing Imp gains flying until end of turn. 1/1
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When Magical Display enters the battlefield, you put any number of debate counters on Magical Display.
At the beginning of your upkeep, each player may Brandish X where X is the amount of debate counters on Magical Display (Reveal X non-creature spells from your hand). Each player who brandished draws a card. |
Reveal the top card of your library, if it is a non-creature spell, put it into your hand. If it isn't, put on the bottom of your library and repeat this process.
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Prevent all combat damage Gentle Giant deals to creatures.
4/4
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Pay X life Target creature gets -X/-X until end of turn.
1/2
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Whenever Hopeful Stalwart blocks, you may Brandish 1, if you do gain 1 life.
1/4
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Cruelty Essence
(uncommon)
One With Essence
(rare)
Chains of Faith
(rare)
Primal Roar
(common)
Tempt
(rare)
Timri Tactician
(common)
Queen Sienna's Decree
(rare)
Punishing Cleric
(uncommon)
Humbled Shield-Bearer
(common)
Flailing Imp
(common)
Magical Display
(rare)
Consult the Tomes
(common)
Gentle Giant
(uncommon)
Bloodrune Ritualist
(rare)
Hopeful Stalwart
(common)