Silmarillion: The Love of Lúthien: Recent Activity
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Recent updates to Silmarillion: The Love of Lúthien: (Generated at 2024-04-24 20:31:47)
Page 1 - Older activity
Page 1 - Older activity
"gains"
UB06 -> UB07
fixed wording
Card design by nattyicicle (reddit)
https://www.reddit.com/r/custommagic/comments/74wegx/gotham/
Transferring that flavor from the now deactivated Ley of Lamentation.
Interesting how this may not be a card you want to activate rally on prior to combat, especially since Red looks pretty aggressive in this format.
Rally in italics.
Rally in italics.
Rally in italics.
Rally in italics.
Rally in italics.
seems too pushed at first glance, but I'll probably have a playtest with it before increasing the cost to .
rare "up to five" -> uncommon "up to three"
IMO these kind of effects get the better the more you have them since it becomes more and more dangerous to pay the punisher cost.
Anyway, I think the costing here can be quite flexible here indeed, so that I might be able to cost this reasonable to any 1-4 CMC depending on the overall CMCs appearing on other cards at this rarity.
I could even do this theoretically, if it weren't so inelegant:
> Sorcery
> Destroy target artifact, creature, or land unless its controller has ~ deal X plus 3 damage to them.
Well, six damage is a lot. I wonder how often you'll be stuck going "What can I threaten convincingly enough to get them to be burnt by this?"?
Seems a bit unreliable. It's unlikely to ever hit what you want to hit in a control deck, and I can't really see myself using the land mode too often unless I'm in a dedicated LD deck.
I think the main issue with this is how unflexible the punisher clause makes it. "Destroy target artifact or land" is pretty Demolish-tier, but adding "creature" to it makes it insanely flexible at , but still reasonably costed (if you're looking to flex "destroy target creature" in red, of course). However, the punisher clause completely negates all flexibility granted in running this spell by making it very unlikely that this spell is going to do what it wants to do when you need it. You could say that's skill-testing, but it just makes me not want to run this in favor of a smaller/narrower removal that has 100% chance of doing what it does when I cast it. It might feel a lot better at for 5 damage? But maybe not at common. I can't see myself wanting multiples.
-> . Aftershock anyone?
was with "Destroy target artifact or land. ~ deals 4 damage to its controller." Added "the" into the name.
Ah, that's because that mana producing syntax has seen lots of changes and this set (unlike the first Silma set) is at a concept / design stage. Many of these cards are quite old tbh.
updated wording
Why is the wording "~ produces " when other cards just have "Produce "?