Xerex, The Planar Labyrinth: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{w}
 
 C 
Creature – Human Soldier
When (Name) enters the battlefield, target creature gets +1/+1 until end of turn.
1/1
 
 
 
No more rares or mythics
 U 
Creature – Human Wizard
Vigilance (Attacking doesn't cause this creature to tap.)
Artifacts you control have "{w}, {t}: Tap target creature."
2/3
 
 
No more uncommons
 
 
No more uncommons
{2}{w}
 
 C 
Creature
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/1
{2}{w}{w}
 
 C 
Instant
Target creature gains double strike and lifelink until end of turn.
 C 
Creature – Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
Above many of the walls soar those who ponder why any would wander below.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Spell animation 3 – {4}{w} ({4}{w}, Exile this card from your graveyard: Create a 3/3 colorless Spirit creature token with haste. Exile it at he beginning of the next end step. Activate only as a sorcery.)
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Grand Albatross attacks, you may forget. If you do, tap target creature. (To forget, put the top card of your library into your graveyard.)
3/3
 C 
Creature – ? Warrior
Passage Investigator gets +1/+1 as long as you control a Clue.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has defender.
{1}{w}
 
 C 
Creature
When (Name) enters the battlefield, investigate. If an opponent controls a tapped creature, investigate twice instead. (To investigate, create a Clue artifact token with "{2}, Sacrifice this Clue: Draw a card.")
1/2
 C 
Creature – Wall
Defender (This creature can't attack.)
When White Common Wall enters the battlefield, tap another target creature.
0/5
 C 
Sorcery
Exile target tapped creature.
Spell animation 2 – {w} ({w}, Exile this card from your graveyard: Create a 2/2 colorless Spirit creature token with haste. Exile it at he beginning of the next end step. Activate only as a sorcery.)

(Name) (common, foil)
Truth Seeker (uncommon)
(Name) (common)
(Name) (common)
Stormfront Pegasus (common)
Angel Within (common)
Grand Albatross (common)
Passage Investigator (common)
Turn to Stone (common)
(Name) (common)
White Common Wall (common)
Wrong Direction (common)