Xerex, The Planar Labyrinth: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Creature – Human Wizard
Vigilance (Attacking doesn't cause this creature to tap.)
Artifacts you control have "{w}, {t}: Tap target creature."
2/3
 
 
No more uncommons
 
 
No more uncommons
{2}{w}{w}
 
 C 
Instant
Target creature gains double strike and lifelink until end of turn.
{u}
 
 C 
Creature – ? Wizard
When (Name) enters the battlefield, forget. Then, if you forget a nonland card, each opponent forgets three times. (To forget, put the top card of your library into your graveyard.)
1/1
 C 
Sorcery
Exile target tapped creature.
Spell animation 2 – {w} ({w}, Exile this card from your graveyard: Create a 2/2 colorless Spirit creature token with haste. Exile it at he beginning of the next end step. Activate only as a sorcery.)
{1}{w}
 
 C 
Creature
When (Name) enters the battlefield, investigate. If an opponent controls a tapped creature, investigate twice instead. (To investigate, create a Clue artifact token with "{2}, Sacrifice this Clue: Draw a card.")
1/2
 C 
Instant
Triggered deals 3 damage to target tapped creature.
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Grand Albatross attacks, you may forget. If you do, tap target creature. (To forget, put the top card of your library into your graveyard.)
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has defender.
 C 
Creature – ? Warrior
Passage Investigator gets +1/+1 as long as you control a Clue.
2/3
 C 
Creature – Wall
Defender (This creature can't attack.)
When White Common Wall enters the battlefield, tap another target creature.
0/5
{w}
 
 C 
Creature – Human Soldier
When (Name) enters the battlefield, target creature gets +1/+1 until end of turn.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Spell animation 3 – {4}{w} ({4}{w}, Exile this card from your graveyard: Create a 3/3 colorless Spirit creature token with haste. Exile it at he beginning of the next end step. Activate only as a sorcery.)

Truth Seeker (uncommon)
(Name) (common)
(Name) (common)
Wrong Direction (common)
(Name) (common)
Triggered (common)
Grand Albatross (common)
Turn to Stone (common)
Passage Investigator (common)
White Common Wall (common)
(Name) (common)
Angel Within (common)