Xerex, The Planar Labyrinth
Xerex, The Planar Labyrinth by SecretInfiltrator
62 cards in Multiverse
50 commons, 8 uncommons, 4 mythics
19 white, 21 blue, 3 black, 10 red,
4 green, 3 multicolour, 1 artifact, 1 land
64 comments total
Results of the Custom Set In a Day Challenge (by IcariiFA)
Xerex, The Planar Labyrinth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Limited Archetypes |
This set has been created by IcariiFA as part of a set creation challenge - Custom Set In a Day Challenge.
MTGS Custom Set Creation-thread. Poll.
Today is the day! Design is in progress. The winning ideas, which I'm required to use, are in bold. Expect me to add more themes, story, and mechanics as the day progress.
- The Setting: Xerex - A giant planar labrything of Unknown Purprose/Origin
- The Themes: Creatures that become spells and vice versa, Walls
- Returning Planeswalkers: Tibalt and Narset
- Returning Mechanic: Investigate, Spell Transform, Spell Animate
- The Story: Planes inhabitants flow back and forth from amnesia, and stories can't be recorded there. Solve the mystery!
- Races:: Humans, Minotaurs, Vampires, Devils, Demons, Gargoyles, Angels
Chat with IcariiFA and give feedback on my progress live on my Youtube Stream.
Recently active cards: (all recent activity)
Target creature gets +1/+1 and gains flying until end of turn.
Secret Passage enter the battlefield tapped.
: Add to your mana pool.
, : Target creature can't be blocked this turn.
: Add to your mana pool.
, : Target creature can't be blocked this turn.
Whenever you cast a spell, investigate.
Spells and activated abilities you control cost less for each card in your hand.
Spells and activated abilities you control cost less for each card in your hand.
At the center of the mirrored pool stood a single sickly tree with fruit like no other.
Haste (This creature can attack and as soon as it comes under your control.)
Other creatures you control with haste have double strike.
Other creatures you control with haste have double strike.
3/3
At the beginning of your upkeep, forget. (To forget, put the top card of your library into your graveyard.)
Whenever you forget a nonland card, put a +1/+1 counter on Aimless Sphinx.
Whenever you forget a nonland card, put a +1/+1 counter on Aimless Sphinx.
3/3
Recent comments: (all recent activity)
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