Roshar
Roshar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Draft Archetypes | Worldbuilding | Key topics | Characters |
Showing 39 of 39 White cards
Go to section: Colourless (2) White (39) Blue (39) Black (39) Red (39) Green (39) Multicolour (26) Artifact (13) Land (13)
Show rarities: C U R M
Thrill – Whenever a creature dealt damage by Alethi Fighter this turn dies, put a +1/+1 counter on Alethi Fighter.
2/2
0 comments
Defender, flying
, : Archery Platform deals X damage to target attacking or blocking creature, where X is the number of creatures you control.
, : Archery Platform deals X damage to target attacking or blocking creature, where X is the number of creatures you control.
2/3
Vigilance
For each aura attached to Awakening Radiant, it gets +1/+1 and may block an additional creature.
For each aura attached to Awakening Radiant, it gets +1/+1 and may block an additional creature.
3/3
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Awespren from your graveyard targeting that permanent.)
Enchanted creature gets +1/+1 and has first strike.
Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Awespren from your graveyard targeting that permanent.)
, Sacrifice a creature: Target creature gains your choice of flying, first strike, vigilance, or lifelink until end of turn.
1/1
Enchant creature
Whenever enchanted creature attacks, tap target creature an opponent controls.
Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Bindspren from your graveyard targeting that permanent.)
Whenever enchanted creature attacks, tap target creature an opponent controls.
Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Bindspren from your graveyard targeting that permanent.)
At the beginning of your end step, create a 1/1 white Soldier creature token.
Soldiers you control get +1/+1 and have vigilance.
Soldiers you control get +1/+1 and have vigilance.
3/3
As an additional cost to cast Daring Bridgeman, put the top three cards of your library into your graveyard.
Spells that target Daring Bridgeman cost less to cast.
Spells that target Daring Bridgeman cost less to cast.
2/2
First strike
Thrill — Whenever a creature dealt damage by Darkeyed Spearman this turn dies, you may put a +1/+1 counter on target creature.
Thrill — Whenever a creature dealt damage by Darkeyed Spearman this turn dies, you may put a +1/+1 counter on target creature.
3/2
, Pay 1 life: Create a 1/1 Cleric creature token with lifelink.
At the beginning of your upkeep, if you have 10 life, seven cards in hand, and control exactly one creature, you win the game.
At the beginning of your upkeep, if you have 10 life, seven cards in hand, and control exactly one creature, you win the game.
0/5
Vigilance
When Doomed Soldier dies, create a 1/1 white Soldier creature token.
When Doomed Soldier dies, create a 1/1 white Soldier creature token.
2/1
Enchant creature
Enchanted creature gets +3/+3.
Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Gloryspren from your graveyard targeting that permanent.)
Enchanted creature gets +3/+3.
Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Gloryspren from your graveyard targeting that permanent.)
Target creature gets +1/+1 until end of turn for each creature you control.
Thrill — Whenever a creature dealt damage by Hearthstone Recruiter this turn dies, create a 1/1 white Soldier creature token.
3/2
Enchant creature
Enchanted creature can't attack, block, or be sacrificed.
Enchanted creature can't attack, block, or be sacrificed.
Create a 1/1 white Cleric token with lifelink.
, Exile Life Before Death from your graveyard: Create a 1/1 black Rogue creature token with deathtouch. Activate this ability only as a sorcery.
, Exile Life Before Death from your graveyard: Create a 1/1 black Rogue creature token with deathtouch. Activate this ability only as a sorcery.
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Lifespren from your graveyard targeting that permanent.)
Enchanted creature gets +2/+2 and has lifelink.
Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Lifespren from your graveyard targeting that permanent.)
Destroy target attacking creature.
Draw a card, then choose one —
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Flying
Whenever Nale, Herald of Justice enters the battlefield or attacks, exile all cards from all graveyards. You gain life equal to the number of cards exiled this way.
Whenever Nale, Herald of Justice enters the battlefield or attacks, exile all cards from all graveyards. You gain life equal to the number of cards exiled this way.
4/4
Double strike
Thrill — Whenever a creature dealt damage by Novice Shardbearer this turn dies, put a +1/+1 counter on it.
Thrill — Whenever a creature dealt damage by Novice Shardbearer this turn dies, put a +1/+1 counter on it.
2/2
, Exile Pet Axehound from your graveyard: Put a +1/+1 counter on target creature. Activate this ability only as a sorcery.
4/2
As an additional cost to cast Return to Damnation, sacrifice a creature.
When Return to Damnation enters the battlefield, exile another target nonland permanent until Return to Damnation leaves the battlefield.
When Return to Damnation enters the battlefield, exile another target nonland permanent until Return to Damnation leaves the battlefield.
Exile target artifact or enchantment.
Parshcycling (, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
Parshcycling (, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
, Tap another untapped creature you control: Tap target creature.
Parshcycling (, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
Parshcycling (, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
1/1
Whenever Ryshadium attacks, another target attacking creature gets +2/+2 until end of turn. Untap it.
2/3
Exile all creatures and all cards from all graveyards.
The scouring of Aimia resulted in the extinction of the Lanceryn, the endangerment of the Larkin, and the shunning of the Aimians themselves.
Creatures you control get +1/+1.
At the beginning of your upkeep, sacrifice a creature or sacrifice Sins of the Hierocracy.
At the beginning of your upkeep, sacrifice a creature or sacrifice Sins of the Hierocracy.
Flying
Whenever one or more cards are exiled from your graveyard, put a +1/+1 counter on Skybreaker Master.
Whenever one or more cards are exiled from your graveyard, put a +1/+1 counter on Skybreaker Master.
4/4
Flying, lifelink
2/2
Enchant creature
Enchanted creatures you control have flying and vigilance.
Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Syl, Honorspren from your graveyard targeting that permanent.)
Enchanted creatures you control have flying and vigilance.
Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Syl, Honorspren from your graveyard targeting that permanent.)
, : Prevent the next 2 damage that would be dealt to another target creature this turn.
1/3
Flying
Activated abilities cost you less to activate.
Parshcycling (, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
Activated abilities cost you less to activate.
Parshcycling (, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
2/3
Lifelink
Parshcycling (, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
Parshcycling (, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
3/2
Flying
When Windrunner Squire enters the battlefield, create a 1/1 white Soldier creature token.
When Windrunner Squire enters the battlefield, create a 1/1 white Soldier creature token.
3/3
: The next time you would draw a card this turn, instead put a +1/+1 counter on target creature and each other creature that shares a color with it.
Remove a loyalty counter from Zahel, Ardent Swordmaster: Target creature gets +1/+1 until end of turn.
+1: Create a 1/1 white Soldier creature token.
-2: Destroy target artifact or enchantment.
+1: Create a 1/1 white Soldier creature token.
-2: Destroy target artifact or enchantment.
3
Target creature gains double strike until end of turn. If an ability of that creature triggers this turn, it triggers an additional time.
Go to section: Colourless (2) White (39) Blue (39) Black (39) Red (39) Green (39) Multicolour (26) Artifact (13) Land (13)
Show rarities: C U R M
Roshar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Draft Archetypes | Worldbuilding | Key topics | Characters |