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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Echo Colourless Uncommon 2{2} Legendary Creature – Human 2 2 Discard a creature card: Echo gains all abilities of that creature card until end of turn.

Echo {1} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
0
2 Gandalf the Grey (Gandalf the White) Colourless Rare 5 {4}{c} Legendary Creature – Wizard
‑‑‑‑
Legendary Creature – Wizard
4
‑‑‑‑
5
4
‑‑‑‑
5
Vigilance

When Gandalf the Grey blocks a creature, you may pay {w}{w}{w}. If you do, destroy that creature and transform Gandalf the Grey.
‑‑‑‑
Vigilance

{t}: Tap target creature.
2 1686055164 on 06 Jun 2023 by Alex
3 Alethi Fighter White Common 2{1}{w} Creature – Human Soldier 2 2 Thrill – Whenever a creature dealt damage by Alethi Fighter this turn dies, put a +1/+1 counter on Alethi Fighter. 0
4 Alethi Trainee White Common 1{w} Creature – Human Soldier 1 1 {1}{w}: When Alethi Trainee dies this turn, create a 1/1 white soldier creature token. 0
5 Archery Platform White Uncommon 2{1}{w} Creature – Human Archer 2 3 Defender, flying

{2}{w}, {t}: Archery Platform deals X damage to target attacking or blocking creature, where X is the number of creatures you control.
2 1512386814 on 04 Dec 2017 by Tahazzar
6 Assemble the Monarchs White Uncommon 2{1}{w} Sorcery Search your library for a legendary creature card, reveal it, put it in your hand, then shuffle your library.

{w}, Exile Assemble the Monarchs from your graveyard: Create a 1/1 white Soldier creature token.
0
7 Awakening Radiant White Uncommon 3{2}{w} Creature – Human Knight 3 3 Vigilance

For each aura attached to Awakening Radiant, it gets +1/+1 and may block an additional creature.
0
8 Awespren White Common 2{1}{w} Enchantment – Aura Enchant creature

Enchanted creature gets +1/+1 and has first strike.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Awespren from your graveyard targeting that permanent.)
0
9 Battlefield Messenger White Uncommon 1{w} Creature – Human 1 1 {1}, Sacrifice a creature: Target creature gains your choice of flying, first strike, vigilance, or lifelink until end of turn. 0
10 Beggars' Feast White Uncommon 3{1}{w}{w} Sorcery Create three 0/1 white Human creature tokens.

You gain X life, where X is the number of creatures you control with converted mana cost 2 or less.
2 1512756748 on 08 Dec 2017 by DrugsForRobots
11 Bindspren White Uncommon 1{w} Enchantment – Aura Enchant creature

Whenever enchanted creature attacks, tap target creature an opponent controls.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Bindspren from your graveyard targeting that permanent.)
0
12 Blade Ardent White Common 2{1}{w} Creature – Human 3 1 When Blade Ardent dies, you may put a +1/+1 counter on target creature. 0
13 Champion of the Diagram White Rare 3{1}{w}{w} Creature – Human Warrior 3 3 Vigilance

Other creatures you control have vigilance.

{t}, Sacrifice another creature: Target creature gains indestructible until end of turn.
0
14 Dalinar Kholin White Rare 5{3}{w}{w} Legendary Creature – Human Warrior 3 3 At the beginning of your end step, create a 1/1 white Soldier creature token.

Soldiers you control get +1/+1 and have vigilance.
0
15 Daring Bridgeman White Common 2{1}{w} Creature – Human 2 2 As an additional cost to cast Daring Bridgeman, put the top three cards of your library into your graveyard.

Spells that target Daring Bridgeman cost {1} less to cast.
0
16 Darkeyed Spearman White Uncommon 3{2}{w} Creature – Human Soldier 3 2 First strike

Thrill — Whenever a creature dealt damage by Darkeyed Spearman this turn dies, you may put a +1/+1 counter on target creature.
0
17 Death Line White Common 1{w} Instant Target creature gains indestructible until end of turn.

Whenever a creature you control attacks and isn't blocked, you may sacrifice it. If you do, return Death Line from your graveyard to your hand.
0
18 Devout Soldier White Common 1{w} Creature – Human Soldier 1 1 When Devout Soldier dies, create a 1/1 white Cleric token with lifelink. 0
19 Diagram Agenda White Rare 1{w} Enchantment {2}{w}{w}, Pay 1 life: Create a 1/1 Cleric creature token with lifelink.

At the beginning of your upkeep, if you have 10 life, seven cards in hand, and control exactly one creature, you win the game.
0
20 Domesticated Chull White Common 2{1}{w} Creature – Beast 0 5 0
21 Doomed Soldier White Common 2{1}{w} Creature – Soldier 2 1 Vigilance

When Doomed Soldier dies, create a 1/1 white Soldier creature token.
0
22 Eager Ardent White Uncommon 2{1}{w} Creature – Human 2 1 Flash

When Eager Ardent enters the battlefield, you may attach target aura you control to target creature.
0
23 Equal Footing White Common 4{2}{w}{w} Sorcery Until end of turn, creatures you control get +2/+1 and gain "this creature can't be blocked by more than one creature." 0
24 Gloryspren White Uncommon 4{2}{w}{w} Enchantment – Aura Enchant creature

Enchanted creature gets +3/+3.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Gloryspren from your graveyard targeting that permanent.)
0
25 Glyphward White Common 1{w} Instant Target creature gets +1/+1 until end of turn for each creature you control. 0
26 Glyphward White Common 2{1}{w} Instant Target creature gets +2/+2 until end of turn. If that creature has converted mana cost 2 or less, it gets +4/+4 until end of turn instead. 0
27 Hearthstone Recruiter White Common 3{2}{w} Creature – Human Soldier 3 2 Thrill — Whenever a creature dealt damage by Hearthstone Recruiter this turn dies, create a 1/1 white Soldier creature token. 0
28 Indefinite Detention White Common 3{2}{w} Enchantment – Aura Enchant creature

Enchanted creature can't attack, block, or be sacrificed.
3 1501982337 on 06 Aug 2017 by Phopus
29 Life Before Death White Common 1{w} Sorcery Create a 1/1 white Cleric token with lifelink.

{3}{b}, Exile Life Before Death from your graveyard: Create a 1/1 black Rogue creature token with deathtouch. Activate this ability only as a sorcery.
1 1531082467 on 08 Jul 2018 by Phopus
30 Lifespren White Common 4{3}{w} Enchantment – Aura Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Lifespren from your graveyard targeting that permanent.)
0
31 Long Way Down White Common 2{w}{w} Instant Destroy target attacking creature. 0
32 Meditation White Common 3{2}{w} Sorcery Draw a card, then choose one —

• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
0
33 Nale, Herald of Justice White Mythic 4{2}{w}{w} Legendary Creature – Human Knight 4 4 Flying

Whenever Nale, Herald of Justice enters the battlefield or attacks, exile all cards from all graveyards. You gain life equal to the number of cards exiled this way.
1 1529715154 on 23 Jun 2018 by Phopus
34 Novice Shardbearer White Rare 3{1}{w}{w} Creature – Human Warrior 2 2 Double strike

Thrill — Whenever a creature dealt damage by Novice Shardbearer this turn dies, put a +1/+1 counter on it.
0
35 Pet Axehound White Common 4{3}{w} Creature – Beast 4 2 {g}, Exile Pet Axehound from your graveyard: Put a +1/+1 counter on target creature. Activate this ability only as a sorcery. 0
36 Raise the Alarm* White Common 2{1}{w} Instant Create two 1/1 white Soldier creature tokens. 1 1507300867 on 06 Oct 2017 by Phopus
37 Return to Damnation White Uncommon 1{w} Enchantment As an additional cost to cast Return to Damnation, sacrifice a creature.

When Return to Damnation enters the battlefield, exile another target nonland permanent until Return to Damnation leaves the battlefield.
0
38 Rhythm of Skepticism White Uncommon 2{1}{w} Tribal Sorcery – Parsh Exile target artifact or enchantment.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
39 Rope Squad White Common 1{w} Creature – Parsh Warrior 1 1 {t}, Tap another untapped creature you control: Tap target creature.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
40 Ryshadium White Rare 2{w}{w} Creature – Horse 2 3 Whenever Ryshadium attacks, another target attacking creature gets +2/+2 until end of turn. Untap it. 0
41 Scour the Land White Rare 5{3}{w}{w} Sorcery Exile all creatures and all cards from all graveyards. 2 1501644793 on 02 Aug 2017 by Phopus
42 Sins of the Hierocracy White Uncommon 2{1}{w} Enchantment Creatures you control get +1/+1.

At the beginning of your upkeep, sacrifice a creature or sacrifice Sins of the Hierocracy.
1 1529039081 on 15 Jun 2018 by Phopus
43 Skybreaker Master White Uncommon 6{4}{w}{w} Creature – Human Cleric 4 4 Flying

Whenever one or more cards are exiled from your graveyard, put a +1/+1 counter on Skybreaker Master.
0
44 Skybreaker Squire White Common 3{2}{w} Creature – Human Scout 2 2 Flying, lifelink 0
45 Syl, Honorspren White Rare 2{1}{w} Legendary Enchantment – Aura Enchant creature

Enchanted creatures you control have flying and vigilance.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Syl, Honorspren from your graveyard targeting that permanent.)
0
46 Syl, Honorspren (Sylblade) White Rare 2 {1}{w} Legendary Enchantment – Aura
‑‑‑‑
Legendary Artifact – Equipment
Enchant creature

Enchanted creature has flying and vigilance.

{1}{w}: Transform Syl, Honorspren.
‑‑‑‑
Equipped creature gets +2/+2.

{1}{w}: Transform Sylblade.
2 1501346623 on 29 Jul 2017 by Phopus
47 Training From the Other Side White Uncommon 3{2}{w} Enchantment Whenever you cast a spell from your graveyard, you may put two +1/+1 counters on target creature. 0
48 Veteran Shieldguard White Uncommon 4{2}{w}{w} Creature – Human Soldier 2 4 Vigilance

Veteran Shieldguard can block an additional creature each combat.
0
49 Village Surgeon White Common 3{2}{w} Creature – Human Soldier 1 3 {w}, {t}: Prevent the next 2 damage that would be dealt to another target creature this turn. 0
50 Voidlight Sustainer White Rare 3{2}{w} Creature – Parsh 2 3 Flying

Activated abilities cost you {2} less to activate.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
51 Warform Sentinels White Common 4{3}{w} Creature – Parsh Warrior 3 2 Lifelink

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
5 1506863774 on 01 Oct 2017 by Link
52 Windrunner Squire White Common 5{3}{w}{w} Creature – Human Knight 3 3 Flying

When Windrunner Squire enters the battlefield, create a 1/1 white Soldier creature token.
0
53 Withstand the Ages White Rare 4{3}{w} Enchantment Flash

As Withstand the Ages enters the battlefield, choose a card name.

Permanents you control with the chosen name have indestructible.
0
54 Words of Radiance White Rare 2{1}{w} Enchantment {1}: The next time you would draw a card this turn, instead put a +1/+1 counter on target creature and each other creature that shares a color with it. 0
55 Zahel, Ardent Swordmaster White Mythic 5{3}{w}{w} Planeswalker – Vasher 3 Remove a loyalty counter from Zahel, Ardent Swordmaster: Target creature gets +1/+1 until end of turn.

+1: Create a 1/1 white Soldier creature token.

-2: Destroy target artifact or enchantment.
0
56 Zealotry White Common 3{2}{w} Instant Target creature gains double strike until end of turn. If an ability of that creature triggers this turn, it triggers an additional time. 0
57 Anti-Cycling Blue Uncommon 2{1}{u} Creature 2 1 Players can't search libraries. 0
58 Aura Finesser Blue Uncommon 2{u}{u} Creature – Bird 2 2 Flying

{t}: Attach target aura to Aura Finesser.
0
59 Aura Hunter Blue Uncommon 3{2}{u} Creature – Human 2 2 Whenever Aura Hunter becomes the target of an aura, draw a card. 0
60 Axies the Collector Blue Rare 4{3}{u} Legendary Creature – Shapeshifter 3 3 Aura spells you cast that target
Axies the Collector cost {0} to cast.
0
61 Basic Lashing Blue Common 1{u} Instant Target creature gains flying until end of turn.

{w}, Exile Basic Lashing from your graveyard: Tap target creature.
0
62 Change of Winds Blue Common 2{1}{u} Instant Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Counter target spell unless its controller pays {2}.
1 1519334870 on 22 Feb 2018 by Tahazzar
63 Claim the Skies Blue Common 1{u} Instant Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Exile target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
0
64 Dawnchant Researcher Blue Common 4{3}{u} Creature – Human 1 1 As an additional cost to cast Dawnchant Researcher, put the top three cards of your library into your graveyard.

When Dawnchant Researcher enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
0
65 Devotee of the Diagram Blue Uncommon 2{1}{u} Creature 1 3 Whenever any number of cards would be put into an opponent's graveyard from their library, that many cards plus two are put into that opponent's graveyard from their library instead. 0
66 Dun Spheres Blue Common 3{1}{u}{u} Instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. 2 1529119765 on 16 Jun 2018 by Phopus
67 Exhaustionspren Blue Common 3{2}{u} Enchantment – Aura Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Exhaustionspren from your graveyard targeting that permanent.)
0
68 Extra turn Blue Mythic 7{5}{u}{u} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Target player takes an extra turn after this one. Then exile Extra turn.
0
69 Frantic Research Blue Common 3{2}{u} Sorcery Draw two cards.

{2}{b}, Exile Frantic Research from your graveyard: Each player discards a card. Activate this ability only as a sorcery.
4 1512455779 on 05 Dec 2017 by Tahazzar
70 Ghostblood Saboteur Blue Common 3{2}{u} Creature – Human Rogue 2 1 When Ghostblood Saboteur enters the battlefield, look at the top three cards of target player's library. Put two of those cards into their owner's graveyard and the rest on top of that player's library. 2 1502100237 on 07 Aug 2017 by Tahazzar
71 Hunker Down Blue Common 2{1}{u} Instant Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Tap target creature. It doesn't untap during its controller's next untap step.
0
72 Journey to Shadesmar Blue Uncommon 0 Sorcery {1}{u}, Return Journey to Shadesmar from your graveyard to your hand: Create a 1/1 blue Spren enchantment creature token. 4 1490378980 on 24 Mar 2017 by Phopus
73 Kolgril School Blue Common 4{3}{u} Creature – Fish 3 3 {2}: Return Kolgril School to its owner's hand. 0
74 Larkin Blue Uncommon 1{u} Creature – Crab Insect 1 1 Flying

{1}{u}, {t}: Target creature loses all abilities until end of turn.
1 1529343166 on 18 Jun 2018 by Phopus
75 Logicspren Blue Uncommon 2{1}{u} Enchantment – Aura Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Logicspren from your graveyard targeting that permanent.)
0
76 Lost in the Chasms Blue Uncommon 2{1}{u} Enchantment – Aura Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Whenever a player copies a spell, you may return Lost in the Chasms and enchanted creature to their owner's hands.
0
77 Mindwrack Invoker Blue Uncommon 3{1}{u}{u} Creature – Wall 0 7 Defender

{7}{u}: Target player puts the top five cards of their library into their graveyard.
0
78 Moelach's Influence Blue Uncommon 2{1}{u} Instant When target creature dies this turn, draw two cards. 0
79 Navani Kholin, Artifabrian Blue Rare 3{2}{u} Legendary Creature – Human Artificer 2 2 When Navani Kholin, Artifabrian enters the battlefield, you may search your library and/or graveyard for a Fabrial, reveal it, and put it in your hand. Then if you searched library this way, shuffle your library.

Each fabrial you control enters the battlefield with an additional charge counter on it.
0
80 Parsh Flyer Blue Rare 5{3}{u}{u} Creature – Parsh Demon 3 3 Flying

When Parsh Flyer enters the battlefield, return up to one target creature you control and up to one target creature you don't control to their owners' hands.
0
81 Pattern Blue Rare 2{1}{u} Legendary Enchantment – Aura Enchant creature

Enchanted creature can't be blocked by creatures with the same name as it.

{1}{u}: Enchanted creature becomes a copy of target creature an opponent controls until end of turn.

Renew
1 1559774213 on 05 Jun 2019 by Phopus
82 Pattern, the Cryptic (Patternblade) Blue Rare 2 {1}{u} Legendary Enchantment – Aura
‑‑‑‑
Legendary Artifact – Equipment
Enchant creature

Enchanted creature has hexproof.

{1}{u}: Enchanted creature becomes a copy of a creature an opponent controls until end of turn. Transform Pattern, the Cryptic.

Renew
‑‑‑‑
Equipped creature can't be blocked except by creatures with the same name as it.

At the beginning of the end step, transform Patternblade.

When Patternblade is not attached to a creature, sacrifice it.
7 1501612708 on 01 Aug 2017 by Phopus
83 Renarin Blue Rare 2{1}{u} Legendary Creature – Human 1 3 When Renarin enters the battlefield, scry 2.

{t}: Choose a card name, then reveal the bottom card of your library. If it is the named card, put it into your hand.
0
84 Repressed Memories Blue Common 1{u} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Target player puts the top four cards of their library into their graveyard.
8 1490282417 on 23 Mar 2017 by Phopus
85 Reshi Isle Ardent Blue Common 1{u} Creature – Human 1 1 Flash

Reshi Isle Ardent gets +1/+1 for each aura attached to it.
0
86 Rhythm of Reprimand Blue Uncommon 3{2}{u} Tribal Instant – Parsh Counter target noncreature spell.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
87 Santhid Blue Rare 6{4}{u}{u} Creature – Greatshell 4 7 If you would draw a card, instead scry 1, then draw a card.

Discard a card: Santhid gains hexproof until end of turn.
2 1501485407 on 31 Jul 2017 by Tahazzar
88 Secretive Steward Blue Common 1{u} Creature – Human Advisor 0 4 {t}: Target player puts the top card of their library into their graveyard. 1 1529850765 on 24 Jun 2018 by Phopus
89 Shin Chicken Blue Common 3{2}{u} Creature – Bird 2 2 Flying 0
90 Sja-anat's Influence Blue Uncommon 6{4}{u}{u} Enchantment – Aura Enchant creature or enchantment

You control enchanted permanent. It is black in addition to its other colors.
0
91 Skyeel Blue Common 5{4}{u} Creature – Fish 3 3 Flying

Skyeel costs {2} less to cast if an opponent controls a creature with flying.
0
92 Smokeform Intruder Blue Common 2{1}{u} Creature – Parsh Rogue 2 1 Smokeform Intruder can't be blocked if you've played or cycled a Parsh card this turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
93 Stormfather's Revelation Blue Rare 3{x}{u}{u}{u} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Target player draws X cards.
0
94 Stormwarden Blue Common 2{1}{u} Creature – Human Wizard 1 3 When Stormwarden enters the battlefield, you may draw a card. If you do, discard a card.

0
95 Veristitalian Agenda Blue Rare 3{1}{u}{u} Enchantment At the beginning of your upkeep, you may choose target card in your graveyard. If you do, search your library for any number of cards with the same name, put them into your graveyard, then shuffle your library.

If you would draw a card while your library has no cards in it, you win the game instead.
0
96 Visions of Defeat Blue Uncommon 1{u} Instant Look at the top card of your library. You may put it into your graveyard.

Draw a card.
0
97 Voyage's End* Blue Common 2{1}{u} Instant Return target creature to its owner's hand. Scry 1. 1 1543264898 on 26 Nov 2018 by Phopus
98 Washed Away Blue Uncommon 3{2}{u} Instant Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Return target spell or creature to its owner's hand.
0
99 Washed Away Blue Uncommon 5{3}{u}{u} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Put target creature on top of its owner's library.
0
100 Windspren Blue Common 2{1}{u} Enchantment – Aura Enchant creature

Enchanted creature gets +1/+1 and has flying.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Windspren from your graveyard targeting that permanent.)
0
101 Yu-nerig Blue Common 7{4}{u}{u}{u} Creature – Greatshell 6 8 0
102 Aladar Champion Black Rare 1{b} Creature – Human Soldier 2 1 Thrill – Whenever a creature dealt damage by Aladar Champion this turn dies, each player loses 2 life. 0
103 Aladar Champion Black Rare 1{b} Creature – Human Warrior 2 1 Whenever one or more other cards leave your graveyard, you may return Aladar Champion from your graveyard to the battlefield tapped. 0
104 Ardent Ghostblood Black Uncommon 1{b} Creature – Human Assassin 1 1 Deathtouch

Other creatures you control have deathtouch.
0
105 Band of Deserters Black Common 5{4}{b} Creature 4 5 0
106 Begin Again Black Uncommon 4{2}{b}{b} Sorcery Return target creature card from a graveyard to the battlefield under your control. 0
107 Brutal Highprince Black Rare 4{3}{b} Creature – Human Warrior 4 3 Thrill – Whenever a creature dealt damage by Brutal Highprince this turn dies, that creature's controller loses half of their life total, round up. 0
108 Chasm Duty Black Common 2{1}{b} Sorcery As an additional cost to cast Chasm Duty, put the top three cards of your library into your graveyard.

Return a creature card from your graveyard to your hand.
0
109 Clutch of Blackbane Black Common 1{b} Instant Target creature gains deathtouch until end of turn.

Scry 2.
0
110 Cognitive Dissonance Black Rare 2{1}{b} Instant Until end of turn, whenever a card is put into target player's graveyard from anywhere, that player loses 1 life. 0
111 Cremling Black Common 2{1}{b} Creature – Crab Insect 2 1 Flying

Whenever Cremling attacks, you lose 1 life.
0
112 Cycle of Desolations Black Mythic 4{2}{b}{b} Sorcery All creatures get -4/-4 until end of turn.

Exile ten other cards from your graveyard: Return Cycle of Desolations from your graveyard to your hand.
0
113 Discard Black Uncommon 1{b} Sorcery Target player discards a card.

Whenever you sacrifice a creature, you may return Discard from your graveyard to your hand.
0
114 Discard Spell Black Common 1{b} Sorcery Target player discards a card.

Whenever a creature you control attacks and isn't blocked, you may sacrifice it. If you do, return Discard Spell from your graveyard to your hand.
0
115 Dysian Aimian Black Rare 1{x}{b} Creature – Insect Shapeshifter 0 0 Dysian Aimian enters the battlefield with X +1/+1 counters.

When Dysian Aimian dies, create a number of 1/1 black Insect creature tokens equal to its power.
1 1490895103 on 30 Mar 2017 by Phopus
116 Exile Black Common 3{2}{b} Creature – Human 3 2 Sacrifice a creature: Exile target card from a graveyard, then that card's owner puts a card from the top of their library into their graveyard. 0
117 Fading of the Light Black Common 4{2}{b}{b} Sorcery Exile target creature or planeswalker and all auras attached to it. 4 1501697629 on 02 Aug 2017 by Phopus
118 Finish Them Black Rare 2{1}{b} Instant Destroy each creature that was dealt damage this turn. 0
119 Gang of Thieves Black Common 6{5}{b} Creature – Human Rogue 5 5 Thrill — Whenever a creature dealt damage by Gang of Thieves this turn dies, that creature's controller discards a card. 0
120 Ghostblood Thief Black Uncommon 3{2}{b} Creature – Human Rogue 1 2 When Ghostblood Thief enters the battlefield, you may exile target card from an opponent’s graveyard. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast it. 2 1501551192 on 01 Aug 2017 by Phopus
121 Horrifying Revelation Black Common 3{2}{b} Sorcery Target player discards two cards.

{2}{g}, Exile Horrifying Revelation from your graveyard: Shuffle target card from a graveyard into its owner's library.
0
122 Innocent Blood* Black Common 1{b} Sorcery Each player sacrifices a creature. 0
123 Khornak Black Common 2{1}{b} Creature – Eel 2 1 {2}{r}, Exile Khornak from your graveyard: Discard a card, then draw a card. 0
124 King Elhokar Black Rare 1{b} Legendary Creature – Human 1 1 Sacrifice another creature: Put a +1/+1 counter on King Elhokar. He gains indestructible until end of turn. 0
125 Lady Leshwi, the Fused Black Rare 6{4}{b}{b} Legendary Creature – Parsh Demon 6 6 As an additional cost to cast Lady Leshwi, the Fused, sacrifice a Parsh.

Flying

You may cast Lady Leshwi from your graveyard.
1 1529046113 on 15 Jun 2018 by Phopus
126 Merciless Resolve* Black Common 3{2}{b} Instant As an additional cost to cast Merciless Resolve*, sacrifice a creature or land.

Draw two cards.
0
127 Midnight Essence Black Common 3{2}{b} Creature 3 2 Lifelink 0
128 Mill Reward Black Common 3{2}{b} Creature 0 3 Mill Reward gets +1/+0 for each card in your opponent's graveyard. 0
129 Rathalas Rogue Black Common 2{1}{b} Creature – Human 2 1 Deathtouch

Thrill — Whenever a creature dealt damage by Rathalas Rogue this turn dies, that creature's controller loses 1 life and you gain 1 life.
0
130 Rathalas Rogue Black Common 2{1}{b} Creature – Human Rogue 1 3 {1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. 0
131 Re-Shephir's Influence Black Rare 6{4}{b}{b} Sorcery For each card type, you may play a card of that type from target opponent's graveyard without paying its mana cost. 0
132 Restares' Zealot Black Common 1{b} Creature – Human 1 1 When Restares' Zealot enters the battlefield, target player puts the top four cards of their library into their graveyard. 0
133 Rhythm of Derision Black Uncommon 2{1}{b} Tribal Sorcery – Parsh Target player reveals their hand. You choose a creature card from it. That player discards that card.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
134 Rhythm of the Lost Black Uncommon 1{b} Tribal Instant – Parsh Exile all cards from target player's graveyard.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
135 Rotspren Black Common 3{2}{b} Enchantment – Aura Enchant creature

Enchanted creature gets -1/-1.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Rotspren from your graveyard targeting that permanent.)
0
136 Sadeas's Wardriver Black Uncommon 5{4}{b} Creature – Human Warrior 4 4 Thrill – Whenever a creature Sadeas's Wardriver dealt damage to this turn dies, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. 0
137 Seek the Nightwatcher Black Uncommon 2{1}{b} Sorcery Search your library for a card, put it into your hand, and shuffle your library. Then an opponent chooses one —
• You sacrifice a creature.
• You discard a card.
• You lose 3 life.
1 1501543150 on 31 Jul 2017 by Phopus
138 Silent Gatherer Black Common 2{1}{b} Creature – Human Cleric 1 3 Whenever another creature dies, scry 1.

{u}, Exile Silent Gatherer from your graveyard: Target player puts the top three cards of their library into their graveyard.
3 1501156953 on 27 Jul 2017 by Tahazzar
139 Skybreaker Agenda Black Rare 2{1}{b} Enchantment If a card would be put into a graveyard from anywhere, exile it instead.

At the beginning of your upkeep, if there are thirty or more cards in exile, you win the game.
0
140 Skybreaker Initiate Black Common 3{2}{b} Creature – Human Cleric 2 3 {t}: Exile target card from a graveyard. 0
141 Stormfather's Judgment Black Uncommon 3{2}{b} Instant Destroy target creature that isn't enchanted. 0
142 Thaidakar Scout Black Common 1{b} Creature – Human 1 1 Sacrifice Thaidakar Scout: Target player loses 2 life. 0
143 Thaidakar Scout Black Common 1{b} Creature – Human Scout 1 1 When Thaidakar Scout dies, target player loses 2 life. 0
144 Varikev Mugger Black Common 3{2}{b} Creature – Human Berserker 2 2 Thrill — Whenever a creature dealt damage by Varikev Mugger this turn dies, draw a card and lose 1 life. 0
145 Veden Borderguard Black Common 4{3}{b} Creature – Human Soldier 4 2 Menace

Thrill – Whenever a creature dealt damage by Veden Borderguard this turn dies, that creature’s controller puts the top three cards of their library into their graveyard.
0
146 Vindictive Brightlord Black Uncommon 2{1}{b} Creature – Human 2 2 Whenever you sacrifice a creature, Vindictive Brightlord gets +2/+2 until end of turn. 0
147 War of Reckoning Black Uncommon 2{1}{b} Instant Destroy target Parsh or Human. 0
148 Warform Black Uncommon 4{3}{b} Creature – Parsh 3 2 Whenever you play or cycle a Parsh card, Warform gets +1/+1 and gains indestructible until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
149 Warform Brute Black Common 3{2}{b} Creature – Parsh Warrior 4 1 Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.) 0
150 Yelig-Nar's Influence Black Uncommon 4{3}{b} Enchantment – Aura Enchant creature

When enchanted creature attacks, it get +4/+4 and gains menace until end of turn. Sacrifice it at end of combat.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Yelig-Nar's Influence from your graveyard targeting that permanent.)
0
151 Alethi Agenda Red Rare 4{3}{r} Enchantment Whenever a creature you control deals combat damage to a player, you may sacrifice it. If you do, create a colorless artifact Gemheart token with "{t}, Sacrifice Gemheart: Add {w}{u}{b}{r}{g}."

{25}: You win the game.
0
152 Alethi Bloodseeker Red Common 3{2}{r} Creature – Human Soldier 2 3 Thrill – Whenever a creature dealt damage by Alethi Bloodseeker this turn dies, you may discard a card. If you do, draw a card. 0
153 Alethi Defenders Red Uncommon 2{1}{r} Enchantment When Alethi Defenders enters the battlefield, draw a card.

{2}{r}: Target player creates a 1/1 red Soldier creature token with defender and "This creature blocks each turn if able."
0
154 Alethi Duelist Red Uncommon 3{2}{r} Creature – Human 3 3 As long is Alethi Duelist is blocking or being blocked by exactly one creature, it gets +2/+2. 0
155 Angerspren Red Common 1{r} Enchantment – Aura Enchant creature

Enchanted creature gets +1/+0 and has haste.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Angerspren from your graveyard targeting that permanent.)
0
156 Ashertmarn's Influence Red Uncommon 2{1}{r} Enchantment – Aura Enchant creature

Enchanted creature gets +3/-3.
0
157 Become Awesome Red Common 2{1}{r} Sorcery Draw a card, then choose one —

• Target creature gains haste until end of turn.
• Target creature can't block this turn.
0
158 Blackthorn's Elite Red Common 5{3}{r}{r} Creature 4 4 Haste (This creature can attack and {t} as soon as it comes under your control.) 0
159 Bloodlust Fighters Red Common 2{1}{r} Creature – Human 2 1 First strike

Thrill — Whenever a creature Bloodlust Fighters dealt damage to this turn dies, put a +1/+1 counter on Bloodlust Fighters.
0
160 Boulderwhip Red Common 3{1}{r}{r} Instant Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Boulderwhip deals 2 damage to any target.
4 1490154389 on 22 Mar 2017 by Visitor
161 Eager Duelist Red Common 2{1}{r} Creature – Human 2 2 Eager Duelist must be blocked if able. 0
162 Elite Warpair Red Common 4{3}{r} Creature – Parsh 2 4 Menace

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
163 Fall of the Hammer* Red Common 2{1}{r} Instant Target creature you control deals damage equal to its power to another target creature. 1 1511743355 on 27 Nov 2017 by Phopus
164 Firemoss Addiction Red Uncommon 4{2}{r}{r} Enchantment – Aura Curse Enchant player

At the beginning of enchanted player's upkeep, that player may pay {2}. If they don't, Firemoss Addiction deals 2 damage to that player.
0
165 Fires of Vengeance Red Common 4{3}{r} Sorcery Fires of Vengeance deals 5 damage to target creature. 0
166 Flamespren Red Uncommon 2{1}{r} Enchantment – Aura Enchant creature

Enchanted creature has "{r}: This creature gets +1/+0 until end of turn."

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Flamespren from your graveyard targeting that permanent.)
0
167 Hateful Slavemaster Red Uncommon 2{1}{r} Creature – Human 2 1 {r}, Sacrifice a permanent: Target creature can't block this turn. 0
168 Highstorm Elemental Red Uncommon 3{1}{r}{r} Creature – Elemental 1 3 Trample

Whenever you cast or copy an instant or sorcery spell, Highstorm Elemental gets +2/+0 until end of turn.
2 1511603665 on 25 Nov 2017 by SecretInfiltrator
169 King Taravangian Red Rare 3{2}{r} Legendary Creature – Human 1 1 At the beginning of your upkeep, discard your hand. Then roll a six-sided die and draw that many cards.

{3}, {t}: Shuffle your graveyard into your library.
1 1529339044 on 18 Jun 2018 by Phopus
170 Kurl Red Common 2{1}{r} Creature – Crab Turtle 3 1 0
171 Lurg Red Common 1{r} Creature – Lizard 1 1 Exile Lurg from your graveyard: Add {r}. 0
172 Manic Vandal Red Common 3{2}{r} Creature – Human Warrior 2 2 When Manic Vandal enters the battlefield, destroy target artifact. 0
173 Mateform Listener Red Common 2{1}{r} Creature – Parsh 2 2 Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.) 0
174 Mindless Fused Red Rare 10{9}{r} Creature – Parsh Demon 9 4 Mindless Fused costs {1} less to cast for each Parsh card in your graveyard.

Whenever you play or cycle a Parsh card, Mindless Fused deals 2 damage to each opponent.
1 1537737796 on 23 Sep 2018 by Phopus
175 Moash (Vyre) Red Rare 2 {r}{r} Legendary Creature – Human Assassin
‑‑‑‑
Legendary Creature – Human
3
‑‑‑‑
4
2
‑‑‑‑
3
Haste

{x}, {t}: Moash deals X damage to another target legendary creature. When that creature dies this turn, transform Moash.
‑‑‑‑
Flying, first strike
0
176 Odium Red Mythic 4{3}{r} Legendary Enchantment Creature – God 5 4 If Odium would die, you may put five cards from the top of your library into your graveyard instead.

Other creatures you control have haste and trample and lose all other abilities.
1 1529083216 on 15 Jun 2018 by Phopus
177 Odium's Pawn Red Uncommon 3{2}{r} Creature – Human Berserker 5 4 When Odium's Pawn attacks or blocks, sacrifice it at end of combat. 0
178 Parsh Looter Red Uncommon 3{2}{r} Creature – Parsh 1 1 {t}: Discard a card, then draw a card.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
179 Passionspren Red Uncommon 2{1}{r} Enchantment – Aura Enchant creature

Enchanted creature gets +1/+1 and must be blocked if able.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Passionspren from your graveyard targeting that permanent.)
0
180 Piece of Mined Red Rare 2{1}{r} Enchantment Sacrifice a land: Add {r}{r}. 0
181 Redwater Red Common 3{2}{r} Creature – Fish 3 2 Whenever Redwater attacks, it deals 1 damage to defending player or planeswalker. 0
182 Rhythm of Fury Red Common 1{r} Tribal Instant – Parsh Target creature gets +1/+0 and gains first strike until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
1 1575759914 on 07 Dec 2019 by Phopus
183 Rhythm of Fury Red Uncommon 5{4}{r} Tribal Sorcery – Parsh Rhythm of Fury deals 5 damage to target player.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
184 Shardbearer Red Rare 5{4}{r} Creature – Human 5 3 When Shardbearer enters the battlefield, it deals 1 damage to each creature you don't control.

Thrill — Whenever a creature dealt damage by Shardbearer this turn dies, Shardbearer deals 3 damage to that creature's controller.
0
185 Smash to Smithereens* Red Common 2{1}{r} Instant Destroy target artifact. Smash to Smithereens* deals 3 damage to that artifact's controller. 0
186 Son of Honor Red Common 4{3}{r} Creature – Human Warrior 3 3 As an additional cost to cast Son of Honor, put the top three cards of your library into your graveyard.

When Son of Honor enters the battlefield, it deals damage to target opponent equal to the number of lands cards on your graveyard.
0
187 Soulcaster Red Rare 4{2}{r}{r} Creature – Human Cleric 0 4 {2}{r}, {t}, Exile another permanent you control: You may play a card from your hand without paying its mana cost. Put a savant counter on Soulcaster.

When Soulcaster has three savant counters, exile it. You may play a card from your hand without paying its mana cost.
0
188 Storm's Rage Red Uncommon 1{r} Instant Creatures you control get +1/+0 until end of turn.

Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)
0
189 Stormspren Red Rare 4{3}{r} Enchantment – Aura Enchant creature

At the beginning of your upkeep, you gain control of enchanted creature. Untap it. It gains haste until end of turn.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Stormspren from your graveyard targeting that permanent.)
0
190 Strength Before Weakness Red Common 1{r} Instant Target creature gets +3/+0 and gains trample until end of turn

{1}{u}, Exile Strength Before Weakness from your graveyard: Target creature gets -3/-0 until end of turn.
2 1581582572 on 13 Feb 2020 by Tahazzar
191 The Everstorm Approaches Red Rare 4{2}{r}{r} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

The Everstorm Approaches deals 3 damage to each creature.
4 1511087353 on 19 Nov 2017 by Tahazzar
192 Thrill's Embrace Red Common 3{2}{r} Sorcery Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.

{1}{w}, Exile Thrill's Embrace from your graveyard: Target creature gets +2/+2 until end of turn.
0
193 Thrillseeker Red Uncommon 4{2}{r}{r} Creature – Human Soldier 3 3 Thrillseeker must be blocked if able.

Thrill — Whenever a creature dealt damage by Thrillseeker this turn dies, exile the top card of your library. Until end of turn, you may play that card.
0
194 Visions of Honor Red Common 3{2}{r} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Discard a card, then draw two cards.
0
195 Awaken the Thunderclast Green Uncommon 5{3}{g}{g} Enchantment – Aura Enchant land

Enchanted land is an Elemental creature with base power and toughness 5/5. It has haste.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Awaken the Thunderclast from your graveyard targeting that permanent.)
0
196 Axehound Pack Green Rare 4{3}{g} Enchantment Whenever one or more cards leave your graveyard, create a 2/2 green Hound creature token. 0
197 Big Boi Green Uncommon 6{4}{g}{g} Creature – Beast 6 4 Trample

When Big Boi dies, put a +1/+1 counter on each creature you control.
0
198 Bridge Crew Green Uncommon 1{g} Creature – Human 0 2 All creatures able to block Bridge Crew do so.

{2}{b}, Sacrifice a creature: Return Bridge Crew from your graveyard to the battlefield tapped.
4 1511782879 on 27 Nov 2017 by SecretInfiltrator
199 Chasm Undergrowth Green Common 4{3}{g} Creature – Plant 1 1 As an additional cost to cast Chasm Undergrowth, put the top three cards of your library into your graveyard.

Chasm Undergrowth enters the battlefield with a +1/+1 counter for each creature card in your graveyard.
0
200 Chasmfiend Green Rare 8{5}{g}{g}{g} Creature – Greatshell 11 11 Trample

{4}, Exile Chasmfiend from your graveyard: Create a colorless artifact token named Gemheart with "Sacrifice this artifact: Add {w}{u}{b}{r}{g} to your mana pool."
1 1529336694 on 18 Jun 2018 by Phopus
201 Crushing Winds Green Uncommon 3{1}{g}{g} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Destroy target artifact or creature with flying.
9 1511776466 on 27 Nov 2017 by Vitenka
202 Crushkiller Green Rare 2{g}{g} Creature – Beast 7 7 As an additional cost to cast Crushkiller, exile seven cards from your graveyard. 0
203 Cultivation Green Mythic 6{4}{g}{g} Legendary Enchantment Creature – God 3 4 If Cultivation would die, you may put five cards from the top of your library into your graveyard instead.

Creatures you control enter the battlefield with two additional +1/+1 counters.
2 1529081792 on 15 Jun 2018 by Phopus
204 Cycle of Rebuilding Green Uncommon 1{g} Enchantment At the beginning of your upkeep, put the top two cards of your library into your graveyard.

{3}{g}, Exile Cycle of Rebuilding: Shuffle your graveyard into your library.
0
205 Dullform Singer Green Common 1{g} Creature – Parsh Shaman 1 1 Parshcycling {1}{g} ({1}{g}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)

{1}, {t}: Add one mana of any color to your mana pool.
3 1502328301 on 10 Aug 2017 by Phopus
206 Eshonai Green Rare 4{2}{g}{g} Legendary Creature – Parsh Scout 3 3 Whenever you play or cycle Eshonai or another Parsh card, you may search your library for a basic land card, put it on the battlefield tapped, then shuffle your library.

Parshcycling {2}{g} ({2}{g}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
207 Green Invoker Green Uncommon 3{2}{g} Creature 3 3 {7}{g}: Put three +1/+1 counters on Green Invoker. 0
208 Groundspren Green Common 1{g} Enchantment – Aura Enchant creature

Enchanted creature gets +0/+2 and has reach.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Groundspren from your graveyard targeting that permanent.)
0
209 Growthspren Green Common 2{1}{g} Enchantment – Aura Enchant creature

Enchanted creature gets +2/+0 and has trample.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Growthspren from your graveyard targeting that permanent.)
0
210 Harrow* Green Common 3{2}{g} Instant As an additional cost to cast Harrow*, sacrifice a land.

Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.
0
211 Hasper Swarm Green Common 2{1}{g} Creature – Crab Plant 2 2 {3}{g}: Put a +1/+1 counter on Hasper Swarm. 0
212 Herdazian Cousin Green Common 2{1}{g} Creature – Human 2 2 Herdazian Cousin gets +1/+1 for each other creature named Herdazian Cousin that you control or that is in your graveyard. 1 1528132413 on 04 Jun 2018 by Phopus
213 Highstorm Entity Green Uncommon 2{1}{g} Creature – Elemental 1 1 Whenever a land is exiled from a graveyard, put a +1/+1 counter on Highstorm Entity. 0
214 Hunting Expedition Green Common 3{2}{g} Sorcery Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. 0
215 Journey Before Destination Green Rare 2{1}{g} Sorcery Search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

{w}{u}{b}{r}{g}, Exile Journey Before Destination from your graveyard: For the rest of the game, lands you control have "{t}: Draw a card."
0
216 Listener Sentinels Green Common 5{4}{g} Creature – Parsh Warrior 4 4 Vigilance

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
217 Narak Artist Green Common 3{2}{g} Creature – Parsh 2 3 Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.) 0
218 New Ground Green Common 3{2}{g} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Search your library for two basic land cards. Put one onto the battlefield tapped and the other into your graveyard.
1 1529101211 on 15 Jun 2018 by Phopus
219 Parsh Grower Green Uncommon 4{3}{g} Creature – Parsh Druid 3 3 Whenever you play or cycle a Parsh card, put a +1/+1 counter on Parsh Grower.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
220 Plateau Platoon Green Uncommon 1{x}{g} Sorcery As an additional cost to cast Plateau Platoon, exile X cards from your graveyard.

Create X 1/1 white Soldier creature tokens. You gain X life.

0
221 Plateau Scout Green Uncommon 2{1}{g} Creature – Human Scout 2 2 When a creature with power 5 or greater enters the battlefield under an opponent's control, you may sacrifice Plateau Scout. If you do, put a creature card from your hand onto the battlefield. 0
222 Plateau Scout Green Uncommon 2{1}{g} Creature – Human Scout 2 2 {1}: If one or more colors of mana were spent to activate this ability, Plateau Scout gains protection from those colors until end of turn. 0
223 Price of Peace Green Common 2{1}{g} Instant Destroy target artifact or enchantment, then you may discard a card. 0
224 Provoke* Green Common 2{1}{g} Instant Untap target creature. It blocks this turn if able.

Draw a card.
1 1575842226 on 08 Dec 2019 by Phopus
225 Regrowth* Green Uncommon 2{1}{g} Sorcery Return target card from your graveyard to your hand. 0
226 Renaissance Man Green Uncommon 2{1}{g} Creature – Human 2 2 {w}, Exile Renaissance Man from your graveyard: Tap target creature.
{1}{u}, Exile Renaissance Man from your graveyard: Draw a card.
{2}{b}, Exile Renaissance Man from your graveyard: You gain 3 life for each creature card in your graveyard.
{3}{r}, Exile Renaissance Man from your graveyard: Renaissance Man deals 4 damage to any target.
0
227 Renarin Green Rare 3{2}{g} Legendary Creature – Human Cleric 1 3 {1}{g}, {t}: Your life total can't change this turn. 0
228 Reshi Native Green Common 1{g} Creature – Human 0 2 {t}: Add {u}. 2 1501485776 on 31 Jul 2017 by Tahazzar
229 Rhythm of Peace Green Uncommon 2{1}{g} Tribal Instant – Parsh Prevent all combat damage that would be dealt this turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
230 Rhythm of Resolve Green Common 1{g} Tribal Instant – Parsh Target creature gains hexproof until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
2 1580942244 on 05 Feb 2020 by continuumg
231 Rock Green Rare 2{1}{g} Legendary Creature – Human 2 2 When Rock attacks or blocks, sacrifice him at the end of combat.

{1}{g}, {t}: Put a +1/+1 counter on each creature you control with converted mana cost 2 or less.
0
232 Roion Archers Green Common 4{3}{g} Creature – Beast 2 4 Reach

{2}{r}, Exile Roion Archers from your graveyard: Roion Archers deals 3 damage to target creature with flying.
0
233 Scout Report Green Common 1{g} Sorcery Reveal the top four cards of your library. You may put a card with converted mana cost 2 or less from among them into your hand. Put the rest into your graveyard. 0
234 Starspren Green Uncommon 2{1}{g} Enchantment – Aura Enchant creature

When enchanted creature deals combat damage to a player, you may sacrifice Starspren. If you do, exile target artifact or enchantment.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Starspren from your graveyard targeting that permanent.)
0
235 Stormlight Resurgence Green Rare 2{x}{g}{g} Instant Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Put X +1/+1 counters on target creature.
0
236 Stormwarden Green Common 2{1}{g} Creature – Human Advisor 1 3 When Stormwarden enters the battlefield, you may search your library for a land card, put it into your graveyard, then shuffle your library. 0
237 Strength of Nature Green Common 2{1}{g} Instant Target creature gets +2/+2 until end of turn.

Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)
0
238 The Council of Five Green Mythic 5{3}{g}{g} Legendary Creature – Parsh Advisor 5 5 You may play Parsh cards from your graveyard. If an instant or sorcery card is played this way, exile it.

Parshcycling {g} ({g}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
239 Timely Infusion Green Common 2{1}{g} Instant Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Target creature gets +2/+2 until end of turn.
0
240 Unknowing Truthwatcher Green Uncommon 2{1}{g} Creature – Human Cleric 2 2 Whenever one or more cards leave your graveyard, target creature gains indestructible until end of turn. 1 1490733654 on 28 Mar 2017 by Phopus
241 Whitespine Green Common 6{4}{g}{g} Creature – Beast 6 5 When Whitespine enters the battlefield, create a 1/1 white Soldier creature token. 0
242 Wild Axehound Green Common 3{2}{g} Creature – Beast 3 2 When Wild Axehound dies, you gain 4 life. 0
243 Wild Chull Green Common 2{1}{g} Creature – Beast 1 4 0
244 Worldsinger Agenda Green Rare 3{2}{g} Enchantment You may play land cards from any player's graveyard.

At the beginning of your upkeep, if you control 10 or more differently named lands, you win the game.
0
245 Card113812 Multicolour Mythic 0 Legendary Planeswalker – Hoid +1: Gain control of target creature until the beginning of your next upkeep. Untap it. It gains haste until end of turn.

-8: Target player draws until there are five cards remaining in their library.
0
246 Urithiru, City of the Silver Kingdoms Multicolour Mythic 0 Legendary Land {t}: Add {c}.

{t}, Put the top card of your library into your graveyard: Add one mana of any color among cards in your graveyard.

{w}{u}{b}{r}{g}, Sacrifice Urithiru, City of the Silver Kingdoms: For each color, you may return a permanent of that color from your graveyard to the battlefield.
1 1490380085 on 24 Mar 2017 by Phopus
247 Awespren Multicolour Uncommon 3{1}{w}{u} Enchantment – Aura Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, you may tap or untap target creature."

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Awespren from your graveyard targeting that permanent.)
0
248 Kaladin Stormblessed Multicolour Rare 3{1}{w}{u} Legendary Creature – Human Soldier 3 2 First strike

Whenever Kaladin Stormblessed deals combat damage to a player, you may return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Whenever Kaladin Stormblessed deals combat damage to a creature, tap it. It doesn’t untap during its controller’s next untap step.
1 1529336483 on 18 Jun 2018 by Phopus
249 Sprenseeker Multicolour Uncommon 2{w}{u} Creature – Human Wizard 2 2 Vigilance

{t}: Exile Sprenseeker. Return it to the battlefield under your control at the beginning of the next end step.
0
250 Ghostblood Contractor Multicolour Uncommon 3{1}{u}{b} Creature – Human Rogue 3 2 Menace

Whenever a creature you control would deal damage to a player, you may have that player put that many cards from the top of their library into their graveyard instead.
0
251 Hand of the Ghostbloods Multicolour Uncommon 3{1}{u}{b} Creature – Human Rogue 2 2 Your opponents play with their hands revealed.

Sacrifice Hand of the Ghostbloods: Target player reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only as a sorcery.
0
252 Jasnah, the Veristitalian Multicolour Mythic 5{3}{u}{b} Planeswalker – Jasnah 4 If Jasnah, the Veristitalian would be put into a graveyard from anywhere, its controller may instead shuffle it into their library.

+1 Draw a card. Each opponent discards a card.

-4 Exile target creature. You may cast an instant or sorcery from your hand or graveyard without paying its mana cost.
1 1501696645 on 02 Aug 2017 by Phopus
253 Mraize of the Ghostbloods Multicolour Rare 2{u}{b} Legendary Creature – Human Rogue 1 1 Whenever one or more cards are put into an opponent's graveyard from anywhere, put a +1/+1 counter on Mraize of the Ghostbloods.

{t}, Sacrifice Mraize of the Ghostbloods: Target player puts the top X cards of their library into their graveyard, where X is Mraize of the Ghostbloods's power. That player draws a card.
0
254 Ruthless Soulcasting Multicolour Uncommon 5{3}{u}{b} Instant Destroy target creature.

You may return up to one target sorcery card from your graveyard to your hand.
1 1490716453 on 28 Mar 2017 by Phopus
255 Explosion Multicolour Uncommon 3{1}{b}{r} Sorcery Target creature you control deals 2 damage to each other creature. 0
256 Highprince Sadeas Multicolour Rare 4{2}{b}{r} Legendary Creature – Human Warrior 4 4 Thrill – Whenever a creature dealt damage by Highprince Sadeas this turn dies, create two 1/1 white Soldier creature tokens.

Sacrifice another creature: Highprince Sadeas gains your choice of haste, first strike, lifelink, or deathtouch until end of turn.
2 1490389343 on 24 Mar 2017 by Phopus
257 Sadeas Compeller Multicolour Rare 4{2}{b}{r} Creature – Human Warrior 4 4 Thrill — Whenever a creature dealt damage by Sadeas Compeller this turn dies, return that creature to the battlefield under your control. 0
258 Lift Multicolour Rare 3{1}{r}{g} Legendary Creature – Human 2 2 Haste

{r/g}: Lift gets +1/+1 until end of turn.
0
259 Pinger Multicolour Uncommon 3{1}{g}{r} Creature – Parsh Shaman 2 4 Whenever you play or cycle Pinger or another Parsh card, Pinger deals 1 damage to each opponent.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
260 Inspiring Bridgeleader Multicolour Uncommon 2{g}{w} Creature – Human Soldier 2 2 Lifelink

{1}, Tap two other untapped creatures you control: put a +1/+1 counter on Inspiring Bridgeleader.
0
261 The Lopen Multicolour Rare 2{g}{w} Legendary Creature – Human 2 2 {2}, {t}: Search your library for a creature card with converted mana cost 2 or less, put it onto the battlefield, then shuffle your library. 0
262 Brightlord Amaram Multicolour Rare 3{1}{w}{b} Legendary Creature – Human 2 2 When Brightlord Amaram enters the battlefield, create a 1/1 white Soldier creature token.

{w}{b}, Sacrifice a creature: Draw a card and lose 1 life.
1 1501714916 on 02 Aug 2017 by Phopus
263 Son of Honor Multicolour Uncommon 3{1}{w}{b} Creature – Human Rogue 3 3 Sacrifice a creature: Son of Honor gets +1/+1 until end of turn.


Whenever you sacrifice a creature, spells you control can't be countered this turn.
1 1529196474 on 17 Jun 2018 by Phopus
264 The Assassin in White Multicolour Mythic 3{1}{w}{b} Legendary Creature – Human Assassin 1 3 Flying, deathouch

At the beginning of your end step, you may put an assassination counter on target creature.

Whenever The Assassin in White deals combat damage to a player, you may sacrifice The Assassin in White. If you do, destroy each creature with an assassination counter.
3 1490119314 on 21 Mar 2017 by Phopus
265 Village Recruiting Multicolour Uncommon 4{2}{w}{b} Sorcery Create four 1/1 white Soldier creature tokens. 0
266 Chasm Scavenger Multicolour Uncommon 3{1}{b}{g} Creature – Beast 2 2 Exile a card from your graveyard: Chasm Scavenger gets +1/+1 until end of turn. 0
267 Chasm Scavenger Multicolour Uncommon 5{3}{b}{g} Creature – Beast 4 5 When Chasm Scavenger enters the battlefield, you may put up to three target cards from your graveyard on top of your library. 0
268 Venli, Seeker of Lost Forms Multicolour Rare 2{b}{g} Legendary Creature – Parsh Wizard 2 2 At the beginning of your upkeep, you may discard a card. If you do, put target card from your graveyard on top of your library.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
269 Relu-Na Multicolour Rare 8{4}{g}{g}{u}{u} Legendary Creature – Greatshell 8 8 When Relu-Na enters the battlefield, if you cast it from your hand, search your library for any number of land cards, put any number of them onto the battlefield tapped, and put the rest into your graveyard. Then shuffle your library. 1 1529902833 on 25 Jun 2018 by Phopus
270 Storm's Cultivation Multicolour Uncommon 4{2}{g}{u} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
0
271 Power of Perception Multicolour Uncommon 6{4}{u}{r} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

You gain control of target creature until end of turn. Untap it. It gains haste and cannot be blocked this turn.
0
272 Shallan Davar Multicolour Rare 2{u}{r} Legendary Creature – Human Wizard 1 1 Whenever an artifact or enchantment enters the battlefield, put +1/+1 counter on Shallan Davar. 1 1529337219 on 18 Jun 2018 by Phopus
273 Split Personality Multicolour Rare 4{2}{u}{r} Sorcery Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Create a token that's a copy of target creature. It gains haste and can't be blocked this turn. Exile it at the beginning of the next end step.
1 1529275747 on 17 Jun 2018 by Phopus
274 The King's Wit Multicolour Mythic 6{4}{u}{r} Legendary Creature – Human Advisor * You may cast either side of this card. 1 1490510054 on 26 Mar 2017 by Phopus
275 Adolin, Master Duelist Multicolour Rare 3{1}{r}{w} Legendary Creature – Human Warrior 3 2 Whenever you cast an instant or sorcery spell, target creature must block this turn if able.

If Adolin, Master Duelist is being blocked by more than one creature, he deals combat damage to each creature blocking him.
1 1501813501 on 04 Aug 2017 by Phopus
276 Intimidating Advance Multicolour Uncommon 3{1}{r}{w} Sorcery Choose one —

• Creatures you control must be blocked this turn if able.
• Tap all creatures your opponents control.
0
277 Teamwork Multicolour Uncommon 2{r}{w} Sorcery Creatures you control get +1/+0 and gain first strike and vigilance until end of turn.

Exile Teamwork from your graveyard: creatures you control can only be blocked by one creature this turn.
0
278 Unified Realms Multicolour Mythic 7{4}{w}{u}{b} Sorcery Put any number of creature cards from your hand and/or graveyard onto the battlefield, then put any number of enchantment cards from your hand and/or graveyard onto the battlefield. 0
279 The Stormfather Multicolour Mythic 3{g}{u}{r} Legendary Enchantment Instant and sorcery spells you cast have highstorm. (Multiple instances of highstorm may stack.)

When The Stormfather enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
0
280 Chasm Map Artifact Common 1{1} Artifact {3}, {t}, Sacrifice Chasm Map: Search your library for a nonbasic land card and put it onto the battlefield tapped. Then shuffle your library. 0
281 Infused Spheres Artifact Common 3{3} Artifact {t}: Add one mana of any color.

{2}, {t}: Add two mana of any color.
0
282 King's Drop Artifact Uncommon 5{5} Artifact When King's Drop enters the battlefield, exile another target nonland permanent until King's Drop leaves the battlefield. 0
283 Oathbringer Artifact Mythic 2{2} Legendary Artifact – Equipment Equipped creature gets +3/+0 and has first strike.

At the end of combat on your turn, if equipped creature attacked this turn, you may pay {2}{r}{r}. If you do, untap all creatures you control and there is another combat phase after this one.

Equip {3}
0
284 Oathgate Artifact Mythic 1{1} Artifact – Fabrial {2}: Put a charge counter on Oathgate.

{3}, {t}: Exile up to X target creatures you control, where X is the number of charge counters on Oathgate, then return any number of creatures exiled with Oathgate to the battlefield tapped under their owner's control.
0
285 Painrial Artifact Common 2{2} Artifact – Fabrial When Painrial enters the battlefield, draw a card.

{3}: Put a charge counter on Painrial.

At the beginning of your upkeep, you gain 1 life for each charge counter on Painrial, then remove a charge counter from Painrial.
0
286 Scavenged Gear Artifact Common 2{2} Artifact – Equipment Equipped creature gets +2/+2.

Equip — Sacrifice a permanent.
0
287 Shardblade Artifact Rare 3{3} Artifact – Equipment Equipped creature gets +3/+0 and has deathtouch and trample.

Equip {3}
7 1490485156 on 25 Mar 2017 by Phopus
288 Shardplate Artifact Rare 2{2} Artifact – Equipment Sacrifice Shardplate: Equipped creature gains indestructible until end of turn.

At the beginning of your upkeep, you may return Shardplate from your graveyard to the battlefield.

Equip {2}
1 1529252028 on 17 Jun 2018 by Phopus
289 Sharpened Pitchfork* Artifact Common 2{2} Artifact Equipped creature has first strike.

As long as equipped creature is a human, it gets +1/+1.

Equip {1}
0
290 Soldier's Spear Artifact Uncommon 3{3} Artifact – Equipment Equipped creature gets +1/+1.

If an ability of equipped creature would trigger, it triggers an additional time.

Equip {1}
0
291 Spanreed Artifact Uncommon 2{2} Artifact – Fabrial {2}, {t}: Draw a card, then discard a card. 3 1501485993 on 31 Jul 2017 by Tahazzar
292 The Way of Kings Artifact Uncommon 1{1} Artifact – Equipment Tap an untapped creature you control: Equipped creature gets +1/+1 until end of turn. If equipped creature is legendary, it gets +2/+2 until end of turn instead.

Equip {1}
0
293 Thunderclast Artifact Uncommon 7{7} Artifact Creature – Golem 6 6 {5}, Sacrifice a land: Return Thunderclast from your graveyard to the battlefield tapped. 0
294 Timekeeper Artifact Common 2{2} Artifact – Fabrial {2}: Put a charge counter on Timekeeper.

{t}, Remove X charge counters from Timekeeper: Put X target cards from your graveyard on the bottom of your library in any order.
0
295 Borderlands Land Uncommon 0 Land Borderlands enters the battlefield tapped.

{t}: Add {r} or {w} to your mana pool.

{r}{w}, {t}, Sacrifice Borderlands: Creatures you control get +2/+0 until end of turn.
0
296 Bridgeman Barracks Land Uncommon 0 Land Bridgeman Barracks enters the battlefield tapped.

When Bridgeman Barracks enters the battlefield, you may pay {1}. If you do, create a 0/1 black Human creature token.

{t}: Add {b} or {r} to your mana pool.
2 1494428037 on 10 May 2017 by Tahazzar
297 Bronze Palace Land Uncommon 0 Land Bronze Palace enters the battlefield tapped.

{t}: Add {r} or {w}.

{r}{w}, {t}, Sacrifice Bronze Palace: Bronze Palace deals 2 damage to target attacking or blocking creature.
1 1565380058 on 09 Aug 2019 by Phopus
298 City of Bells Land Rare 0 Land {t}: Add {c} to your mana pool.

{t}, Exile a card from your graveyard: You gain 1 life.
1 1501486172 on 31 Jul 2017 by Tahazzar
299 City of Shadows Land Uncommon 0 Land City of Shadows enters the battlefield tapped.

{t}: Add {u} or {b}.

{u}{b}, {t}, Sacrifice City of Shadows: Target player puts the top five cards of their library into their discard pile.
1 1565144255 on 07 Aug 2019 by Phopus
300 Den of Thieves Land Uncommon 0 Land Den of Thieves enters the battlefield tapped.

When Den of Thieves enters the battlefield, you may have target player put the top five cards of their library into their graveyard.

{t}: Add {u} or {b} to your mana pool.
3 1490486815 on 26 Mar 2017 by Phopus
301 Disputed Border Land Uncommon 0 Land Disputed Border enters the battlefield tapped.

{t}: Add {b} or {r}.

{b}{r}, {t}, Sacrifice Disputed Border: Each player loses 4 life.
0
302 Evolving Wilds* Land Common 0 Land {t}, Sacrifice Evolving Wilds*: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. 0
303 Holy Enclave Land Uncommon 0 Land Holy Enclave enters the battlefield tapped.

{t}: Add {w} or {b}.

{w}{b}, {t}, Sacrifice Holy Enclave: Create two 1/1 white Soldier creature tokens.
1 1565380163 on 09 Aug 2019 by Phopus
304 Horneater Peaks Land Uncommon 0 Land – Mountain Horneater Peaks enters the battlefield tapped.

({t}: Add {r} to your mana pool.)

{3}{r}, {t}, Sacrifice Horneater Peaks: Return target instant or sorcery card from your graveyard to your hand.
0
305 Narak Homestead Land Uncommon 0 Tribal Land – Parsh {t}: Add {1} to your mana pool.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
0
306 Narak Homestead Land Uncommon 0 Land Narak Homestead enters the battlefield tapped.

{t}: Add {r} or {g} to your mana pool.

{r/g}, {t} Target Parshendi gains haste until end of turn.
0
307 Ocean of Origins Land Uncommon 0 Land Ocean of Origins enters the battlefield tapped.

{t}: Add {u} or {r}.

{u}{r}, {t}, Sacrifice Ocean of Origins: The next instant or sorcery you cast this turn has highstorm.
3 1490123531 on 21 Mar 2017 by Phopus
308 Purelake Land Uncommon 0 Land Purelake enters the battlefield tapped.

{t}: Add {w} or {u}.

{w}{u}, {t}, Sacrifice Purelake: Exile target creature you control, then return it to the battlefield under your control.
0
309 Reshi Isles Land Uncommon 0 Land – Island Reshi Isles enters the battlefield tapped.

({t}: Add {u} to your mana pool.)

{1}{u}, {t}, Sacrifice Reshi Isles: Return target creature to its owner's hand.
0
310 Sanctified Devotary Land Uncommon 0 Land Sanctified Devotary enters the battlefield tapped.

When Sanctified Devotary enters the battlefield, you may put a +1/+1 counter on target creature.

{t}: Add {g} or {w} to your mana pool.
0
311 School of Storms Land Uncommon 0 Land School of Storms enters the battlefield tapped.

{t}: Add {g} or {u}.

{g}{u}, {t}, Sacrifice School of Storms: Untap all lands you control.
1 1565379980 on 09 Aug 2019 by Phopus
312 Shallow Crypts Land Uncommon 0 Land Shallow Crypts enters the battlefield tapped.

{t}: Add {b} or {g}.

{b}{g}, {t}, Sacrifice Shallow Crypts: Return target creature card from your graveyard to your hand.
1 1565380087 on 09 Aug 2019 by Phopus
313 Shallow Crypts Land Uncommon 0 Land Shallow Crypts enters the battlefield tapped.

{t}: Add {b} or {g} to your mana pool.

When Shallow Crypts enters the battlefield, you may put target card from your graveyard on top of your library.
0
314 Shallow Crypts Land Uncommon 0 Land – Swamp Shallow Crypts enters the battlefield tapped.

({t}: Add {b} to your mana pool.)

{2}{b}, {t}, Sacrifice Shallow Crypts: Target creature gets -2/-2 until end of turn.
0
315 Shin Canopy Land Uncommon 0 Land – Forest Shin Canopy enters the battlefield tapped.

({t}: Add {g} to your mana pool.)

{3}{g}, {t}, Sacrifice Shin Canopy: You gain 10 life.
0
316 Skybreaker Sanctum Land Uncommon 0 Land Skybreaker Sanctum enters the battlefield tapped.

{t}: Add {w} or {b} to your mana pool.

0
317 Stormwarden Office Land Uncommon 0 Land Stormwarden Office enters the battlefield tapped.

{t}: Add {g} or {u} to your mana pool.

{t}, Sacrifice Stormwarden Office: Add {g}{u} to your mana pool.
1 1490487451 on 26 Mar 2017 by Phopus
318 The Shattered Plains Land Uncommon 0 Land – Plains The Shattered Plains enters the battlefield tapped.

({t}: Add {w} to your mana pool.)

{w}, {t}, Sacrifice The Shattered Plains:
6 1501486313 on 31 Jul 2017 by Tahazzar
319 Unclaimed Hills Land Uncommon 0 Land Unclaimed Hills enters the battlefield tapped.

{t}: Add {r} or {g}.

{r}{g}, {t}, Sacrifice Unclaimed Hills: Choose a creature type. Until end of turn, creatures you control of the chosen type gain trample and haste.
1 1565380276 on 09 Aug 2019 by Phopus
320 Valley of Truth Land Uncommon 0 Land Valley of Truth enters the battlefield tapped.

{t}: Add {g} or {w}.

{g}{w}, {t}, Sacrifice Valley of Truth: Creatures you control gets +1/+1 until end of turn.
1 1565380209 on 09 Aug 2019 by Phopus
321 Cleric token White Token 0 Token Creature – Cleric 1 1 Lifelink 1 1529849661 on 24 Jun 2018 by Phopus
322 Human token White Token 0 Token Creature – Human 0 1 1 1529849579 on 24 Jun 2018 by Phopus
323 Rogue token Black Token 0 Token Creature – Rogue 1 1 Deathtouch 1 1529849764 on 24 Jun 2018 by Phopus
324 Soldier token White Token 0 Token Creature – Soldier 1 1 1 1529850050 on 24 Jun 2018 by Phopus
325 Sphere token Artifact Token 0 Artifact Sacrifice this artifact: Add one mana of any color to your mana pool. 0
326 Spren token Blue Token 0 Enchantment Creature – Spren 0 1 0
327 Gemheart token Artifact Token 0 Artifact Sacrifice this artifact: Add {w}{u}{b}{r}{g} to your mana pool. 0
328 Hound token Green None 0 Creature – Hound 2 2 1 1560981997 on 19 Jun 2019 by Phopus
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