Roshar: Virtual Booster

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Mechanics | Skeleton | Draft Archetypes | Worldbuilding | Key topics | Characters
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
For each card type, you may play a card of that type from target opponent's graveyard without paying its mana cost.
The Nightmother did not remember much, but she learned by mimicking.
 U 
Enchantment – Aura
Enchant creature

When enchanted creature attacks, it get +4/+4 and gains menace until end of turn. Sacrifice it at end of combat.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Yelig-Nar's Influence from your graveyard targeting that permanent.)
 U 
Land
School of Storms enters the battlefield tapped.

{t}: Add {g} or {u}.

{g}{u}, {t}, Sacrifice School of Storms: Untap all lands you control.
 U 
Tribal Instant – Parsh
Counter target noncreature spell.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+0 and has trample.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Growthspren from your graveyard targeting that permanent.)
 C 
Creature – Human Soldier
Thrill — Whenever a creature dealt damage by Hearthstone Recruiter this turn dies, create a 1/1 white Soldier creature token.
3/2
 C 
Creature – Human Soldier
Menace

Thrill – Whenever a creature dealt damage by Veden Borderguard this turn dies, that creature’s controller puts the top three cards of their library into their graveyard.
4/2
 C 
Artifact
{t}: Add one mana of any color.

{2}, {t}: Add two mana of any color.
 C 
Sorcery
Exile target creature or planeswalker and all auras attached to it.
"Justice does not expire."
 C 
Instant
Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Exile target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
 C 
Tribal Instant – Parsh
Target creature gains hexproof until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Greatshell
6/8
 C 
Instant
Target creature gains double strike until end of turn. If an ability of that creature triggers this turn, it triggers an additional time.
 C 
Creature – Human
Eager Duelist must be blocked if able.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Cleric
Lifelink
1/1

Re-Shephir's Influence (rare)
Yelig-Nar's Influence (uncommon)
School of Storms (uncommon)
Rhythm of Reprimand (uncommon)
Growthspren (common)
Hearthstone Recruiter (common)
Veden Borderguard (common)
Infused Spheres (common)
Fading of the Light (common)
Claim the Skies (common)
Rhythm of Resolve (common)
Yu-nerig (common)
Zealotry (common)
Eager Duelist (common)
Plains (basic)
Cleric (token)