Roshar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
{2}{r}, {t}, Exile another permanent you control: You may play a card from your hand without paying its mana cost. Put a savant counter on Soulcaster.

When Soulcaster has three savant counters, exile it. You may play a card from your hand without paying its mana cost.
0/4
 U 
Enchantment – Aura
Enchant creature

Enchanted creature has "{r}: This creature gets +1/+0 until end of turn."

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Flamespren from your graveyard targeting that permanent.)
 U 
Creature – Human
{w}, Exile Renaissance Man from your graveyard: Tap target creature.
{1}{u}, Exile Renaissance Man from your graveyard: Draw a card.
{2}{b}, Exile Renaissance Man from your graveyard: You gain 3 life for each creature card in your graveyard.
{3}{r}, Exile Renaissance Man from your graveyard: Renaissance Man deals 4 damage to any target.
2/2
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and must be blocked if able.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Passionspren from your graveyard targeting that permanent.)
 C 
Instant
Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Target creature gets +2/+2 until end of turn.
 C 
Creature – Human Soldier
Thrill – Whenever a creature dealt damage by Alethi Bloodseeker this turn dies, you may discard a card. If you do, draw a card.
2/3
 C 
Sorcery
Target player discards two cards.

{2}{g}, Exile Horrifying Revelation from your graveyard: Shuffle target card from a graveyard into its owner's library.
 C 
Creature – Human Soldier
{w}, {t}: Prevent the next 2 damage that would be dealt to another target creature this turn.
1/3
 C 
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
 C 
Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.

{1}{w}, Exile Thrill's Embrace from your graveyard: Target creature gets +2/+2 until end of turn.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature can't attack, block, or be sacrificed.
 C 
Instant
Target creature you control deals damage equal to its power to another target creature.
 C 
Creature – Human
{t}: Add {u}.
0/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and has flying.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Windspren from your graveyard targeting that permanent.)
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Soldier
1/1

Soulcaster (rare)
Flamespren (uncommon)
Renaissance Man (uncommon)
Passionspren (uncommon)
Timely Infusion (common)
Alethi Bloodseeker (common)
Horrifying Revelation (common)
Village Surgeon (common)
Dun Spheres (common)
Thrill's Embrace (common)
Indefinite Detention (common)
Fall of the Hammer* (common)
Reshi Native (common)
Windspren (common)
Plains (basic)
Soldier (token)