Roshar: Virtual Booster
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Mechanics | Skeleton | Draft Archetypes | Worldbuilding | Key topics | Characters |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchant creature
At the beginning of your upkeep, you gain control of enchanted creature. Untap it. It gains haste until end of turn. Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Stormspren from your graveyard targeting that permanent.) |
Your opponents play with their hands revealed.
Sacrifice Hand of the Ghostbloods: Target player reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only as a sorcery. 2/2
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Choose one —
• Creatures you control must be blocked this turn if able. • Tap all creatures your opponents control. |
As an additional cost to cast Harrow*, sacrifice a land.
Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. |
When Whitespine enters the battlefield, create a 1/1 white Soldier creature token.
6/5
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Enchant creature
Enchanted creature gets +1/+1 and has first strike. Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Awespren from your graveyard targeting that permanent.) |
Flying
When Windrunner Squire enters the battlefield, create a 1/1 white Soldier creature token. 3/3
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When Manic Vandal enters the battlefield, destroy target artifact.
As the centuries passed, Ash began to exhibit some destructive criticism.
2/2
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![]() ![]() 0/2
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As an additional cost to cast Chasm Duty, put the top three cards of your library into your graveyard.
Return a creature card from your graveyard to your hand. |
Exile target creature or planeswalker and all auras attached to it.
"Justice does not expire."
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Exhaustionspren from your graveyard targeting that permanent.) |
Draw a card, then choose one —
• Target creature gains haste until end of turn. • Target creature can't block this turn. |
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1/1
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Stormspren
(rare)
Hand of the Ghostbloods
(uncommon)
Journey to Shadesmar
(uncommon)
Intimidating Advance
(uncommon)
Harrow*
(common)
Whitespine
(common)
Awespren
(common)
Windrunner Squire
(common)
Manic Vandal
(common)
Reshi Native
(common)
Chasm Duty
(common)
Fading of the Light
(common)
Exhaustionspren
(common)
Become Awesome
(common)
Island
(basic)
Soldier
(token)