Roshar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Target creature gains flying until end of turn.

{w}, Exile Basic Lashing from your graveyard: Tap target creature.
 
 R 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep, you gain control of enchanted creature. Untap it. It gains haste until end of turn.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Stormspren from your graveyard targeting that permanent.)
 U 
Enchantment – Aura Curse
Enchant player

At the beginning of enchanted player's upkeep, that player may pay {2}. If they don't, Firemoss Addiction deals 2 damage to that player.
 U 
Enchantment
As an additional cost to cast Return to Damnation, sacrifice a creature.

When Return to Damnation enters the battlefield, exile another target nonland permanent until Return to Damnation leaves the battlefield.
 U 
Enchantment – Aura
Enchant creature

When enchanted creature attacks, it get +4/+4 and gains menace until end of turn. Sacrifice it at end of combat.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Yelig-Nar's Influence from your graveyard targeting that permanent.)
{1}{b}
 
 C 
Creature – Eel
{2}{r}, Exile Khornak from your graveyard: Discard a card, then draw a card.
2/1
 C 
Tribal Instant – Parsh
Target creature gains hexproof until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Instant
Destroy target attacking creature.
 C 
Creature – Fish
{2}: Return Kolgril School to its owner's hand.
3/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and has flying.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Windspren from your graveyard targeting that permanent.)
 C 
Creature – Human Scout
Flying, lifelink
2/2
 C 
Creature – Parsh Warrior
Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
4/1
 C 
Creature – Plant
As an additional cost to cast Chasm Undergrowth, put the top three cards of your library into your graveyard.

Chasm Undergrowth enters the battlefield with a +1/+1 counter for each creature card in your graveyard.
1/1
 C 
Creature – Beast
When Whitespine enters the battlefield, create a 1/1 white Soldier creature token.
6/5
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Rogue
Deathtouch
1/1

Basic Lashing (common, foil)
Stormspren (rare)
Firemoss Addiction (uncommon)
Return to Damnation (uncommon)
Yelig-Nar's Influence (uncommon)
Khornak (common)
Rhythm of Resolve (common)
Long Way Down (common)
Kolgril School (common)
Windspren (common)
Skybreaker Squire (common)
Warform Brute (common)
Chasm Undergrowth (common)
Whitespine (common)
Plains (basic)
Rogue (token)