Roshar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Renarin enters the battlefield, scry 2.
: Choose a card name, then reveal the bottom card of your library. If it is the named card, put it into your hand.1/3
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Whenever any number of cards would be put into an opponent's graveyard from their library, that many cards plus two are put into that opponent's graveyard from their library instead.
1/3
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Exile a card from your graveyard: Chasm Scavenger gets +1/+1 until end of turn.
2/2
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Enchant creature
Enchanted creature gets +3/-3. |
: Add . 0/2
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Menace
Thrill – Whenever a creature dealt damage by Veden Borderguard this turn dies, that creature’s controller puts the top three cards of their library into their graveyard. 4/2
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When Whitespine enters the battlefield, create a 1/1 white Soldier creature token.
6/5
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When Ghostblood Saboteur enters the battlefield, look at the top three cards of target player's library. Put two of those cards into their owner's graveyard and the rest on top of that player's library.
2/1
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Target creature gets +3/+0 and gains trample until end of turn
![]() , Exile Strength Before Weakness from your graveyard: Target creature gets -3/-0 until end of turn. |
Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)
Boulderwhip deals 2 damage to any target. |
Thrill — Whenever a creature dealt damage by Gang of Thieves this turn dies, that creature's controller discards a card.
5/5
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Draw a card, then choose one —
• Destroy target enchantment. • Put a +1/+1 counter on target creature. |
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Enchant creature
Enchanted creature gets +1/+1 and has flying. Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Windspren from your graveyard targeting that permanent.) |
As an additional cost to cast Daring Bridgeman, put the top three cards of your library into your graveyard.
Spells that target Daring Bridgeman cost less to cast.2/2
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0/1
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Renarin
(rare)
Devotee of the Diagram
(uncommon)
Chasm Scavenger
(uncommon)
Ashertmarn's Influence
(uncommon)
Reshi Native
(common)
Veden Borderguard
(common)
Whitespine
(common)
Ghostblood Saboteur
(common)
Strength Before Weakness
(common)
Boulderwhip
(common)
Gang of Thieves
(common)
Meditation
(common)
Windspren
(common)
Daring Bridgeman
(common)
Plains
(basic)
Human
(token)

: Choose a card name, then reveal the bottom card of your library. If it is the named card, put it into your hand.



