Roshar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

The Everstorm Approaches deals 3 damage to each creature.
 U 
Sorcery
Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Destroy target artifact or creature with flying.
 U 
Creature – Human
{r}, Sacrifice a permanent: Target creature can't block this turn.
2/1
 U 
Creature – Human Assassin
Deathtouch

Other creatures you control have deathtouch.
1/1
 C 
Creature – Fish
{2}: Return Kolgril School to its owner's hand.
3/3
 C 
Sorcery
Exile target creature or planeswalker and all auras attached to it.
"Justice does not expire."
 C 
Creature – Beast
When Whitespine enters the battlefield, create a 1/1 white Soldier creature token.
6/5
 C 
Creature – Human Warrior
When Manic Vandal enters the battlefield, destroy target artifact.
As the centuries passed, Ash began to exhibit some destructive criticism.
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and has flying.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Windspren from your graveyard targeting that permanent.)
 C 
Creature – Beast
{g}, Exile Pet Axehound from your graveyard: Put a +1/+1 counter on target creature. Activate this ability only as a sorcery.
4/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+0 and has haste.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Angerspren from your graveyard targeting that permanent.)
 C 
Tribal Instant – Parsh
Target creature gains hexproof until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.

{1}{w}, Exile Thrill's Embrace from your graveyard: Target creature gets +2/+2 until end of turn.
 C 
Instant
Target creature gets +1/+1 until end of turn for each creature you control.
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Cleric
Lifelink
1/1

The Everstorm Approaches (rare)
Crushing Winds (uncommon)
Hateful Slavemaster (uncommon)
Ardent Ghostblood (uncommon)
Kolgril School (common)
Fading of the Light (common)
Whitespine (common)
Manic Vandal (common)
Windspren (common)
Pet Axehound (common)
Angerspren (common)
Rhythm of Resolve (common)
Thrill's Embrace (common)
Glyphward (common)
Forest (basic)
Cleric (token)