Roshar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Fabrial
When Painrial enters the battlefield, draw a card.

{3}: Put a charge counter on Painrial.

At the beginning of your upkeep, you gain 1 life for each charge counter on Painrial, then remove a charge counter from Painrial.
 
 R 
Artifact – Equipment
Equipped creature gets +3/+0 and has deathtouch and trample.

Equip {3}
 U 
Tribal Land – Parsh
{t}: Add {1} to your mana pool.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +3/-3.
 U 
Land
Purelake enters the battlefield tapped.

{t}: Add {w} or {u}.

{w}{u}, {t}, Sacrifice Purelake: Exile target creature you control, then return it to the battlefield under your control.
 C 
Creature – Beast
When Wild Axehound dies, you gain 4 life.
3/2
 C 
Tribal Instant – Parsh
Target creature gains hexproof until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Instant
Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Counter target spell unless its controller pays {2}.
Illus. Fire Emblem: Radiant Dawn
 C 
Instant
Target creature gets +3/+0 and gains trample until end of turn

{1}{u}, Exile Strength Before Weakness from your graveyard: Target creature gets -3/-0 until end of turn.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Lifespren from your graveyard targeting that permanent.)
 C 
Creature – Fish
{2}: Return Kolgril School to its owner's hand.
3/3
 C 
Instant
Return target creature to its owner's hand. Scry 1.
 C 
Creature – Human Scout
When Thaidakar Scout dies, target player loses 2 life.
1/1
 C 
Creature – Parsh Warrior
Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
4/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Human
0/1

Painrial (common, foil)
Shardblade (rare)
Narak Homestead (uncommon)
Ashertmarn's Influence (uncommon)
Purelake (uncommon)
Wild Axehound (common)
Rhythm of Resolve (common)
Change of Winds (common)
Strength Before Weakness (common)
Lifespren (common)
Kolgril School (common)
Voyage's End* (common)
Thaidakar Scout (common)
Warform Brute (common)
Swamp (basic)
Human (token)