Roshar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Sacrifice Shardplate: Equipped creature gains indestructible until end of turn.

At the beginning of your upkeep, you may return Shardplate from your graveyard to the battlefield.

Equip {2}
 U 
Creature – Human Warrior
Thrill – Whenever a creature Sadeas's Wardriver dealt damage to this turn dies, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
"Keep fighting, you cremlings!"
4/4
 U 
Enchantment – Aura Curse
Enchant player

At the beginning of enchanted player's upkeep, that player may pay {2}. If they don't, Firemoss Addiction deals 2 damage to that player.
 U 
Sorcery
Return target card from your graveyard to your hand.
[something about Lift and Gawx]
 C 
Creature – Human
Eager Duelist must be blocked if able.
2/2
 C 
Instant
Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Counter target spell unless its controller pays {2}.
Illus. Fire Emblem: Radiant Dawn
 C 
Sorcery
Draw a card, then choose one —

• Target creature gains haste until end of turn.
• Target creature can't block this turn.
 C 
Creature – Parsh Rogue
Smokeform Intruder can't be blocked if you've played or cycled a Parsh card this turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
2/1
 C 
Sorcery
Draw a card, then choose one —

• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
{1}{b}
 
 C 
Creature – Eel
{2}{r}, Exile Khornak from your graveyard: Discard a card, then draw a card.
2/1
 C 
Sorcery
Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control.
 C 
Tribal Instant – Parsh
Target creature gets +1/+0 and gains first strike until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and has first strike.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Awespren from your graveyard targeting that permanent.)
 C 
Artifact – Equipment
Equipped creature gets +2/+2.

Equip — Sacrifice a permanent.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Cleric
Lifelink
1/1

Shardplate (rare)
Sadeas's Wardriver (uncommon)
Firemoss Addiction (uncommon)
Regrowth* (uncommon)
Eager Duelist (common)
Change of Winds (common)
Become Awesome (common)
Smokeform Intruder (common)
Meditation (common)
Khornak (common)
Hunting Expedition (common)
Rhythm of Fury (common)
Awespren (common)
Scavenged Gear (common)
Plains (basic)
Cleric (token)