Roshar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +3/+0 and has deathtouch and trample.

Equip {3}
 U 
Creature – Human Soldier
Thrillseeker must be blocked if able.

Thrill — Whenever a creature dealt damage by Thrillseeker this turn dies, exile the top card of your library. Until end of turn, you may play that card.
3/3
 U 
Creature – Parsh
{t}: Discard a card, then draw a card.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
1/1
 U 
Enchantment – Aura
Enchant creature or enchantment

You control enchanted permanent. It is black in addition to its other colors.
 C 
Creature – Parsh Warrior
{t}, Tap another untapped creature you control: Tap target creature.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
1/1
 C 
Creature – Beast
When Wild Axehound dies, you gain 4 life.
3/2
 C 
Instant
Target creature you control deals damage equal to its power to another target creature.
 C 
Creature – Human
As an additional cost to cast Daring Bridgeman, put the top three cards of your library into your graveyard.

Spells that target Daring Bridgeman cost {1} less to cast.
2/2
{1}{b}
 
 C 
Creature – Eel
{2}{r}, Exile Khornak from your graveyard: Discard a card, then draw a card.
2/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+0 and has trample.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Growthspren from your graveyard targeting that permanent.)
 C 
Sorcery
Draw a card, then choose one —

• Target creature gains haste until end of turn.
• Target creature can't block this turn.
 C 
Instant
Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Counter target spell unless its controller pays {2}.
Illus. Fire Emblem: Radiant Dawn
 C 
Sorcery
As an additional cost to cast Chasm Duty, put the top three cards of your library into your graveyard.

Return a creature card from your graveyard to your hand.
 C 
Creature – Crab Plant
{3}{g}: Put a +1/+1 counter on Hasper Swarm.
2/2
Island
 
 B 
Basic Land – Island
 T 
Artifact
Sacrifice this artifact: Add {w}{u}{b}{r}{g} to your mana pool.

Shardblade (rare)
Thrillseeker (uncommon)
Parsh Looter (uncommon)
Sja-anat's Influence (uncommon)
Rope Squad (common)
Wild Axehound (common)
Fall of the Hammer* (common)
Daring Bridgeman (common)
Khornak (common)
Growthspren (common)
Become Awesome (common)
Change of Winds (common)
Chasm Duty (common)
Hasper Swarm (common)
Island (basic)
Gemheart (token)