Roshar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Warrior
Double strike

Thrill — Whenever a creature dealt damage by Novice Shardbearer this turn dies, put a +1/+1 counter on it.
2/2
 U 
Tribal Instant – Parsh
Exile all cards from target player's graveyard.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
Parsh do not allow their dead to be disturbed.
 U 
Creature – Human
{w}, Exile Renaissance Man from your graveyard: Tap target creature.
{1}{u}, Exile Renaissance Man from your graveyard: Draw a card.
{2}{b}, Exile Renaissance Man from your graveyard: You gain 3 life for each creature card in your graveyard.
{3}{r}, Exile Renaissance Man from your graveyard: Renaissance Man deals 4 damage to any target.
2/2
 U 
Artifact
When King's Drop enters the battlefield, exile another target nonland permanent until King's Drop leaves the battlefield.
With Nergaoul contained, the Battle of Thaylen City was ended.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and has flying.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Windspren from your graveyard targeting that permanent.)
{1}{r}
 
 C 
Creature – Crab Turtle
3/1
 C 
Creature – Human Soldier
{w}, {t}: Prevent the next 2 damage that would be dealt to another target creature this turn.
1/3
 C 
Instant
Destroy target artifact or enchantment, then you may discard a card.
 C 
Creature – Human Rogue
When Ghostblood Saboteur enters the battlefield, look at the top three cards of target player's library. Put two of those cards into their owner's graveyard and the rest on top of that player's library.
2/1
 C 
Sorcery
Each player sacrifices a creature.
 C 
Creature – Human
When Restares' Zealot enters the battlefield, target player puts the top four cards of their library into their graveyard.
1/1
 C 
Tribal Instant – Parsh
Target creature gets +1/+0 and gains first strike until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Artifact – Equipment
Equipped creature gets +2/+2.

Equip — Sacrifice a permanent.
 C 
Creature – Human
As an additional cost to cast Daring Bridgeman, put the top three cards of your library into your graveyard.

Spells that target Daring Bridgeman cost {1} less to cast.
2/2
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Rogue
Deathtouch
1/1

Novice Shardbearer (rare)
Rhythm of the Lost (uncommon)
Renaissance Man (uncommon)
King's Drop (uncommon)
Windspren (common)
Kurl (common)
Village Surgeon (common)
Price of Peace (common)
Ghostblood Saboteur (common)
Innocent Blood* (common)
Restares' Zealot (common)
Rhythm of Fury (common)
Scavenged Gear (common)
Daring Bridgeman (common)
Island (basic)
Rogue (token)