Roshar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Reveal the top four cards of your library. You may put a card with converted mana cost 2 or less from among them into your hand. Put the rest into your graveyard.
 
 R 
Enchantment
{1}: The next time you would draw a card this turn, instead put a +1/+1 counter on target creature and each other creature that shares a color with it.
 U 
Enchantment – Aura
Enchant creature or enchantment

You control enchanted permanent. It is black in addition to its other colors.
 U 
Creature – Human Warrior
Thrill – Whenever a creature Sadeas's Wardriver dealt damage to this turn dies, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
"Keep fighting, you cremlings!"
4/4
 U 
Land
Ocean of Origins enters the battlefield tapped.

{t}: Add {u} or {r}.

{u}{r}, {t}, Sacrifice Ocean of Origins: The next instant or sorcery you cast this turn has highstorm.
 C 
Sorcery
Draw a card, then choose one —

• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
 C 
Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.

{1}{w}, Exile Thrill's Embrace from your graveyard: Target creature gets +2/+2 until end of turn.
 C 
Artifact
Equipped creature has first strike.

As long as equipped creature is a human, it gets +1/+1.

Equip {1}
 C 
Creature – Human
Herdazian Cousin gets +1/+1 for each other creature named Herdazian Cousin that you control or that is in your graveyard.
2/2
 C 
Sorcery
Highstorm (As an additional cost to cast this spell, you may exile a land card from your graveyard. If you do, copy it. You may choose new targets for the copy.)

Target player puts the top four cards of their library into their graveyard.
{1}{r}
 
 C 
Creature – Crab Turtle
3/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and has flying.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Windspren from your graveyard targeting that permanent.)
 C 
Creature – Human Rogue
{1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
1/3
 C 
Creature – Human
As an additional cost to cast Daring Bridgeman, put the top three cards of your library into your graveyard.

Spells that target Daring Bridgeman cost {1} less to cast.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Rogue
Deathtouch
1/1

Scout Report (common, foil)
Words of Radiance (rare)
Sja-anat's Influence (uncommon)
Sadeas's Wardriver (uncommon)
Ocean of Origins (uncommon)
Meditation (common)
Thrill's Embrace (common)
Sharpened Pitchfork* (common)
Herdazian Cousin (common)
Repressed Memories (common)
Kurl (common)
Windspren (common)
Rathalas Rogue (common)
Daring Bridgeman (common)
Plains (basic)
Rogue (token)