Roshar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human
{2}, {t}: Search your library for a creature card with converted mana cost 2 or less, put it onto the battlefield, then shuffle your library.
In the land of the foolish, the one-armed Herdazian is king.
2/2
 U 
Enchantment – Aura
Enchant creature

When enchanted creature attacks, it get +4/+4 and gains menace until end of turn. Sacrifice it at end of combat.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Yelig-Nar's Influence from your graveyard targeting that permanent.)
 U 
Tribal Instant – Parsh
Prevent all combat damage that would be dealt this turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 U 
Enchantment
As an additional cost to cast Return to Damnation, sacrifice a creature.

When Return to Damnation enters the battlefield, exile another target nonland permanent until Return to Damnation leaves the battlefield.
 C 
Creature – Fish
{2}: Return Kolgril School to its owner's hand.
3/3
 C 
Creature – Crab Plant
{3}{g}: Put a +1/+1 counter on Hasper Swarm.
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -1/-1.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Rotspren from your graveyard targeting that permanent.)
 C 
Instant
Target creature gains flying until end of turn.

{w}, Exile Basic Lashing from your graveyard: Tap target creature.
 C 
Creature – Human Soldier
Thrill – Whenever a creature dealt damage by Alethi Fighter this turn dies, put a +1/+1 counter on Alethi Fighter.
2/2
 C 
Artifact
Equipped creature has first strike.

As long as equipped creature is a human, it gets +1/+1.

Equip {1}
 C 
Tribal Instant – Parsh
Target creature gets +1/+0 and gains first strike until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature
Lifelink
3/2
{r}
 
 C 
Creature – Lizard
Exile Lurg from your graveyard: Add {r}.
1/1
 C 
Creature – Parsh Rogue
Smokeform Intruder can't be blocked if you've played or cycled a Parsh card this turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
2/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Rogue
Deathtouch
1/1

The Lopen (rare)
Yelig-Nar's Influence (uncommon)
Rhythm of Peace (uncommon)
Return to Damnation (uncommon)
Kolgril School (common)
Hasper Swarm (common)
Rotspren (common)
Basic Lashing (common)
Alethi Fighter (common)
Sharpened Pitchfork* (common)
Rhythm of Fury (common)
Midnight Essence (common)
Lurg (common)
Smokeform Intruder (common)
Swamp (basic)
Rogue (token)