Roshar: Virtual Booster

Roshar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Draft Archetypes | Worldbuilding | Key topics | Characters
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, you may choose target card in your graveyard. If you do, search your library for any number of cards with the same name, put them into your graveyard, then shuffle your library.

If you would draw a card while your library has no cards in it, you win the game instead.
 U 
Creature – Human Wizard
Vigilance

{t}: Exile Sprenseeker. Return it to the battlefield under your control at the beginning of the next end step.
2/2
 U 
Creature – Human
Whenever Aura Hunter becomes the target of an aura, draw a card.
2/2
 U 
Creature – Human Archer
Defender, flying

{2}{w}, {t}: Archery Platform deals X damage to target attacking or blocking creature, where X is the number of creatures you control.
2/3
 C 
Instant
Return target creature to its owner's hand. Scry 1.
 C 
Creature – Human Soldier
Thrill – Whenever a creature dealt damage by Alethi Bloodseeker this turn dies, you may discard a card. If you do, draw a card.
2/3
 C 
Creature – Parsh Warrior
{t}, Tap another untapped creature you control: Tap target creature.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
1/1
 C 
Creature – Parsh
Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
2/2
 C 
Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.

{1}{w}, Exile Thrill's Embrace from your graveyard: Target creature gets +2/+2 until end of turn.
 C 
Creature – Fish
{2}: Return Kolgril School to its owner's hand.
3/3
 C 
Sorcery
Exile target creature or planeswalker and all auras attached to it.
"Justice does not expire."
 C 
Artifact – Fabrial
{2}: Put a charge counter on Timekeeper.

{t}, Remove X charge counters from Timekeeper: Put X target cards from your graveyard on the bottom of your library in any order.
 C 
Creature – Human
As an additional cost to cast Daring Bridgeman, put the top three cards of your library into your graveyard.

Spells that target Daring Bridgeman cost {1} less to cast.
2/2
 C 
Creature – Parsh
Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
2/3
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Rogue
Deathtouch
1/1

Veristitalian Agenda (rare)
Sprenseeker (uncommon)
Aura Hunter (uncommon)
Archery Platform (uncommon)
Voyage's End* (common)
Alethi Bloodseeker (common)
Rope Squad (common)
Mateform Listener (common)
Thrill's Embrace (common)
Kolgril School (common)
Fading of the Light (common)
Timekeeper (common)
Daring Bridgeman (common)
Narak Artist (common)
Island (basic)
Rogue (token)