Roshar: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Parsh Wizard
At the beginning of your upkeep, you may discard a card. If you do, put target card from your graveyard on top of your library.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
2/2
 U 
Sorcery
Search your library for a card, put it into your hand, and shuffle your library. Then an opponent chooses one —
• You sacrifice a creature.
• You discard a card.
• You lose 3 life.
 U 
Land
Holy Enclave enters the battlefield tapped.

{t}: Add {w} or {b}.

{w}{b}, {t}, Sacrifice Holy Enclave: Create two 1/1 white Soldier creature tokens.
 U 
Artifact
When King's Drop enters the battlefield, exile another target nonland permanent until King's Drop leaves the battlefield.
With Nergaoul contained, the Battle of Thaylen City was ended.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and has first strike.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Awespren from your graveyard targeting that permanent.)
 C 
Sorcery
Fires of Vengeance deals 5 damage to target creature.
 C 
Sorcery
Target player discards two cards.

{2}{g}, Exile Horrifying Revelation from your graveyard: Shuffle target card from a graveyard into its owner's library.
 C 
Tribal Instant – Parsh
Target creature gains hexproof until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Artifact
Equipped creature has first strike.

As long as equipped creature is a human, it gets +1/+1.

Equip {1}
 C 
Creature – Human
When Restares' Zealot enters the battlefield, target player puts the top four cards of their library into their graveyard.
1/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and has flying.

Renew (Whenever a permanent this could enchant enters the battlefield, you may cast Windspren from your graveyard targeting that permanent.)
 C 
Instant
Target creature gains double strike until end of turn. If an ability of that creature triggers this turn, it triggers an additional time.
 C 
Creature – Human
Flash

Reshi Isle Ardent gets +1/+1 for each aura attached to it.
1/1
 C 
Tribal Instant – Parsh
Target creature gets +1/+0 and gains first strike until end of turn.

Parshcycling {3} ({3}, Discard this card: Search your library for a Parsh card, reveal it, and put it into your hand. Then shuffle your library.)
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Cleric
Lifelink
1/1

Venli, Seeker of Lost Forms (rare)
Seek the Nightwatcher (uncommon)
Holy Enclave (uncommon)
King's Drop (uncommon)
Awespren (common)
Fires of Vengeance (common)
Horrifying Revelation (common)
Rhythm of Resolve (common)
Sharpened Pitchfork* (common)
Restares' Zealot (common)
Windspren (common)
Zealotry (common)
Reshi Isle Ardent (common)
Rhythm of Fury (common)
Mountain (basic)
Cleric (token)